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Posted: Thu Jul 29, 2004 12:11 am
Character BiosUpdaed and Revised July 14, 2005
Name: Age/Gender: Height: Eye color: Hair color: Distinguishing Features: Character Type: Skills/Talents [List weapon skills/carried]: Relation to Other Character(s) [If Any] [This includes Relations between Aes Sedai/Asha'man and Warders]: Item(s) Used/Carried & What They Do [If Any]: History [Family background, travels, any relevant information that has had any impact on character growth and development up to this point]:
NOTE: If there is character information that you wish to be kept in secret/do not want it public knowledge even outside of the story, put it at the end of the Bio. I still need to know these things (and I promise I won't spill the beans and let everyone know in a drunken stupor or some such act) but let me know that it's priviledged information and it won't be added to the overall bio post.
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Posted: Fri Sep 03, 2004 9:41 am
The [NPC]s of WoT Guild
Responsible for all Non Playable Characters that pertain directly to the storyline. They are vital for plotline information by offering advice, hints, and general knowledge. They act as guides. Nothing more, nothing less. These characters will vary from chapter to chapter and will be listed below as they are created. While anyone can talk to the NPC, the NPC will take no direct action in the story.
As a general rule, you can not influence an NPC with the Power or by brute force. Should an NPC die, the knowledge dies with that character. It is important to treat these character with respect. These rules are subject to alteration and addition without notice. Anything with Italicized black font is a generic NPC. They hold no major part in the story. Consider these participants to be common folk indistinguishable from any other. What one tells you will most likely be what another tells you. Rumors are their forte. Lord Doscher of House Ridden of Shol Garela. (Borderland)
Chalinda (Tear)[ Asha'man Patrai Norn (Stedding Shain)Traitor Asha'man Maersk(Stedding Shain)
Asha'man Sagara(Stedding Shain) Asha'man Gist(Stedding Shain) Traitor Asha'man Jert(Stedding Shain) Bartrip the Farmer(Green Valley) Joisef the Miller(Green Valley)
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Posted: Mon Sep 06, 2004 8:05 am
Controlled by Latent Undoing Name: Markus Dreazon Age/Gender: 29/Male Height: 5'4" Weight: 172 lbs. Eye Color: Grayish blue Hair Color: Dirty blonde/light Brown Distinguishing Features:His face is worn with age though no scars marrs his features. His eyes, hardened by the lifestyle of both soldiering and training at the White Tower and always watching for trouble, have the resemblance of a Kandori snowstorm. Recently, a knife had been put through his hand. The scar that remains reminds him daily of what price it had cost him. And what it had gained him. Character Type: Warder, Blademaster Skills/Talents: Blademaster, weapons expert, battle tactician, minimal herb skills. Relation to Other Character(s): Former Warder to Nikoru Item(s) Used/Carried & What They Do: Ter'angreal ring (Ring of Cathanes [see below for details]) that allows for Traveling (Uses Saidin), one Aes Sedai forged sword (No markings) [Named Blade of Draezon] given from his father, color shifting cloak given from the White Tower, Seanchan armor Ring of Cathanes: It can be worn by anyone. Uses the host's energy (a combination of spirit, mind, and body evenly) and a mixture of host knowledge with the Ring's familiarity. There is no destination/distance barrier to be limited by. To mark a location, the host and Ring must be in the location and the host must "search"� the spot that would be recalled later. There is a person limit and time limit, however. The stronger the person (and well balanced), the more people can go through (Markus, for reference, is of extreme balance and strength in all aspects and he can only allow three to pass through). Also, the stronger the host, the longer the Gateway will stay open (Markus can hold it open roughly thirty seconds). There is a recuperation period that usually takes half a day.
The ring is identifiable by an Old Tongue inscription that translates loosely to "Ring of Cathanes."� It is assumed by Markus that Cathanes is the group or person who created the artifact. No known history tells of this creator.
[Non-Character Knowledge: The end of the Age of Legends is the creation time for this unique ter'angreal. Ath'kar Cathanes developed the ring along with four other replications. As the world was broken, these rings were scattered or destroyed. Two rings were destroyed due to balefire, one is buried at the bottom of an ocean, one was worn by someone lost in the Portal Stone worlds, and the last is on Markus' body]
History: There's not much in the Borderlands. Death, mostly. Cities filled with humanity to the brim, struggling to survive. Why anyone would want to exist in a constant state of fear as that, it is their answer alone. Chachin, the capital of Kandor, is listed on the map. No other city finds its name printed though that does not mean that other cities do not thrive. Some cities are wiped away in the darkness of the night. While the memory of those cities is important to the people, the name fades. But the pain will always be remembered.
Markus Draezon was born in the cold of winter into a family of nobility. His father, Trellisan Draezon, had admirable ambitions for his only son from the very beginning. But a wife filled with concern and a husband wanting the absolute best for his offspring could not be satisfied in the hostile environment of Kandor. The journey does not begin though for some time.
His childhood was spent as all other little boys spend their days. They learned the responsibility and duty that they would one day hold. They trained with swords and weapons to attack the Shadowspawn. It was a soldier’s life from day one. It was the way of life in the Borderlands. Preparations were the key to surviving. What he didn’t know was that these preparations were going to benefit him more than any other training he’d receive anywhere else. The foundations were being laid. And nothing would shake that fortress that would rise up.
He joined the official ranks of the Kandori legion on his seventeenth nameday. It was against his parent’s wishes, though. He could not understand why they would scorn his attempts to do exactly what his father had done, and his father, and his father, so far back into history that it dated back almost to the Age of Legends. Every step he took, his parents pushed the opposite direction. The tasks he did were no longer good enough. His talent with the sword was being wasted. The teachings of battles and the studies of nobles was being ignored.
It did not take even a complete year to drive his parents mad with his desire to fight the Blight and their overprotective, overbearing desire to keep him safe. An argument of partaking in a raid into the Blight brought about a harsh order from his father. A statement of banishment from Kandor and a list of threats that would make the hardest soldier pale were written and signed within the hour. As a last statement, his father disowned him above all else, claiming any son of his would not have acted so rebelliously. Having nothing but a sword, coat and horse, he set out away from his home.
He never looked back.
He thought about the other nations along the Border. But something no longer appealed to him. He wanted something more than what the Borderlands could give him. If his father’s pride could not be earned there, then he would not attempt such a task. Why his rationale came after his banishment he did not know. But he did have one destination in mind. He set his sights on Tar Valon. He would visit the White Tower.
The journey was long and hard. The winter months were brutal, but he managed to arrive without much delay. He arrived at the White Tower steps bloody and hungry. The cold had split his skin in many places due to his inability to cover up. The hunger was due to not finding any food along his journey. But he had made it. Aes Sedai walked by him, avoided him, as if he were the plague. He did not care much for Aes Sedai. They were the monsters of the world. His only lot with them was that they fought Shadowspawn.
Days later, he was Healed and had food in his stomach. The price was his name scribed on the White Tower Training List for Warders. Practice was vigorous, but it was not anything he had not done before. His Kandori training had prepared him for his studies at the White Tower. But it was the desire inside him that drove his skills to perfection. Even the impossible won’t satisfy me, his father had told him as he left the Draezon manor. Now the impossible was all he aimed to fulfill.
Time passed and his animosity for Aes Sedai passed. He no longer despised them, but rather sympathized with them in their battle. His training at the Tower was short-lived. He rose in the ranks quickly, surpassing almost all who had signed up with him in a matter of months. By his twentieth nameday, he was ready to graduate. He had completed a decade long course of swordsmanship in two years. He had slept with a sword as a child. It only served that his time would be short at the training grounds.
Adeline had had an eye on him, though. And she had pushed for his graduation. A Blue Sister, she had many plans that needed a skilled warrior. Having become friends before their bonding, he was ready for such a trip. On the night of his graduation, Adeline bonded him her Warder. They were now a unit, a fighting force.
They traveled the world. The next four years were filled with extensive travels. They never spent more than a few hours in any one place. Their paths took them from the Aryth Ocean through the Aiel Waste and into Shara. Their journeys were kept secret from all. No one entered Shara without dying. It is still a secret he carries as to how they avoided death. Their self-given mission, though, was to collect any and all angreal, sa’angreal, and ter’angreal they could find and stash it away until the Last Battle approached. Useful tools to aide in the fighting.
The first tool they found was in Shara. Their first mission had been to cross the Aiel Waste. It was here that Markus found a cache of ter’angreal that became invaluable to their journeys. A simple golden ring was found, but with that ring came the ability to create a Gateway. It was made for a non-channeller. Something no doubt from the Age of Legends. They left all the other artifacts there in the cache save for the ring. This was the first of many.
They were very fruitful in their cause.
A visit back to the White Tower changed everything. Orders came to meet a group of Aes Sedai near the Aiel Waste outside of Cairhein. A satchel and scroll of orders were given and they were sent back into the world with haste. They arrived at their destination on time, surprisingly, and waited for the others to show up.
Little did they know, no one else would show up.
A band of Trollocs and several Fades charged from the north on the second day. The numbers were overwhelming enough that they couldn’t fight back and hope to win. Instead, they started to retreat. Whatever had been planned had been an ambush by someone who knew their plans. A second band of Trollocs and Fades came from the south. With numbers well into the hundreds, it was a miracle they didn’t fall to the scythes and hook poles in the beginning.
Maintaining their mounts, Adeline fought with the One Power. It didn’t matter what her attack was, the Trollocs just filled in from behind. Their numbers shrank but it was never good enough to stop the inward flow. He fought as he could to keep them away from her. The cause was hopeless at this point. They were going to die.
Somehow, they were separated. He tried to fight his way back to her, but nothing seemed to help. A dozen Trollocs stayed between them at all times. Desperation was written on both of their faces. The fear of death always has a twinge of desperation to it. Then the striking blow came to take Adeline off of her horse and be trampled on the ground. He felt the pain and the fear as she was stomped and stabbed and beaten into a battered pulp. The last thread of her life ended and the bond was broken.
His mind splintered. Insanity rolled over him, depression, anger, rage, horror; every emotion a man could feel exploded tenfold into his mind. It was what seemed a lifetime later that he stood in a bloodied field of dead Trollocs and Fades, panting as if he had run from the Aryth Ocean in a day.
