Tips, Bosses and Memory Capsules--Oh my!
[In Progress...dear God I need a life or maybe some insomnia meds crying ]
I'll get this up all of this up for ye eventually, PL-sempai. I just need to remember all the little things I found out >.<
Sea of Flames
Memory Capsule Locations:
1.The roof with the white stone chimneys. If you get up on top of that wall to the north and look around. Oh, by the way, you have to make him shoot all of these. He can't just grab of them.
2. (South Side of Kalm) Behind the window on the second floor of a house. It's the one across the street from the mako point. I'd tell you which...but they all look the same!
gonk 3. (North Side) Walk around the fountain (looking into it, mind you) until you can see the capsule.
4. (North Side, after the cardkey thing is mentioned) Go to the barricade. Look up and around until you see a wooden scaffolding, the capsule's on top.
5. (North Side) Go to the mako point by the stairs. It'll be behind some crates and barrels.
6. (West Side) After you're done ignoreing...uh...I mean, getting breifed by the *cough*useless!*cough* WRO soldier, look up at the rooftops until you spot the little shiney. It'll be a tad hard to see, but if you move the camera slow enough, you'll find it.
7. (East Side) Beyond the fire in the alley near the two barriers. Should be opposite the fence (unless I remember the guide wrong
ninja ).
8. (East Side) Go to the ledge near the mako point where the snipers tried to pwn you and look...again...at the rooftops. Should be between two buildings.
Boss tips:Unfortunately, you have to fight most of the bosses (especially certain scary members of the Tsviets *shudders*) multiple times. So, when you have to fight the Evil Helicopter of Doom, remember that you're going to have to fight it again.
DragonflyDon't even try to hide from it, just shoot it with all you've got. But do try and dodge the guided missiles. I think jumping right before they hit helps. I don't remember...I got hit by them...
sweatdrop But Jrod and Lu didn't...they told me I should've jumped.
Dragonfly GLOh noes! Not again! Only this time it's not moveing so friggen fast. Shoot as if your life depends on it (which is kinda does). And wait for the Evil Helicopter of Doom to fall over on it's side. See the glowy area? Shoot the glowy area. Really drains its health.
Side note:
In order for a Phoenix Down to work, it has to be set. Go to the Menu, then to Items, then look for the Phoenix Down, click it, the select 'Set'. Now he will come back for more pwnage
mrgreen
General Tips
Take your time and make sure to move the camera around before rounding corners. DG soldiers like to pop out of odd places. Make sure to watch for snipers, too. It's a good habit to get into, as you'll encounter many many snipers in Edge. *grumbles*
And if you really really want to help the villagers, it's going to take forever (there are 40 of them, but they come in groups) unless you're used to this kind of gameplay. And if you listen to my tips, you'll never get a good score in timeing.
sweatdrop Oh, and those barrels that say 'Danger'....they explode. Make sure you're not to close to them if you feel the need to shoot one. (If you shoot one when an enemy is close enough, it'll kill them.) You can break open the boxes that say 'Cargo'. You'll usually find ammunition and potions inside, but occasionally an enemy has been boxed up for Vincent's killing convenience(this will make sense once the sewer level comes up) MAKE SURE YOU SAVE YOUR LIMIT BREAK ITEMS! THEY HELP IMMENSELY!
Okay...the caffeine from my Pepsi has been talking ever since the boss tips...so I'm going to go now. -_-
Showdown in the Wastes
Memory Capsule Locations:9. (After the Shadowfox crashes...nice driveing, Reeve
xd ) Look over the edge near the ruined bridge and look down into the water at the base of the waterfall.
10. Cross the plain where Reeve decided to crash you and look across that chasm-thingie. It should be right on the other side (if not...it's easy to spot)
11. Under the truck. You should be able to see it if you go around to the front.
Fun with mounted guns that come out of places they shouldn't be able to fit:My only advice is this: Just hold the button down and move the gun around. There are so many of these suckers that it's not funny. Just don't let them get too close, they can still get you from where they are on the ground.
Boss Tips:Crimson Hound: Remember those Guard Hounds from when Vincent got to play with the mounted gun? Guess what...they're back...and they have a friend, too! A friend who happens to be the boss of this level. The Crimson Hound is actually relatively easy to beat. Shoot him as much as you can before he howls and summons more Guard Hounds to the scene. If he gets a chance to do so, just mow them down. Now, our little red friend likes to jump up and down from the rocks, so he'll lead you on a merry chase around the area. But, once you get close enough, melee attacks work well. Don't waste your time on Limit Breaking unless you get overwhelmed. Useing materia really helps in this level as well--and the Guard Hounds drop these spiffy little potion things.
4laugh But, anyway, the more your deplete it's helth, the more the little red kitty-thing stays on the ground...this just means he's going to try and use Vincent as a chew toy...maul him first and he won't get the chance. Oh...and just because you're still able to hit him, doesn't mean he's not dead. You can still slice him up after he flops over.
Pegasus Riders:I. Hate. Deep Ground. Oh my friggen GOD I hated these guys! As soon as you pwn the Crimson Hound, make sure you have a Phoenix Down set and make sure you have enough potions to go around. Wait to Limit Break until you've gotten their HP down a bit...oh...by the way, you can throw fireballs...
press the R1 button, I believe Press the O button down, this works well as a aerial attack. Manuver around to keep from getting plowed over and just pump these suckers full of lead. As a side note, once you defeat one rider, they'll crash. Please stand well back from the dead ones, as they can still plow you over...and it HURTS. So, after you've mown a few of them down, Limit Break and fry their glowy little rear-ends.
Silent Edge
Okay! I hated this level with a passion *grumbles about snipers and their uncanny ability to shoot through boxes...* So let's see if any of this will help ^_^;;.
Memory Capsule locations:12. (Plaza) Climb up on the walkway above the area and look around, there'll be a mako point off to one direction, the capsule is near it on top of a building.
13. (Plaza)On top of the ruined monument. You can reach it from that walkway that the annoying kid leads you out of.
14. (Plaza)Whils following the annoying little kid around the upper walkway, look for the ladder, climb, then turn and look in an...up...ish...direction. It'll be on a ledge.
15. (North Side) Stand under the thingie that the sniper was on and look back. It'll be up on some beams in the corner.
16. (North Side) At the end of the south road, go to the fence, it'll be on the other side.
17. (South Side) I don't remember this one well...so I'm just going to quote the guide:
'After shooting the 14th sniper' (there were 14?) 'Continue to aim for the elevated walkway' (....*blank look*) '...at the area beyond the fencing...it's on the ground to the right of the large container in the middle of the fenced-off area.'
18. (Warehouse) Just barely take a step inside, so as not to trigger the boss battle, and look up into the rafters to the right. The proceed to kick DG a**.