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Posted: Sat Jan 06, 2007 2:05 am
Story: Many years ago there was a Elven girl who had 2 very strange... well... not strange persay but strange that she had them both at once. Her name was Nokra and her powers were the ability to use Light Magic and the ability to create Dark Energy. Nokra was outcast from her homeland by her elven people. It was not the fact she could use Dark Energy that outcast her however as one might assume it was because she had a power given of light and a power given of dark which ment she was far too dangerous to allow her to live. Assuming they tried to kill her is definitely a good train of thought since not only did they try once but they have been hunting her ever since she escaped them on thier first attempt. Nokra found shelter in an abandond prison where she developed her powers and soon found she had a new ability by combineing her others. She could preform a new form of necromancy which she rightly named "Light Necromancy". It was by every sense deviated from the horror and evil of "Necromancy". It did not disturb souls, it did not require bones, and it was even faster than normal Necromancy. She would create the soul with light magic, she formed the bodies of light magic but in order to truely play god in creating a new life she needed to power it with Dark Energy. Really her power wasn't necromancy at all since it didn't abide by any of it's principales but she could only create bone with her light magic though it's form was hers to choose. Nokra spent many years in that prison training herself in both her magical abilities and in her physical abilites. One day someone visited her Necro-infested home and they were foolish enough to go and open the lock on the cell doors that kept her creations tamed. Nokra woke up to find a small child had been torn to shreads by her creations and they were gone. Nokra had never thought to lock the outside doors even though she had found the keys to do so she didn't think anyone would come to such a place but now her creations were loose and she was responsible reguardless of it being the child who set them free those monsters were her responsibility. Nokra soon left her home only taking weapons that she knew were effective against her creations and supplies enough so she could travel. She didn't intend on killing any of her creations if she didn't have to but she was fully ready to. She went to everyone she found trying to warn them of her powerful and unpredictable creations but few listend and those that did had no power to do anything about it.
Setting: There are several towns suffering raides form the creatures. The most problematic areas are: A small village that is using a small force of Magician Mercenaries they hired from all around. A large city just using it's guards to protect itself that doesn't seem to be doing so well because of thier bladed weapons. A tiny camp of highly trained Assasins that are fairing rather well. But there are several areas under attack so most people must defend themselves since mercenaries will generally move to whoever has the best deal rather than needs it most.
Village: It is surrounded by forest on 3 sides of itself but behind it is a mountain range with a cave system that only has one entrance but more than enough space to hide the entire village making it a good place to retreat and pick off undead if needed.
City: most times the undead won't make it inside but they sometimes manage to get in and do a lot of damage because of the guard focusing on the gates. It's set on a large plain giving them plenty of notice to an attack so they can position themselves for a raid.
Camp: Is currently in the woods about halfway between the village and the city. They mainly just use explosive projectiles to protect themselves though the undead will take quite a few before they go down they seem to have more than enough to spare.
(Char Sheet): UserName: CharacterName: Age: Motive(for fighting or aiding where you are EX: protect home, stop spread of evil, blah blah blah): Race(humans most common but other races are commonplace as well): Title(Assasin, Guard, Townsperson ... you get it): Appearance(pic or descript): Weapon(best): Magic(if any): Special Abilities(if any): Personality(in battle): Personality(normally):
(might have to edit later but for now i'm done)
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Posted: Sat Jan 06, 2007 2:26 pm
UserName: zackbiggs CharacterName: Nokra Nemari Age: 243 Motive:Feels responsible for the plauge since she created them but she didn't set them loose. Race: Elven Title: Necromancer Appearance: (add pic in a while) Weapon(best): Whips Magic(if any): Light Magic Special Abilities(if any): Dark Energy, Light Necromancy. Personality(in battle): Fierce, Focused, Unrelenting, Powerful spell user, and She has been known to completely dismantle a creature's skelton before it's head can even hit the ground. Personality(normally): Dark, To herself, Condecending, and sometimes her personality takes a complete turn tide and it kinda freaks people out.