Even the impossible won’t satisfy me, he heard. And he knew he had failed. Adeline’s broken body lay in the crushed grass. He stared at it with horror. Absolute terror. With numb fingers, he took the serpent ring from her finger, squeezing it in his hand. He then remembered the ring he had. He hated using the ter’angreal ring he had. It allowed him to go from place to place without the delay of travel, as long as he had been to the destination before. That as how he and Adeline had covered so much territory in so short a time. Her memory burned his mind. His mind was fragile. The body of Adeline was not helping the stability of his mind. Turning, he opened a Gateway far away.
Three years of wandering about left him deprived of human companionship. He wanted nothing more than to advance into the Blight and kill what he could. But there was one simple phrase that stopped him short each and every time regardless of the logic he threw at it. Even the impossible won’t satisfy me. And because of that, he was lost. But his mind grew stronger as the years went by. Hard and sharp, he was training himself for something. He partook in the ways of his own exercises, which looked like acrobat acts on the ground. He would balance on arms, twist, twirl, dance and enjoy the workout he gave himself. It gave an upper edge in the fact he was limber. It helped fine tune all his muscles. He rid himself of his Kandori forked beard. He cut his hair short. He changed his very appearance to keep the past away. It was hard enough dealing with the intense loss he already felt. He needed nothing to remind him of what else he had lost. He had no home.
During those three years, he returned home to find the city walls crumbled and the charred remains of a city long forgotten. Chachin thrived still. He learned his father had moved there. So, his family had survived. For that, he was thankful. But it gained him nothing. He left and traveled on.
It was three years to the day when he stumbled in on a group of travelers. Aorn, Nikoru, and many others were there. He had no where to go. He needed a place to recuperate from his long running venture away from his past. With open arms, they accepted him. Though, Nikoru was intrigued by him. He wanted no part of Aes Sedai. He kept Adeline’s ring and his ter’angreal ring on a chain around his neck. He did not let them out in sight much.
Many nights he fixed himself drinks made from herbs They helped him deal with the depression and absence he felt. He needed to keep his strength up. It was all he knew left to do. It had been a trade he learned in the last three years. As time went on, he found himself wanting to spend time around these people. He felt obligated to help them. Even the impossible won’t satisfy me. But something told him that didn’t matter anymore. What someone else thought wasn’t important. With several weeks of work, he managed to overcome that. No longer did he dictate his life by means of a harsh comment from a man he had admired.
There was a time when he was separated from the group. With business to attend, he left. Later, he was taken North to Saldaea against his will. Darkfriends captured him and were torturing him. What they wanted was Aes Sedai information. That they had known he was once affiliated with Aes Sedai was his own slip. The ring about his neck had become visible. And the trouble had started. For almost a week he waited for his chance to escape. When it finally came, he slew the Darkfriends, took back what was his and started back to where he had last seen his newfound friends.
Using the ring to get him close, he ran the rest of the way, following the tiny trail his friends had left. A day before he reached them, a wolf ran with him. Exhaustion racked his body with each step. He knew he had to keep going. The wounds on his body were still oozing blood. He was growing weaker by the moment. It was a race with time. Time to rest would lead to the eternal rest. He couldn’t afford that. He had to get back to his friends.
He stumbled into their camp to find Nikoru waiting for him. He had forgotten in their first encounter that she was Wolfkin. She had told the wolf to stay with him. Everything suddenly made sense and he collapsed. Later, he awoke in a tent. He had no wounds on him, but he was hungry. The days to come would require him to eat a lot and sleep more than usual. He owed something to her now. He decided that talking about his past was answer enough. She was curious and he could offer at least that much in return for her Healing him.
Nikoru, a Green Sister, had known Adeline, it turned out. His past came back, and he was tortured by it, but it did not win over inside him. He was stronger now. He had survived his Aes Sedai. That was more than most Warders ever accomplished. He was different, set aside and aimed for something else. He would fight again. And he didn’t mind.
To reequip himself, he asked Nikoru to create a Gateway back to the White Tower. Not asking her to come, just to wait for him for a few minutes it would take, he ventured back into the place he now despised. He managed to get inside the storage holds in the Tower to where he kept his sword and spare color shifting cloak. His sword, the Blade of Draezon, is a unique sword and very rare.
It was a Power-wrought sword crafted back when the Borderlands were given gifts of servitude for their undying ability to protect everyone else. The sword has no markings, unlike those of the blademaster which bear the mark of the Heron. Those sword marked kings, noble and selfless knights, and served as trophies for a select few. To have one of these swords was to be a greatly honored mark. How Markus came to have it is by inheritance from his father. Receiving the gift when he was only sixteen, he learned the story behind the sword and took to heart the meaning and price behind it. How his father came to have it and his father and the whole Draezon lineage is by a show of honor.
Several passing had occurred before one Draezon had an illegitimate son. Having a true Draezon and a b*****d son, when it came time for the passing of the sword, a dispute erupted between the legitimate and the illegitimate. For years this battle raged with the Draezon holding the sword became weaker and weaker without a successor. Finally, out of irritation and a desire for resolution, the Draezon challenged the b*****d son in a battle to the death. Upon acceptance, they drew swords and fought valiantly for hours. Each took wounds that wore them down until finally the Draezon collapsed in exhaustion and balanced near death.
The b*****d son stumbled closer, knowing victory was surely his when the Draezon kicked his knee in and impaled the sword through his chest as he fell. Victory fell to the Draezon, the true heir. The sword was passed in that moment and before a minute had passed, he passed it on to his young son. Since then, the sword has not been in the hands of anyone save a Draezon. For the Draezon family, it has been an extreme source of pride and honor.
Returning through the Gateway not much longer, he was being attacked as he charged through. Arrows and shouts followed him before Nikoru sealed off the connection. There was no explanation behind the attack, though the truth behind it was that Markus had been deemed a traitor and blamed for the death of Adeline. The Black Ajah had set him up after hearing about his survival in the lands just east of the Aiel Waste. The other reason was they considered him to be stealing since he broke into the storage room. Ultimately, it’s because of those Black Sisters and that leaves him with no desire to return to the Tower. However, should Nikoru wish to return, he would follow.
Nikoru bonded him and together they started an interesting relationship. Ultimately, he swore to himself he would die before her. He would not suffer another loss of Aes Sedai. And if he did, he would end it then. There would not be another long painful descent and climb back to stability. He was not strong enough to accomplish that no matter how good he was at performing the impossible. She dominated for control the same time he did. They fought and bickered, but what amused him the most was that he enjoyed the fighting. It was something childish he had missed in his life. But he knew when to put a stop to it.
As the group went on, a violent vibe tore through him. He had no idea what had happened, but he knew that somehow, it was Adeline. She was dead, but yet a strange and distorted connection existed suddenly. That bond still existed. As impossible as it sounded, she was alive enough for the bond to work. It was then he had to go. Nikoru did not want his departure to happen. But it was something he had to do. She willingly let him go.
It was during this time that he returned home to speak with his father. Forcing an audience, he argued with his father until he learned the truth of why he had been banished. His mother and father had not wanted him to live a life of Borderland skirmishes his entire life. They did not want him to follow his father’s footsteps. He deserved better than that. They had pushed him out on his own in hopes that he would succeed and climb the ranks elsewhere and become something better than a dead name in history. With his past cleared up and on good terms, he set out again. This time to Shara.
Returning to the first cache he had ever found, he collected the pieces of armor he knew he’d need to fight Adeline. What he collected was two gauntlets, a breastplate, helm, and belt, all of which were ter’angreal. They were a collection of rare and forgotten artifacts much like his ring. A gauntlet for speed, another for strength, the breastplate to reflect weaves of the Power, the helm for clearer vision in battle, and the belt to protect and ward against all Shadowspawn infection. During that battle, he ended up destroying the belt and the breastplate. But Adeline, raised by the Dark One, was permanently dead. Balefire removed her thread from the pattern. It was here he took the ring Adeline had worn as Aes Sedai and left it on the ground. He was free of that past.
Adeline was collecting a stashed angreal they had hidden during their journeys. It was then that he took it back to Nikoru for later use. Once Adeline was removed, things went back to a normalcy. Or at least physically. It was this time that he started hearing voices in his head and having dreams about being the baijan’m’hael, or the Battle Leader. The dreams were his own face (slightly different) talking to him, depicting battle scenes, showing him things that had happened in the past. They told him to join them. He refused to listen. He was stubborn. He would not listen to dreams, anyway. So the voices continued. At times, he shouted at them. Nikoru gave worried looks. He knew he sounded ridiculous. He had to be strong, though. People looked up to him now.
The group was about to save an Andoran village near the Two Rivers. He returned to help with the onslaught of what was to happen. Taking place as one of the commanders in a two front battle, he led Nikoru, Nanako, Nozrin, and many of the villagers. The battle was something that said to be impossible. Even the impossible won’t satisfy me. Now he laughed at it.
The battled raged on. His enhanced speed, strength, and clarity of battle helped for the first half. Nikoru found herself too close to a Fade. Tackling it, he killed it with his hands, though the resonance of Shadowspawn and the ter’angreal destroyed the artifacts, burning him badly. As close as the battle had come to being a failure, they had succeeded by sheer Light given luck. A small Seanchan patrol had intervene with the battle and had turned the tide to the group.
A pull tugged at his mind, a pull to Tanchico. Taking Nikoru and Nanako with him, he went to fulfill this tug from the Pattern. He did not understand it, but he followed it. It forced him here. Together, they stayed in the Stronghold Inn where an old friend ran the establishment. They stayed in a suite and plotted to figure out why exactly he was there. Or more so, he claimed to know and needed time to find the loose end. Before he could discover much, a thief broke into their suite by means of a hidden back door and startled Nikoru. Nikoru channeled.
A Captain Tazmin of the Seanchan army ended up capturing him and Nikoru when the small channeling mistake ousted them. Markus killed several Seanchan soldiers, but it wasn’t enough. He was sentenced to death by hanging. A cage overhanging the ocean with a several hundred foot drop. He would hang there for three days until he would be dropped, dead or alive, to the razor sharp rocks below. Either way, he would be dead. But the voices would not quell inside him.
They claimed over and over the only way to save himself was to join them. Two nights passed with strange dreams. He would wake with wounds received from the dreams. Tazmin, who stood guard outside this caged prison, saw but did not ask questions as to how he cut himself without aide of knives or sharp objects. He wished he knew answers to those unasked questions.
The third night he gave in, realizing that he had no other real option. Thirteen figures joined with him. Each of them himself in past lives. They were the collection of all his experiences, battles, skills, and memories packed into one set of men who shared his mind. In the dream, one of them stabbed a knife into his hand. Upon waking thereafter, a knife was in his hand. Using it, he picked the lock to escape.
Gathering his belongings that Tazmin had confiscated, he set out to get Nikoru back from the Seanchan. But a soldier stopped him. Tazmin approached, killed her man, and aided him in returning to the city. She agreed to help him free Nikoru based off of his duty and devotedness to see his Aes Sedai free. It was sincere and selfless, she said. It was something she envied.
As it stands, Tanchico is still being written. He must escape with Nanako, Nikoru, Tazmin, and a newcomer that Nanako brought in, Gwynne.
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Posted: Mon Sep 06, 2004 8:12 am
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Posted: Mon Sep 06, 2004 8:20 am
Inactive: To Be Deleted Controlled by Seluth Name: Arvar Seluth Age/Gender: 23/Male Character Type: Asha'man Skills/Talents: Seluth is well trained in the arts of swordmanship, having served in the military for a number of years. While far from being a blademaster, he is perfectly capable of fighting well with his two swords, nicknamed Al'elli (the Roses). Both of his swords are identical, the slightly curved blades of the weapons measuring around 30" in length. The pommel of each sword is crafted in the shape of a rose, homage to his native land (where the signet is a white rose and a red rose). Where the One Power is concerned, Arvar has shown good potential. He can weave gateways and Travel with relative ease, and so far has shown strength in both Earth and Fire. So far, the signs have shown that he may have the talent known to Aes Sedai as Earth Singing. However, he has next to no ability in the talent of Healing, at most being able to refresh a person. His weaknesses in the Power lie particularly with Water and also with Air. Relation to Other Character(s): None Item(s) Used/Carried & What They Do: No important items at this time (unless weapons count - his swords are described above) History: Born in a small town not far from Shol Arbela in Arafel, Seluth grew up in the harsh climates of the Borderlands. His father served in the Arafellin military, with Arvar expected to do the same once he was old enough. He joined the army when he was 17 years old, being trained in swordsmanship as is the manner of Arafel warriors.
As with all Borderland soldiers, Seluth was not unfamiliar with fighting Shadowspawn. Trollocs and Fades raided towns and villages during the severe winter months, attempting to push down from the Blight.
When he was approaching his twenty-third year, Seluth came across a small party of Asha'man, scouting for possible male channelers. He was tested for the ability to learn by one of the Asha'man, the result being positive. As with all men who channel, his actual strength in the power could not be sensed immediately. Even today, he is still unsure of his limits.
With the discovery of his ability to learn, Arvar left Arafel and the Borderlands, travelling to the Black Tower to be trained. He learned quickly, being raised from Soldier to Dedicated in a short period of time, and then to Asha'man by the Lord Dragon himself some time later.
However, Seluth never came to trust the leader of the Black Tower, Mazrim Taim, being somewhat suspicious of the M'Hael and the secret lessons given only to a select few. Instead, his loyalties completely lie with the Dragon Reborn, Rand al'Thor, and within the Tower itself, he places his trust in Logain Ablar as opposed to Mazrim Taim.
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Posted: Mon Sep 06, 2004 8:25 am
Controlled by Liana Name: Fakali Mase?al Doberler Age/Gender: 28 Male Height: 5?9? Eye color: Blue Hair color: Shoulder length, black Distinguishing Features: None Character Type: Asha?man, Warder Skills/Talents: Expert Swordsman, recently unveiling a proficiency in the Martial Arts. Talents in the Power are more suited for Fire and Air, though recently he had begun to utilize more Spirit based weaves, in an attempt to strengthen his abilities in it. Relation to Other Character(s): Warder to Liana Sedai Item(s) Used/Carried & What They Do: Bird shaped angreal, Asha?man pins History : No one would be able to tell by Doberler?s appearance that he was raised into a Noble House. Asha?man blacks had that effect. However? truth be told he was. It was a small House, yet still wealthy enough to allow for an uneventful existence.
At a young age, he had shown an interest in the sword, beginning a rigorous training regimen starting at the age of 9. It was through this training that he learned to channel his emotions, keeping reign on them that most Domani would never be able to achieve.
At age 15, he learned to track. He was never any good with a bow and thus would never call himself a hunter. But he could track almost anything, later in life taking the occasional bounty and bringing a wayward criminal to justice. In fact, by age 18 he had effectively put himself out of work. It turns out, the underworld in Arad Doman had its own sense of loyalty bred within it. Any who recognized him would refuse to sit with him, let alone have a conversation. Thus at age 19, he resigned to simply practicing the sword, returning to the rigorous training regimen he had utilized as a child.
At age 20, He met a woman that would change his life. One night in Arad Doman, he met Liana Deistar, An Aes Sedai of the Green Ajah. They met in a library in Bandar Eban, growing rather close over a month or so. One day however, the pair were making their way through the market when the knife of a man that Doberler had caught found its way into his back. The man got away, and Doberler lost consciousness, waking several days later to find a sleeping Aes Sedai in his room. She explained what happened to him, and what she?d had to do to keep him alive. He skill with healing was minimal, thus while the wound had healed, he remained on the edge of death. She did what she could, but his condition worsened. There was only one thing she could do to help? So she bonded him.
After he healed, they traveled to the White Tower, where he began his training as a Warder, earning the cloak and sword quicker than most, a trait due primarily to his previous training. During his time at the White Tower, the two continued to grow closer, eventually falling in love.
When he was 22, he was on White Tower business in Caemlyn. While practicing his sword forms, he was approached by a man wearing Asha?man blacks. The man identified himself as a Soldier serving under Mazrim Taim, M?Hael of the Black Tower. He explained how they tested for the ability to channel, How they create a flame with the Power and have the potential concentrate on it. He explained that after about 15 minutes or so that the tester would feel a resonance coming from the potential and that he felt something similar coming from Doberler.
From there he was sent to the Black Tower, and donned the Asha?man Blacks, learning to control his newfound gift. After two years, he learned enough to earn the rank of Dedicated, which allowed him the freedom to return to his Aes Sedai. Later earning the rank of Asha?man at Dumai?s Wells.
His abilities were kept secret from the Aes Sedai of the White Tower until the day the taint was cleansed. That was the day he wore his pins in the Tower. That was also the day that his relationship with Liana started to go downhill? or perhaps that it was merely the day that he noticed?
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Posted: Mon Sep 06, 2004 8:33 am
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Posted: Mon Sep 06, 2004 8:49 am
Controlled by Kai Karasurei Name: Kai Karasurei Age/Gender: 18 year old Male Character Type: Half-Aiel Martial Artist (Aiel) Skills/Talents [List weapon skills/carried]: Martial Artist, Herbalist, Healer, Infiltrator, Cook, Weapons:Tebokken (long-sword), Kusari-gama (blade and chain), Chopsticks/unarmed Relation to Other Character(s) [If Any]: Jerk-faced Wool-headed Baffoon to everyone. (His excuse is that he is the “voice of reason” Item(s) Used/Carried & What They Do [If Any]: Studded Leather, 4 high collar robes (black, white, green, flames), Back-pack (in back pack=*), rope and grapple*, cloak*, pots and ladles*, bedroll*, flint and steel*, 2 bokadoh (wooden swords), 1 book “the Complete Documentation of the Travel Notes of Kentico Oshie the Infamous World Traveler” and •herbs•, The crescent moon pendant: Kai carries a delicate looking Crescent Moon that hangs on a thread of fine, delicate chain in the middle of his forehead. The origins of this angreal hail to the Trolloc wars where a mysterious red headed barbarian appeared along side the Aes Sedai. She carried with her a spear and seemed to be filled with rage and anger that clouded her abilities both in combat and dreamwalking. As a gift for the services in battle, she was given a Crescent Moon angreal to not only allow her accessing Tel'aran'rhiod, but actually channel her emotional rage into weaves of air and water to bring the temperature down around her. This served to improve her mental stability by allowing her to focus on something physical. It works with all emotion, but is made to channel anger. Kai found it in a chest in a ghost town. History [Family background, travels, any relevant information that has had any impact on character growth and development up to this point]: Kai’s life was never easy, to say the least. Everyone comes with issues and problems, but Kai’s are somewhat unique, which makes it all the harder knowing he is the one and only to suffer the pain he does. He is the child of a love affair between two enemies. As the last stragglers of the Aiel Wars made their way back into their territory, skirmishes still flared between weary wet-lander regiments and the hot-blooded Aiel. In one particularly secluded pass, a newly christened war veteran came across a curious young maiden of the spear. Both were new to the appeal of the sexes and the result was Kai. After avoiding patrols on both sides, the babe was born and the maiden returned to her world and the soldier to his, albeit with a new baby. Having been disbanded, the regiment took off for home, the soldier heading on his own with his child in his arms. Knowing that he was no man to raise a child, he happened upon a wise monk. He begged the old man to take the baby and give it to a deserving family. The old man accepted, but as the years went on, he took the boy as his own to teach him the ways of a dead fighting technique. Their tribe was semi-nomadic, traveling from one hunting ground to a summer agricultural camp just north of Baerlon. The monk and his students were sworn to defend the tribe’s people at any time that danger was eminent. The boy took to it like a bird to air, the forms coming to him almost naturally.
Unfortunately, this gift was not without its balance. Kai never approached any other human being on the same level. He was incredibly reclusive and single minded. He also had a temper that fell back too quickly on the stances he had mastered. Without restraint, the techniques and abilities he had memorized would be far beyond his reach. Frustrated with the problem at hand, Kai tried to reach out. Even at a tender age, he felt a connection with one girl above all. Messani…the daughter of one of the most influential figures in town. However, this relationship was folly.
While plotting to kill the mayor and take over himself, Messani’s father accidentally let slip in front of Kai, a sworn defender of the town. The man, a dark friend, used his own daughter to try and kill Kai. The boy was too smart, and realized the girl was against him. He took the necessary precautions that ended in his capture, the monk dead, and Messani poisoned with her own death dealing chemical. Kai was put on trial and banished by the dark friend and his family, but Kai grew angry. He broke free and massacred Messani’s family. He banished the entire village from the place and burned what was left to the ground. He buried his mentor and Messani before leaving the fields of his home with no thought of returning.