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Posted: Fri Mar 23, 2007 5:39 am
UserName:[Taiyou_Tsuki] CharacterName:Jeneir Yamato Age:2872 [appears 24] Motive: Jeneir's motives are simple, he plans to bring back his own dead lover, who died years before, after leaving Jeneir and creating a thieves guild with a woman called Hyama. In his anger Jeneir set out to destroy the guild and accidentally ended up killing him in the process, Hyama and her daughter both escaping him. He now chases them down, requiring the womans soul and the child's life in order to bring back his lover. Race:A Marek [shapeshifter] Title:Rouge Appearance(pic or descript):Being A shapeshifter Jeneir can change his form whatever he wants to, although most of the time he remains in a male human form. In this form he has a pair of cold gray eyes and long black hair, his face is fairly handsome although it's nothing that really stands out. The only other noticeable quality about him is a small scar above his right eyebrow, that stretches halfway across his forehead. Weapon(best):A set of metal claws that he can attach to each hand and use in fighting. Magic(if any):Most of Jeneir's talents are in magic, in fact not only is he a well accomplished necromancer but he also has exceptional knowledge in other areas, including the usage of magical items, and even elemental and shadow magic. His knowledge of the magical realm stems far beyond his young age, having devoted nearly all his life to magic. Special Abilities(if any): N/A Personality(in battle): Depending on what kind of person or the mood he's in Jeneir can be very different in battle, ranging from a simple unwillingness to fight at all to full out cruelty to the person he's fighting. Often times when he's at his worse he refuses to kill his opponent until they have suffered great pain, emotional and physical. Personality(normally): Jeneir is a fairly interactive person, although he's unwilling to completely put off his own goals for someone else's, often time his own curiosity will lead him to assist others simply because he doesn't have much else to do. Other times Jeneir can be the complete opposite, a cold dark person he stays to himself, completely fixated on his own goals. And rarely he will slip into something that doesn't seem like him at all, a feverish existence of mindless conversations with himself and seeming insanity.
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Posted: Sun Mar 25, 2007 3:28 pm
UserName: Circle Of Tyrants CharacterName: Vladamir Age: 17 Motive: To have fun and fight people Race: Half Kitsune, Half Vampire Title: Will guard anybody if needed Appearance(pic or descript): Check Sig. Weapon(best): One Katana Magic(if any): Control of fire Special Abilities(if any): (To be described) Personality(in battle): He doesn't like to kill, but will if needed Personality(normally): Laid back and calm, but he spaces out a lot
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Posted: Fri Mar 30, 2007 9:32 pm
Username: sacrafice_demon Character Name: Seto Age: 16 Motive: He has no motive, he is just in the war to fight. Race: Elven Title: Elite Assassin Appearance(pic or descript):  Weapon(Best): Dual wazikashis (Japanese short swords) Magic(if any): Can turn invisible for assassination purposes. Special Abilities (if any)(to be described) He can move at least 10x faster than an normal person. Personality(in battle): ruthless, keeps to himself Personality(normally): Keeps to himself unless getting info for an assassination.
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Posted: Sat Mar 31, 2007 2:53 pm
"SETO!" one of the elders calls him. Seto appears right in front of the elder. "What?" "We have a job for you." "Who is it." "I am sure you'll recognize him when you see him, but here is a map." Seto grabs and map and vanishes.
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Posted: Fri Apr 06, 2007 9:18 am
Jeneir walked silently through the woods, looking down at one of his hands with a far off expression on his face. In his hand was a small onyx colored rock, that shimmered slightly when in sunlight. This rock that appeared so trivial, had once contained the answer's to all his problems, and held an unimaginable power.
Jeneir's eyes shut for a moment as he gathered his thoughts, who would have though that his life would have turned out so complicated. Him, Jeneir the royal adviser to the Mareck's now had tried so desperately to recover a lover who he was sure loved another, what a pathetic creature he'd become. Although it wasn't as though he could help it, he'd been told love was a fickle thing, and that it certainly was. Despite how much he wanted to hate Dareian, he found he couldn't, and all the time away from him had only strengthened his love.
"What a fool I am..." He muttered silently under his breath, slipping the rock into a pocket on his belt as he folded his arms and looked up at the sky. It was a pleasant day as far as the weather was concerned, and the sunlight shimmered peacefully through the tree tops. Any other creature would have probably rejoiced at the sight, however Jeneir couldn't really be described as any other creature and he cast his glare towards the son as if to scorn it. He could never understand how the sun could still shine so brightly on a world so cruel, he truly wished like the sun he could shrink back on the horizon and disappear, if only for one night.
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