Having wandered far, Kai met up with Cha Faile. He learned from Faile to infiltrate the enemy and retrieve information or remove certain officials. By this time, Kai’s innocence had been completely removed. In the woods, meeting with Faile, the Shaido attacked. Faile ordered him to flee and he did so right into the middle of a Trolloc besieged town. Unable to get help or leave town, Kai backed away and relinquished the last strands of hope. That’s when he noticed the group of channeleres who whipped the town into a fighting force. He partook in the battle, protecting the women and children. Afterwards, he deceived Selene and Tarma after helping them escape from a possible murder attempt. After learning that Selene was a Aes Sedai, and much scuffle between his new found companions, his plans to leave the group fell apart. Whether some honour had rubbed of on him from Cha Faile, or he was just starved for companionship, no one would know. Kai would never admit to either. But he stayed…
And perhaps, that was for the best.
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Posted: Mon Sep 06, 2004 8:52 am
Controlled by Latent Undoing Name: Nozrin Tenairez Age/Gender: 25/Male Character Type: Gleeman / Asha'man Trainee Skills/Talents: Quarterstaff fighter, Novice Channeler Relation to Other Character(s): None Item(s) Used/Carried & What They Do: Quarterstaff (ter'angreal to be paired with ter'angreal Medallion later in story), elegant harp, finely crafted flute, Gleeman's cloak, colored balls (juggling), throwing knives (well balanced), flint and steel. History: Born of an Andoran family that had moved north into the Borderlands, he was an odd child to society. Countless times they tried to par him with a sword as he grew up, though he never gained much skill with the blade. It was too unbalanced for his form, he claimed. Something a barbarian would use. He had gentler hands, hands made for softer, more soothing things.
As a young lad, he took up playing the harp and the flute. His ambitious dreams of one day becoming a Court Bard were laughed at by his friends and parents. While he showed some skill with the music, he wasn’t as great at telling stories as he should have been. Often times he would forget small details or omit entire selections from a story. It was a valiant effort, but it fell short like so many others do.
He had learned many of the childish stories by age twelve. His constant practice and perseverance was duly noted by his parents and after several years began to take him seriously. But they still held a tight leash on him. They forbade him to travel outside of the small city they lived in. They claimed it was fear of Trolloc attacks. He claimed it was because they didn’t want him to leave. And one day, he would set out on a grand adventure and tell the stories of so many lives past and made legend.
Then one night things changed, just as they always do in stories. A young girl he was fond of came and knocked on his window, sneaking him away into the night. It was not the first time they had done this, but it would undoubtedly be the last. Their sneaking away was innocent as they just talked and dreamed and stargazed away from the city walls. They considered it their time to shine, their time to be what they wanted to be without ever being criticized by the unrealistic qualities of what they wanted for themselves. It was a brilliantly clear night with half a moon shining, letting many of the stars show in the black blanket of the Borderland sky.
It was hard to see stars in the city itself. Torches burned by night to light the city and to prevent the always feared attack of Eyeless and Trollocs from invading without warning. The escape to blackness was comforting and peaceful. It was here that Nozrin performed some of his best music. It was his haven.
But the horn was raised in the night, the gong sounding wildly as the onslaught of an attack besieged the city. The distant sound of steel on steel crackled through the night while screams and shouts tried to swallow them. Fires blossomed against the horizon and after a long, frightful depiction of what happened, the silence resumed with the orange glow hinting at what the sun would look like in the morning.
Nozrin and the young girl did not return that night for fear of lurking Shadowspawn. They huddled together, frightened to no end as to what had happened. Over and over they told themselves that everything was going to be okay, that the city folk had defeated the Trollocs like they had so many times before. But deep down, they knew those were lies. Hope had become a crutch. They had each other and an empty hope.
Gray of morning approached as the stars slowly faded away into the veil of daylight. With painful steps, they walked back towards the city. The closer they got to the city, the worse it looked until they realized there was nothing left. Charred remains of houses and burning stack of unrecognizable objects littered the streets and properties that he had come to call his home. Returning to their homes, they found nothing left. No survivors came out to greet them. It was a ghost town.
Together, they cried for their losses. It seemed an eternity until the tears would not come anymore, but finally, they stopped. The young girl wanted him to take her to one of the neighboring cities. She had family there, she said. They could live together and one day marry. Young as they were, he didn’t think so. He couldn’t stand the Borderlands before and now it would bring nothing but nightmares and horrible memories of what should have taken him.
They parted and yet another piece of him was left behind. She was his heart, but he could not stand to stay. And with nothing but his harp and flute and mind full of stories, he went South towards Andor. It was then, during his fourteenth year that his gleeman story began.
He traveled everywhere he could, talking to others in his trade, learning the secrets they possessed. Some were rude, other kind, but it all aided him to become a better gleeman and to partake in the telling of the Great Hunt of the Horn in Illian. Twenty five years of age, his journey has taken him eleven years thus far and he stands close to becoming a Court Bard. Or so he imagines.
Along his path, he found a quarterstaff and medallion etched with gold around mahogany wood. Each compliments the other and in a strange way, he excelled. It was found in an abandoned warehouse in Ebou Dar when he was eighteen. The two combined gave him (over the course of time) more story knowledge and understanding of how to use the quarterstaff. He became an excellent storyteller and an even better fighter. People began to respect him. And it was in this respect he attended palaces and watched as Court Bard performed and sometimes gave him a chance to shine. He did, but not to the likings of the Royals.
His career had hit a hitch and now he was stuck as a gleeman to travel from country to country and find his pay in taverns and special engagements. It wasn’t a bad trade, though. He managed to see most of the world, participate in exciting events and even almost lose his life.
While in Caemlyn, another gleeman set him up for murder. With the Royal Guard coming to arrest him, he gave his quarterstaff and medallion to two close friends and told them to take the items to the storehouses he had mentioned previous. Understanding, they took the items and left. Arrested and in prison at age twenty, he spent two years in the hold and avoided trouble as best he could from the other inmates.
Two years of suffering and pleading to finally be able to prove his innocence through a fluke in the system. One witness had seen it and had come forth in the delayed time. It set him free and for that, he was thankful. Immediately, he left by means of stealing a horse. The Royal Guard never found him after that. He suspects there’s a warrant out for his arrest again. He hasn’t been back in the two years since his escape.
Since then, he has traveled towards his items again, but had had little success as events continued to carry him away. It was at this point he participated in the telling of the Great Hunt of the Horn in Illian and then worked his way all through the countryside with Hunters for the Horn, helping to compose stories to tell should they find the artifact. None did.
Finally, near the Two Rivers area, he went to collect his quarterstaff and met up with Aorn and Markus where he has thus sided with them for the time being. He has hunches as to why the town had been besieged by Trollocs but he refuses to voice them. His time with this new group is nothing more than a passing interest at the time. All he wants is into the city to get his quarterstaff and get back out without problem and go collect his medallion.
But when the group leaves, he stays with them. He puts aside his quest for this new quest and friendship. More so, however, he stays around because he has the ability to channel. And that frightens him. But aside from being frightened, he knew that if he could learn to channel, he could stop families from being killed by Trollocs and leave something happy behind.
Afterall, the reason he became a gleeman was to see people smile. He had nothing left to make him smile but to make others happy. It was his dream. It was his purpose. But now, he had something else.
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Posted: Mon Sep 06, 2004 9:02 am
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Posted: Mon Sep 06, 2004 9:05 am
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Posted: Mon Sep 06, 2004 9:08 am
Controlled by elfmoogle Name: Nikoru. She had a last name at one point, but the Seanchan took that from her. Age/Gender : As an Aes Sedai, she has the typical ageless appearance, but her approximate age is 34. Height: 5?6? Weight: 130 Hair/eye color: Hair is a dark blue/black. She keeps it in many tiny braids with beads at the ends, the last real part of her culture she adheres to. Her original eye color was an intense green. However, since discovering her association with the wolves, her eyes have gradually become a yellow-gold color, reflecting any light shone on them in the night. Style of dress: Nikoru prefers sensible clothes to the normal clingy, show-too-much-skin type common to her Ajah. Character Type: Aes Sedai of the Green Ajah/Wolfkin Skills/Talents: Has a real skill for getting into situations she shouldn?t be in. Other than that, she is a fairly adept user of the One Power. Her strength lies in Spirit, Fire, and Water. She has some troubles with Air and Earth, although she can use them for what she needs when she needs to. Just don?t bug her afterward, as she may be a bit weak, and therefore bloody cranky. She also had the ability to communicate with wolves, a newly discovered ability that still takes her by surprise at times, though she?s grown used to it. Relation to Other Character(s): Bonded to Markus Draezon Item(s) Used/Carried & What They Do: Her cloak made when in the village Nanako came from. Also, a saddle bag, containing Markus? stash of potatos?, a spoon for digging? and an angreal from the time Markus went to kill Adeline..or what had once been Adeline. History:Of her childhood, Nikoru remembers little. Her memory, for the most part, begins with her first encounter with the Seanchan. She had been on a mission for the White Tower, with several Blue and Yellow Sisters. The Seanchan came. Their insect like helmets, their damane and sul?dam. The Aes Sedai never knew what hit them, and soon all of them were captured, leashed, and stripped of any feeling of self. It was then she lost her name. It was then she learned to fear, truly fear. The Sul?dam who held her leash called her Nikoru, and once she escaped, that was the only name she knew, so it was the one she went by. It was a cruel time. She was beaten, screamed at, the Power was used on her constantly and she grew to fear the time when someone would come for her leash. She forgot, for a time, what it was to be Aes Sedai. She only knew each day, each moment of torture, of being an object, a tool, for the Seanchan.
After she escaped, she went back to the White Tower, reclaiming her status as a Sister of the Greens. Of the others who were captured, she heard nothing. She hoped they had died early, or escaped. Nikoru wouldn?t wish the pain and suffering of being damane on anyone, save perhaps the Black Ajah. With her status reinstated, she was once again an active member on missions for the White Tower. During her time there, she had made the aquaintance of Adeline of the Blue Ajah. They grew to be what could be called friends, though they saw little of each other. The life of an Aes Sedai during the time of the Dragon was a busy one. Times were changing, and there came to be new politics at the White Tower. Nikoru ended up finding herself swaying more to the ideals of Egwene Sedai. So she was basically an outcast of the White Tower, though she rarely if ever mentions her allegiance to anyone.
One of her missions left her separated from her group, and after some weeks of traveling alone, she gave up hope of finding them again. This wasn?t a problem in itself..she could easily find news of their location later. However, something strange was happening. She was seeing creatures following her in the darkness. Her eyes seemed to grow sharper. She begun to hear voices, soft, insistent, in her mind. They spoke of trees, of the hunt, of wild things. It terrified her. She set her horse into a gallop, her eyes wide with fright, and stumbled upon the camp of Aorn and his group. They discovered that she was wolfkin, and this news shocked her. Was that not something connected with men? Something rare? How did she have it? But she did not question, a calm came upon her from the wolves, and she accepted. Slowly, she learned to trust and admire her brothers and sisters of the animal world. They did not try to influence her, only warn her and comfort her when she was in need.
For a long time, she traveled thus with Aorn?s band. One day, a man by the name of Markus Draezon came into their midst. He was interesting to her, a curiosity. When she learned that he had once been bonded to Adeline Sedai, and that she was dead, she felt a small mourning for her lost Sister, but an intense desire to learn more about the man who had been Warder to her, and survived her death. Eventually, she convinced him to let her bond him, and he became her Warder. Even to this day, he remains a mystery to her, for he changes every day, and something different lingers about him that she cannot put her finger on.
A time later, after many adventures with Aorn and his group, and separating to go with Markus on his own quest, Nikoru was once again captured by the Seanchan. Once was bad enough, but twice caused her to lose all hope. It was too hard, too desperate to think that she could escape a second time. Her life was forfeit. Not typically the type of woman to give up, Nikoru simply did not want to think any longer. So when she was rescued, her shock was clear, but she was extremely thankful to her rescuers. Gradually, she is returning to herself, though the healing process will take time, and it is time she may not have.
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Posted: Mon Sep 06, 2004 9:09 am
Controlled by Selene Rosara Character Bio: Name: Selene Cisataro Gender: Female Age: 24 Character Type: Aes Sedai, bonded to Jazral Ta'al. Home: She was born in Tanchico and grew up in the Illuminator's Guild there but now considers the White Tower her home even though she hasn't been there since the Tower split. Selene is a member of the Green Ajah. Appearance: As a child she had curly dark strawberry blonde hair that came to her shoulders and bright green eyes, she took after her father's side of the family with a lean build but had the physical appearance of a Domani. As she grew it was apparent she had more Domani then Taraboner. ((Her mother was a native Domani who left to learn to be an Illuminator.)) She currently has raven black hair that has a slight curl and bright green eyes, she usually wears dresses cut in the Domani fashion. And they're usually made of thin, clingy, material. ((It's nearly impossible to tell she's a Taraboner.)) Height: 5'8" Weight: 127lbs. Weapons/Abilities: Has a few daggers hiding along her body. She knows how to use a sword, she was taught how when she lived in the Guild. Plus she would watch the Warders train when she became an Accepted because as a Novice she was far to busy. Her talents with Saidar stay closely related to air and fire, plus she's a very skilled healer. One time she created balefire and still remembers the complex weave. She can also open gateways to other places but usually let?s someone else do it. History: Selene was born in the Illuminator's Guild in Tanchico, the capital of Tarabon. Selene's parents were both in the Guild's hierarchy and well known in the city. As she grew up she learned about how to make fireworks, fight with daggers and a sword for protection, learn to cook, heal with herbs, all sorts of things that could be useful on the road for when she was an Illuminator and not an apprentice.
After she turned 12 at a celebration she was getting experience as an Illuminator when an Aes Sedai of the Blue Ajah felt the presence of Saidar within Selene. After urging her parents to allow Selene to return to the White Tower for training, if she didn't receive the training she could probably be injured or killed. Her parents agreed to let her go despite Selene's complaints that she didn't want to be an Aes Sedai, she was a normal girl and couldn't be an Aes Sedai. Cabriana Mecandes, the Aes Sedai taking Selene to the Tower, tried to reason with her about being an Aes Sedai and tried to explain that being one wasn't as bad as she thought. Also she explained about the seven Ajahs and their meanings. She also explained about being a Novice and an Accepted; even had begun training Selene as a Novice although she had yet to sign the book.
One night on their trip Selene gathered together a bag full of supplies. Water, salted meat, bread, some cheese, a blanket to sleep with and her some clothes then waited for Cabriana Sedai to fall asleep before she ran away. She ran through the night and long into the day before she finally stopped and slept hidden amongst the roots of a large tree. She kept running southbound away from Tar Valon for almost two weeks, getting up at dawn and never stopping until nearly sundown or whenever she found a place to sleep. She came upon the tangled forests of Haddon Mirk, after some time of deciding to enter them she finally gave in and went inside. It was dark but not to dark that she couldn't see where she was going.
After nearly a week inside the forest she walked into a partial clearing and stopped dead in her tracks. In front of her stood a man who was naked and wild looking, he had long white hair that was matted and dirty with haunting yellow eyes that glowed in the darkness, she didn't know what to call him but the correct term for him was Wolfkin. On top of all of this he was also completely naked, from around them four wolves came from the bushes and all of them, even the man, looked at her with hunger. This in Selene's mind was too much for her to handle. First the ability to channel and having to run from Cabriana and now a man who was more wolf then man, with all of this plus a severe case of exhaustion Selene fainted. What seemed an eternity later Selene was poked awake by the man, in the back of her mind she hoped it was a dream and a bad one but when she opened her eyes there he was, staring at her with his yellowish golden ones.
Instinct gripped at her mind and Selene crawled away backwards from him as fast as she could. "Won't hurt" He said to her, his voice was scratchy and unsure, it seemed like he hadn't spoken in years, Selene's own voice didn't want to work and she couldn't stop moving. She wanted to turn and run but feared what would happen if she did. He growled at her with a deep throaty growl that didn't sound human and she froze in fear. Finally she managed to choke out "Who are you and why are there wolves with you?" Her voice shook almost as much as she did. He tilted his head to a side and managed to say "One who runs on two legs? Wolves, pack. No hurt." This last bit helped calm her nerves a bit, but not much, although she wanted to know how a human could live with wolves and communicate with them. Oddly she found herself believing him when he said she wouldn't be hurt. Steadying her voice a bit she said. "My name is Selene Cisataro." She was much calmer now but still ready to run on a moments notice. "Strange." Was all he said about the matter of her name then continued on "Follow, pack need hunt food." He then got up and headed out of the clearing when she found her footing once more.
Grabbing her bag she ran and caught up to him "You're.. you're looking for food? I have some in my pack, I could give you some." She slung the pack around her body which was already beginning to change due to puberty and it made her feel odd about being around him, then dug a small amount of salted meat and handed it to him. He took it and sniffed at it then ate it. Again his response was "Strange." Strange? How could salted meat be strange? It was food wasn't it!? Her normal fiery personality was coming back to her as she grew comfortable around him but it was a difficult task indeed.
The man's pack came back with a dead deer and dropped it near a tree. The wolves began to eat as wolves do and much to her surprise and disgust one who walks on two legs, as he called himself, began to do the same. Deciding she would ask for some later when they were through she began collecting medium sized rocks and dry wood for a fire. As she was arranging the stones around a pit she had dug the man came and brought her a chunk of meat to eat. Looking up she saw he fully expected her to eat it raw, disgusted she shook her head and finished making the fire, she lit the wood with the flint stone she had.
The man took a step back either because he was afraid of fire or not used to seeing it after a long time, it was obvious he hadn't seen a civilized face in years. "No no, it's ok, see it's for cooking." She picked up the meat and impaled it on a stick and put it over the fire. He sat down and watched as she cooked it, out of decency and fear she kept her distance from him. While she cooked her meat he cleaned his face and hair of the deer blood. As he settled down for the night and he continued to watch her, sure she was part Domani and known for their frivolous ways but they did have limits! After a length of time he finally asked, "Reason deer in fire?" Looking at him, which she had been avoiding she replied. "To cook it silly, so you can eat it. It's called venison." The look on his face showed that he still wasn't sure, sighing she took the meat out of the fire and began to eat it in a civil manner, not digging in as he had done. It was clear to her that manners were way beyond him now, but she decided that maybe she could help him find them again.
When she was finished she sat by the fire for warmth, it had been a long time since she had been decently warm. Finally she looked up at him and asked, "Where are you from?" She didn't realize it but she was blushing, she had never seen a naked man before and was not comfortable with it at all. "From? Forest." He seemed to fumble a bit with the question and it's answer, also he didn't quite clearly understand it either. "No no, where were you born?" He scratched his ears while he thought about it, at length he replied, "Place were two legs walk." Sighing loudly she gave up, for now, but she was determined to find out his real name. "Could you take me to a place where? two legs walk? I need to get somewhere." She left off, far from Tar Valon. "Wolves stay in forest, away from two legs. Sleep now, need rest for daylight." With that he drifted off to sleep. Sleep? Easy for him to say, he was used to sleeping with four wolves. She on the other hand was used to sleeping alone and away from animals and humans, even if they were clothed. She wished she knew where she was, other then in a forest and heading south? Curling up under her blanket she rested her head on her pack and eventually drifted to sleep.
The next day she woke up with renewed determination, the first thing to do in her mind was find him some pants! Digging in her bag she found a pair of breeches that looked like they would fit him. Getting up she walked over to him and tossed them on him, waking him up in the process. "Here, please put these on, please, see like I wear them." She tugged at her breeches, which were beginning to get snug in the hip area, but she ignored it. After fumbling with them he got them on, thankfully, then he asked her the question she'd been hoping to avoid. Why did he need them? Blushing a deep shade of crimson she managed to say "Just trust me, you need to."
After that embarrassing situation in her view she got used to him, she was still very much scared of the wolves but they were beginning to grow on her. Slowly, very slowly though. They decided she could stay with them; it was the man's job to watch after her and make sure she was fed since she was one of his kind. Selene talked to him more and taught him a few more words, even helped him remember a few. She guessed he was from somewhere near where Tear or even from Tear but he didn't look Tairen, she had met a few within the Guild. A few days after meeting with the pack she experienced her first dizzy spell. They were walking when all of a sudden the forest floor began moving slightly, she spinning around and couldn't stop. Her feet left the ground and she was spinning uncontrollably then the sky let go of her and she hit the ground hard. When she woke up she felt like everything in her stomach threatened to leave her, she was shaking and covered in a cold sweat. The man was standing over her looking both confused and worried; shaking her head she just laid down by a tree and curled up into a ball.
As the year went by she continued to travel with them, the first few months it took her a while to get used to the wolves but she began to fear them less and less. As she got sicker they even helped try to take care of her, she began to accept them as a pet or even a family member. Within the first six months he could speak just as well as she did without any troubles. He would tell her about flashbacks from a life he didn't remember living, a life with two leggers like themselves but they seemed more like dreams then real. She told him about her past and her home, plus why she had to go to the White Tower. She was still determined not to be an Aes Sedai, no matter what. The man insisted she was better off away from humans and that the wolves were better for her, which seemed to be correct for right now. Cabriana Sedai was probably searching the cities for her so she agreed to stay with the wolves but refused to eat raw meat, after a while she even insisted he stop eating it as well. As the months carried on though she just continued to get sicker, she would black out for hours and not minutes. Her appetite was leaving her too, it got so bad that even the man's pleading couldn't get her to eat. She never seemed to have energy; she would sleep or sit against a tree blankly looking at nothing. The wolves were even worried about her and occasionally would cuddle up and sleep with her so she'd stay warm when her blanket didn?t seem to cut it.
One day he came up to her and told her his human name, Jazral, the most she could do with this knowledge was smile and even that took a lot of effort. Jazral and the wolves decided she needed medicine from humans to help her, maybe even the White Tower, the place she was supposed to go to would help. Collecting up Selene and her belongings Jazral began the long journey to Tar Valon; the wolves came with them until the edge of Haddon Mirk then departed. Each one of them nuzzled Selene and in their small way said get better to her though she was to sick to notice. She tried to protest it but didn't get very far with the fight. The journey was difficult and long, especially since Jazral didn't look normal and didn't like cities much at all. To see him carrying a girl that looked almost dead or was already was a strange site indeed. In a small village on the outskirts of Cairhein they stopped long enough for Jazral to scare a mountain lion away and get Selene a horse, plus some medicine which did very little to help her. The horse made the journey easier but not it was an extra mouth to feed but there was plenty of grass so that wasn't a big deal and since Selene barely ate at all the small amounts of game they found was enough for them.
Staying mostly off the road they finally made it to Tar Valon, Selene lifted her head just a bit to see where they were then groaned and wished she hadn't. Despite her being very sick she still didn't want to be here, but that was a distant thought in her mind. Her main concern was staying on the horse and staying alive. After the bumpy ride over the cobble stone roads that belonged to Tar Valon she vaguely heard Jazral say "Please help her, she's sick." After another short bumpy ride and she was being pulled off the horse. Inside her mind screamed, she felt like she was falling, she heard voices but none were familiar. They were all telling someone she'd be all right but who? She hadn't asked if she'd be all right so who did? She heard Jazral and tried to speak but it came out as a weak moan, she couldn't open her eyes either. Some unknown force was moving her, she wanted to run but her body wouldn't work. The Aes Sedai controlling her set her down on a bed then a few one them, all from the same Ajah started to heal her using the Power. She felt icy cold one second then on fire the next, this pattern seemed to go on forever before she finally passed out.
The next morning Selene woke up in a small room, on the end of her bed was a stack of pure white clothes and the clothes she had worn the whole time with Jazral. Throwing the blanket off, also white, she was about to go look for him before she realized she was completely naked. Blushing she got dressed and ran out to find him. Before she could go far from her door though a man wearing a strange cloak that hurt her eyes stopped her by grabbing her around the waist and lifting her up off her feet. "Hey, what's going on?! Let me down!!" She was yelling and trying to fight free, which was a futile attempt on her part. The Warder took her to see the Mistress of Novices. Once the Warder, she later learned his name was Arinvar, set her down she straightened her shirt, which was becoming to small for her and looked at the woman she had been brought to. "Please, have a seat. My name is Sheriam Sedai; I'm of the Blue Ajah. From what I've been told, you already know one of my sisters Cabriana Sedai." Selene didn't take the seat as she was told to, but when this lady mentioned Cabriana she did. "Y-yes? I know her" She was scared now; they would make her learn to use the Power whether she wanted to or not. She glanced at the door ready to run from them, but how far would she get? "Cabriana told me about the journey she had with you, she told me how you ran from her. It seems she got to a forest and wasn't allowed entrance because of a wolf. Do you know why?" Selene thought of Jazral again, how he could talk to the wolves, could he have possibly told them to protect her? "I didn't do anything to the wolf but the man, is he ok by the way? Can I see him?" She leaned forward on her seat, forgetting the question given to her. Sheriam looked at her sternly, "Yes he is fine and no you will not be able to see him today, you need to get started on your classes as a novice." Selene slouched back into her chair pouting and put her foot, which she now realized was bare, up on the chair. "I don't want to be an Aes Sedai though, I don't to use this Saidar stuff, and I just want to be an Illuminator like my family" Sheriam softened at Selene's sadness but didn't make it known, but her eyes did soften. "You know you have to learn to use the Power, it could kill you otherwise. You wasted nearly two years running as it is, you'll be lucky to make it to the shawl." Selene crossed her arms and looked down at the floor, "Cabriana Sedai said I had to wear only white and it wasn?t even white breeches but a dress. I don't know how to wear a dress, my mother never got around to teaching me.' Sheriam sat down at her desk and folded her hands on it. "Well, we'll just have to teach you then won't we?" Selene looked up reluctantly. "Um, Sheriam Sedai? before you teach me anything can I get something to eat? I don't remember the last time I ate a thing."
Over the next four years Selene wore novice white and was trained to be a Novice, plus she grew close to a girl about the same age as her named Liana. She eventually grew out of her breeches and learned how to wear a dress, with help from the other Novices and some of the Accepted. Plus her skills in the power grew, she was mostly drawn to using Fire, Air and Spirit but she could use Earth and Water just fine. She learned everything she was taught, even developed past what she was being taught and really grasped on to healing well. For a long time she thought about joining the Yellow Ajah, but something about them didn't appeal to her. At age 18 Selene took the test to be an Accepted, she saw what her life could have been and the things that scared her the most. To this day no one knows what they are, not even Jazral or Liana know. Through the next few years as an Accepted Selene still tried to find the Ajah that would match her abilities but not her personality, for some reason that hardly occurred to her, until she one day she asked one of the Blue Aes Sedai for help. The Aes Sedai told her to close her eyes and honestly truthfully to each question posed to her, she asked Selene things about different scenarios and had her visualize them then explain her reactions to them. She wrote them down and when Selene was allowed to open her eyes the Blue Aes Sedai then gave her detailed descriptions about each Ajah, the woman could have made any Brown beam with pride at knowing so much about each single Ajah. When she described the Green Ajah it clicked in her mind, she belonged to the Greens, it was her. She thanked the Aes Sedai and was finally set, her free time was spent in the library learning about battle weaves and watching the warders train with swords, she studied things she could use if a war happened again like the Aiel War or even Tarmon Gai'don. When she turned 21 Selene finally was accepted as an Aes Sedai and also accepted into the Green Ajah. Soon afterwards she learned the bonding weave and bonded Jazral as her Warder. A few years later Rand Al'Thor declared himself as the Dragon Reborn and a few months later the Tower split. Selene was quick to flee the Tower, most of the Green Ajah left. Jazral didn't want her to leave; last time she ran from the Tower she got sick and almost died so after a long fight about it she left him at the Tower, she blocked him and left on her horse Thunder.
While Selene was running from Jazral she had decided to go home to Tarabon, she knew of his hatred for the city and in a large city like Tanchico she was positive he wouldn't find her. She went home to the Illuminator's Guild, at first she was semi-afraid but didn't let it stop her, she was just nervous because the last time she had seen either of her parents or her older brother she was 12.
As she came upon the Guild people looked at her curiously, she didn't have the ageless look to her face yet but her calm face gave way that she was an Aes Sedai. At the door she had a bit of trouble, the man taking care of it wouldn't believe that she was Selene Cisataro because her hair was black and not it's normal color. After being taken inside and allowed to wash her hair with pokeleaf to prove who she was, everyone in the Guild accepted her with little trouble. Her brother, Sebastian, was a little weary of her though because she was an Aes Sedai and he hadn't seen her in a long time. During her visit to the Guild she stayed mostly around her parents, it seemed they were among the few who didn't mind she was now an Aes Sedai.
During her short visit to the Guild her parents finished what little of her training as an Illuminator that was needed, when she had left she only had a few weeks before it would have been over as it was. She would have just had to wait and test her skills and knowledge before she would have been allowed to go freelance with her chosen trade. During her visit the Seanchan invaded Tarabon, it was clearly not safe for her when news of their leashed channelers reached her and even a few rumors that her older brother had told the Seanchan on her ability to channel. Before the patrols or the sul'dam could find her though, she had left and was gone. For his lies Sebastian was murdered, the rest of the Guild rebelled against the Seanchan and were made da'covale, including her parents; the Guild House was destroyed.
In her sorrow she kept running, just moving from place to place to escape not only her Warder but also the memories, along the way she gained the ageless face. For a time she wore nothing but white dresses to mourn the loss of her brother and her home. But when it came to traveling white was the wrong thing to wear so she decided that she would wear her normal clothes for now. As she was running she came upon a group of people who seemed to be banded together by some Asha'man, the weapons of the Dragon, men who could channel. Before she could leave again Jazral caught up with her and apologized for his actions. Since then they have remained with the band of people and Selene even was reunited with her sister Liana and met two other members of her Ajah.
During their travels Selene had learned more battle weaves ((She needed more?)) and even increased her knowledge of fireworks. Which have proved themselves useful as even weapons from time to time. She has met some new people who have helped fill the whole in her heart and given her a reason not to be sad, which, was easy for her since she's naturally optimistic as it is. While in one town during their travels Selene was given a cloak made from black material that had red roses embroidered in it with green and silver scrollwork. As a gift to the town she left a sword and channeled roses to grow around it as a reminder that even destruction couldn't stop life from continuing.
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Posted: Mon Sep 06, 2004 9:12 am
Character Bio: Jazral Ta’al Male/Age: 29, Age has never been of much importance to Jazral; time lost a little meaning to him while in the woods, but as near as Selene Sedai figures he’s in his early 30’s Character Type: Wolfkin/Warder to Selene Sedai Skills/Talents: Jazral is a highly skilled warrior. Being on the pointed end of his blade is usually a bad idea, there are few other warders trained at the White Towers that could best him. His weapon of choice is a finely crafted Scimitar given to him by the White Tower when he became a warder. As Wolfkin, his senses of smell, eyesight, and hearing are much betting than other humans, which makes him an excellent tracker. Also, his ability to sense emotion makes him a good person to come to for advice, as well as a walking lie detector. Jazral is quick to anger and tends to be a little closer to wolf than man; this can be an asset, as it gives Jazral the ability to become a nearly unstoppable killing mechine. This is also one of his greatest weaknesses, as at that point most if not all Jazral’s other emotions and logic go out the window. He is intensely loyal to those he calls friends, usually putting their needs before his own. Relation to Other Character(s): As Warder to Selene Sedai, her needs and safety have always come first for Jazral, although since meeting Aorn he has come to regard him as a good friend, and would follow him as he would follow orders from the White Tower. As for the rest of party he and Selene are currently traveling with, he has come to respect all of then, and has found a place where his wolfkin abilities and appearance do not startle, frighten anybody or bring fear. There is only one person in the group he does not trust and is constantly keeping an eye on: Kai Karasurei, a Half-Aiel spy for Cha Faile. The wolves are among Jazral’s closest friends and next to Selene, he trusts them more then anyone. Item(s): Jazral only carries items necessary to his survival: his clothes, a color-shifting cloak, and a cloak made by the inhabitants of a town they had saved from Kharn and a Trolloc army. The latter cloak has an intricate pattern of thorns running up its edges. He also carries his armor, which is somewhat rare, and light enough to fit under his traveling cloths; he wears it most of the time. There is also his scimitar, a quarterstaff, and food, usually meat. The only other items he has are two small crystals that were entrusted to his care until such time as they could be properly studied, in a safe environment. These crystals are all that remain of Kharn/Malice and were embedded in his hands. History/Appearance: Jazral is a fairly tall and well-built man; he stands about 5 feet, 11 inches tall, and weighs about 200 pounds. His facial features are no different than those of any Tairen. The two things that stand out most about Jazral’s appearance are his bright golden eyes and long white hair. It is not a white that comes with old age, but one akin to that of a winterwolf. Jazral has a significantly more hair then most men, but remains surprisingly clean-shaven. His ears are slightly more pointed then most, as well. Jazral’s clothing usually consists of practical attire for traveling and combat, though he does have his share of finer clothing, which he carries on the off chance that he has to visit a city for more then a day or two. This is something Jazral tries to avoid; the wolf in him hates the smell of the cities and he cannot stand being in a large city for extended periods of time.
(Blood and bloody ashes its history time… here we go.)
Jazral was born on the outskirts of Tear, in what many would call the slums, where he grew up with a family that was not far from poor. He was always the black sheep of the family, which consisted of his parents, Kalan and Kenra Ta’al, and a younger sister Conventina. As a child he was always getting into trouble with other children and their parents. At the age of 7, Kalan lost his job at the local tavern where he worked as a musician and bartender, due to a lack of business at the place. This put a great deal of stress on Jazral’s family, as they struggled to get by with the little money Kenra made as a barmaid. Jazral, while not really fitting in, tried his best to keep his family safe and healthy by resorting to thievery and pick-pocketing in the wealthier districts of the city. He became pretty good at it after a few years. Jazral managed to keep his life a secret from his parents, telling them he’d found a job at an shoemaker’s store. For some reason or another, which Jazral never understood, they never really bothered to visit his “work” or check in on him, as most parents would. In truth they really didn’t care where he got the money from, just that he got it, and they never really respected him as much as they should have. As a way to pass time, he spent hours upon hours on his roof and the roofs of other houses in the area, looking out over the city towards the wilderness, ocean, or the great Stone of Tear. Conventina was the only one of his family that ever really respected him as a person; she treated him as a sister should. She was really the only friend he had as a child. They spent a great deal of time on the roof together watching the birds and whatever was going on in the city at the time. At the age of 10, when Jazral began puberty as all children do, his eyes shifted from an odd shade of green to a bright golden yellow. Naturally, this confused and disturbed his parents to no small extent, but it wasn’t until his hair turned pure white that his parents really started to become concerned. Jazral was equally confused by what was happening to him. He began to dream of wolves and of hunting with them. A few months after the dreams started to manifest, his teeth became fangs, and his ears pointed. Naturally Jazral tried to hide this from his family, but that didn’t last long. As soon as they discovered it, they became angry, for lack of a better word. They called him a Darkfriend and cursed him for not worshiping the Light, and chased him out of the house. Scared and crying, Jazral ran as fast as he could from the city, towards the woodlands, pursued by his parents and neighbors who wanted to bring him to the local law enforcement or the Children of the Light. Jazral didn’t really know what would happen if they caught up with him, nor did he want to find out, so he kept running. After a few days of running deeper into the forest, Jazral collapsed on the forest floor from exhaustion, no longer able to run. Luckily, he had lost the mob chasing him upon entering the forest. When he awoke that evening, his first sight was the face of a wolf. Strangely enough, Jazral felt a kinship with the creature, and looking around, he discovered there was an entire pack of wolves looking over him. He didn’t feel fear, though surely he should have in that situation, and to his surprise they spoke to him in his mind, using a strange, broken Common that consisted more of thoughts and ideas than words. They told him he would be safe with them. As the years passed, Jazral’s other wolfkin abilities manifested themselves, and he mastered all of them, at the loss of his humanity. Jazral became more wolf then man, hunting with his pack and even forgetting he was human. He completely dove into the bestial rage inside him, perhaps as a way of coping with, or escaping, the abandonment of his family, including his sister whom he had trusted more then anyone else. The concept of time, other then day and night, lost all meaning to Jazral; wolves have no calendar or need of keeping time. Even he doesn’t remember how many years passed while he was living in the forest with the wolves as a wolf, even eating the raw meat of fresh kills. For almost six years, Jazral lived with the wolves, his humanity slipping farther and farther away; he even forgot most of his memories of life in Tear. Until one day somewhere in the forests between Tear and Aringill, on the northern edges of the Haddon Mirk, Jazral came across a young girl with green eyes and dark strawberry blond hair. Jazral was somewhat confused by this, as it had been a long time since he had seen anybody, let alone a girl. The girl was just as surprised, and far more frightened, partly because after almost six years living with the wolves, clothes had become something of a burden to Jazral; he certainly didn’t need them around wolves. She was already shaking like a leaf, and smelled of fear, a scent that became even stronger when the other four wolves of his pack came into sight. He was about to go for the kill, as their pack had not eaten in a while and he was hungry when she suddenly collapsed in a heap on the ground. Jazral was about to confirm she was dead when the wolves stopped him. They explained what she was and that he shouldn’t kill her. After all, she was only a little human. Jazral knelt down next to the girl and looked at her curiously. To Jazral’s surprise, his memories flashed back to a day long ago on the rooftops with his… sister? But it wasn’t his sister in the flashback, it was a wolf...? He wasn’t sure about anything anymore. He knew he wasn’t a wolf, but he wasn’t a human either. The wolves called him “One Who Runs With Two Legs”, but what was he? After a few minutes of deep thought, one of the wolves poked him in the back with her muzzle and Jazral jumped, startled. He had completely dazed out. Jazral looked down at the girl, and poked her. She awoke with a start and clambered over the ground, away from Jazral. “Won’t hurt,” Jazral said. Spoken words? He couldn’t even remember the last time he’d used words; he had become completely used to the wolves tongue. The girl didn’t stop, still backing away. Jazral growled instinctively, and she froze in fear. The smell of fear on her was nearly thick enough to choke him. “Who are you? Why are there wolves with you?” the girl asked, in a shaky voice. Jazral looked at the girl strangely and cocked his head. Jazral fumbled with his tongue, trying to translate familiar wolf speak into the now foreign Common. “One Who Runs With Two Legs? Wolves, pack. No hurt.” In some way or another the girl understood; she still smelled of fear but it had lessened, and he smelled something else. Curiosity? “My name is Selene Cisatro.” “Strange,” Jazral replied. “Follow, pack need hunt food.” Jazral got up and started walking away from the small clearing they were in. The wolves had already taken off after some prey in the area. This place was think with game, yet they had not made a kill in a few days. “You’re... you’re looking for food?“ Selene said, running after Jazral “I have some in my pack... I could give you... some.” She pulled out a small amount of cured meat and handed it to Jazral, who took it curiously and sniffed it a few times, then popped it into his mouth. “Strange.” A short while later, Jazral’s pack returned, with fresh kill. They dragged the deer carcass next to a large tree and started tearing at it. Jazral joined them, tearing at the flesh with his fangs and wolfing down large chunks of meat. After eating his fill he looked back to where Selene had been standing to find she was kneeling down collecting sticks and stones. Curious, Jazral tore a chunk of meet out of the deer for her and walked over, dropping it on the ground. For a reason Jazral could not understand, this act horrified Selene. She piled the stones in a circle, added the sticks to the center, and took something out of her pocket, putting it to the sticks. Within a few seconds fire leapt from the sticks. Jazral took a step back. “No no, it’s ok. See, it’s for cooking,” Selene said, as she took the meat and put it over the flames. Jazral sat down on his haunches and watched curiously. Selene kept her distance from him; it was obvious that the blood covering Jazral’s face, lips, and scraggly shoulder length snow white hair scared her. Selene kept her distance from him for awhile after that, not really saying anything As the meat cooked, the wolves finished picking the carcass clean and began to settle down for a nap, The sun wasn’t far from setting and it was growing darker. After a long silence, Jazral finally spoke. “Reason deer in fire?” “To cook it silly, so you can eat it. It’s called venison.” Selene fell silent and took the meat out of the fire with a stick, and began to eat it as properly as she could. She wanted to put on a good impression for Jazral; this young man needed to learn some manners. After Selene finished eating, Jazral began to clean the blood out of his hair. He watched curiously as Selene sat by the fire, keeping a good distance between them. As night set in, the wolves began to drift off to sleep or lay around relaxing. Selene still sat there, wrapped tightly in heavy blankets. Jazral decided to curl up in a small clearing next to a tree. Selene looked at Jazral. Blushing, she asked, “Where are you from?” Looking at her, Jazral cocked his head again “From?” Jazral fumbled with the word. “Forest,” he answered. “No no. Where were you born?” Jazral looked at her with his bright golden eyes and thought to himself, scratching his ears as he considered. Where was he from? Finally, at a loss for words, he said, “Place where Two Legs walk.” Selene gave up for the time being, as she could clearly see this man didn’t really grasp what she was talking about. But she would find out who he was. “Could you take me to the place where... two legs walk? I need to get somewhere.” “Wolves stay in forest, away from Two Legs. Sleep now, need rest for daylight.” Jazral made himself comfortable and drifted off to sleep. Selene, however, didn’t drift off to sleep so easily; she sat there huddled up in a heavy blanket, next to a dimming fire. The fact that there were four wolves and a man who thought he was a wolf sleeping around her made her more than a little uneasy. That the man was naked didn’t help much ether. She thought of running, but she had no idea where she was. At least the wolves knew where to go; it was just a matter of convincing the man to take her to a road, or something, and she could find her way to the White Tower from there. After a while, Selene finally managed to drift off to sleep, more from exhaustion than anything else. She had been traveling for the Light knew how long, lost in this forest.
Selene awoke early, only find that the wolves were still relaxing around her “camp.” She immediately went over to her pack and pulled out a small bit of food; she had to conserve what little she had left, since she couldn’t count on these wolves or that man to provide any food for her. Hopefully she could convince him to show her to a road, but first he needed some clothes. She rummaged through her pack and found a spare pair of breeches she could give him. She walked over to Jazral and tossed the breeches at him. “Here, please put these on. See, like I wear them.” She pulled at her breeches, trying to show him how to put them on. After a few minutes of fumbling, Jazral managed to catch on. Jazral then asked the question Selene had hoped he wouldn’t ask, which was why he needed these “breeches” at all. Selene blushed deeply and just told him to trust her, and to keep them on. Jazral picked at them; they felt strange, yet oddly familiar... he wasn’t sure why. In the days that followed, Jazral and his pack continued their routine of hunting and surviving, the quintessential life of wolf-kind. They were on the move North, through the Haddon Mirk, and Selene continued to tag along with them. She had nowhere else to go and was still rather curious about this man who lived with wolves. She spoke to him as much as possible, hoping that he’d begin to remember Common again and be able to speak to her properly. For the most part, it was working. He still had no idea where he was from, although if she had had to guess, she would have said he was from somewhere in Tear, maybe even Tear itself. Though he looked nothing like any Tairen she had ever seen, his accent in Common matched. The wolf pack put Jazral in charge of keeping an eye on the girl, as she wouldn’t go anywhere near any of the them and had no interest in running with the pack. It was been a few days after meeting Jazral that Selene experienced her first dizzy spell while with the pack. When she lost her balance and collapsed on the forest floor, Jazral didn’t understand what was going on, only that something was wrong. But Selene was fine after a few moments and insisted she only needed rest. Jazral let her rest, and sat underneath a tree watching her. Just then, another flashback hit him; this time it was of his... family, sitting around a table eating dinner. Jazral was confused by this, as he did not remember it happening, but it seemed familiar somehow. Jazral shook it off and continued watching Selene as the pack hunted.
Over the next year, Selene continued to travel with the wolves. Although for the first few months she stayed far away from them as possible, after a while she got used to having them around, and accepted them as just any other dog. She and Jazral continued to speak, and after six months Jazral’s Common was as good as anybody’s. But his memories were another matter. While he had some of his memories back, it was more of a dream to him than anything else, and there were some parts he still couldn’t remember. Like his parents chasing him out of the city, probably because it was such a traumatic experience that his mind had blocked it out. He also learned about Selene, her past and why she was going to the White tower, something he remembered hearing something about as a child. He still insisted that Selene stay with the pack, and not go anywhere near humans. Despite his recovered ability to speak Common, Jazral was still a wolf at heart; he still hunted with the pack and thought like a wolf. He had developed a taste for Selene’s cooked meat, though mainly because she refused to let him eat raw flesh anymore Even the wolves had all tried the cooked meat, although Selene rarely ate it herself now. She was becoming sicker; she would pass out every so often, and constantly complained about her head hurting. Jazral tried to do what he could for her, but he didn’t know much of human medicine. He certainly knew nothing of what Selene was suffering from. He could make a good splint; that was about it. He had broken his leg more then once in six years. By the time another four months had passed, Selene had become deathly ill. She barely ever ate, and not even Jazral could manage to feed her. She was always pale, and spent most of the day either sleeping or lying against trees. When the pack was on the move, Jazral usually had to carry her. By this time, Jazral had regained all of his memories, even if they were a little hazy, and unimportant to his life as a wolf. Selene smiled as Jazral told her his human name for the first time. He was glad to see it; he hadn’t seen her smile in a long while. At this point, Jazral decided he needed to take her to somewhere with humans. The White Tower was as good a place as any; the only problem was that he had no idea where the Tower was. Luckily, Selene did. Against her strong protests, Jazral decided to take her there. He told the wolves what he had to do, and they agreed. They followed the two humans as far as the very northeastern edge of the Haddon Mirk, where Jazral and Selene parted ways with the wolf pack. Little did Jazral know he wouldn’t see his pack again for a long time. The journey to Tar Valon was long and difficult. Jazral had to carry Selene much of the way there. Despite her protests, she was usually too weak to walk. In a small village in Cairhien, Jazral managed to procure a horse for Selene to ride on by helping the villagers to dispatch a mountain lion that had been terrorizing the village. This was the first time Jazral had been with humans, besides Selene, in seven years. It frightened him a little, though the villagers were more scared of him. This was the first time Jazral experienced fear of his abilities, but not the last. It made him very uncomfortable. Jazral also managed to get some medicine from the towns healer for Selene, but it didn’t help her at all. After leaving the village, they stayed off the roads as much as possible. Jazral didn’t want to encounter any more humans, at least until he got to the White Tower. With a horse carrying Selene, the journey went much faster. Jazral still had to hunt, as they didn’t have much in the way of food, or money; luckily there was a fair bit of game in the area. A few months later, they finally reached Tar Valon. As it drew near over the horizon, even Jazral thought that the city was beautiful. The White Tower loomed up over the city, and Jazral quickened his pace. By this time, there were more then a few people on the road, and more then one of them gave Jazral a strange look. A man wearing only a pair of semi-worn breeches, running alongside a horse carrying what could have been easily mistaken for a dead girl. His features didn’t help either. When they entered the city, Jazral headed straight for the Tower. Upon reaching it, he was stopped by the Tower guards. “Please help her, she’s sick,” Jazral said, speaking so fast that he could barely be understood. Lucky the Tower guards recognized that Selene was suffering from untrained channeling, or at the very least that it had something to do with the One Power, and escorted them both into the White Tower. Jazral tried to stay by her side as some women came to take her away, but they insisted that she would be safe and showed Jazral a place where he could rest. Over the next few weeks, Jazral saw Selene as much as they would let him. Her condition was improving. She was no longer so pale, and ate a lot more. The Aes Sedai, as Jazral learned they were called, came to see him a lot. He sensed a great deal of curiosity from them about him. The asked him a lot of questions about wolves; he answered them to the best of his ability, but his understanding of humans and human culture was still rather hazy and limited. Most of his views on life consisted of tales and bedtime stories from his childhood. The Aes Sedai asked him if he wanted to be taught things of the world and combat skills. “I already know how to hunt, Teslanyaa Sedai, but I would like to learn more things of the world,” Jazral replied. Teslanyaa nodded. “I’m sure you do. We’ll put you in the Gaidin classes, then. Also, when we get a chance, I would like to speak of your affiliation with the wolves.” Jazral cocked his head as Teslanyaa Sedai smiled and excused herself to go, sure that he had already been asked everything. He decided to worry about it later and go see Selene. On the way to her bedroom, Jazral noticed a rather large forest, at least for inside a city. He was glad he could keep a little piece of nature with him while he watched over Selene. Jazral knocked on Selene’s door. “Come in,” was the reply. Jazral opened the door and smiled. “How’s it going, Selene?” “Good!” she replied. “I’m feeling a lot better since the Aes Sedai showed me how to control my abilities. I’d show you but I’m not allowed to without an Aes Sedai.” “We wouldn’t want to do that now, then would we,” Jazral chuckled. In the years he had spent with Selene in the forest, Jazral had picked up a very strange sense of humor. “It seems Teslanyaa Sedai has offered to give me some classes on the world.” Selene’s face sank a little. “Oh... will that take long? I hoped we could get out of here soon. I’m all better now, and I know enough not to get sick anymore.” Jazral gave Selene a stern look. “Selene, you and I both know there’s a lot more the Aes Sedai have to teach you, to teach both of us. And I know you don’t want to be here, but the Aes Sedai told me what could happen if you didn’t receive proper training.” Jazral sat down on the floor next to Selene’s bed and sighed. “I miss the forest, and the wolves, but we’ve got to accept the pattern the Wheel weaves.” Jazral chuckled to himself; he’d never get used to that Wheel and Pattern stuff, but it worked. The wolves had similar concepts, but theirs were simpler. “Don’t worry, Selene; I’m sure you’ll learn to like this place, and if you don’t, after you’ve had enough training to be sure you wont get sick or hurt yourself, we’ll leave. Just give it a try, ok?” Selene nodded. “Come on now, let’s get out of this dark little room. I found a forest here.” Jazral scampered off towards the forest, leaving Selene’s door open. She smiled and followed him to the Tower garden. “See, I told you: a forest. Not like the one we were in but its close.” Jazral sprawled out on a small patch of grass and scratched behind his ear. Over the next four years, Jazral and Selene continued to train as Warder and Novice. The Warders and Aes Sedai found quickly that Jazral possessed great skill in battle. His ability to anticipate his opponent’s next move was much more advanced than most Warders they had trained, although for the longest time Jazral’s use of a sword was rather comical. It took him a while to grasp the concept of the sword, and the first two years of his combat training reflected that. He preferred to disarm and disable his opponents, rather then attack them with a sword. Some of the other Warders feared Jazral and his wolfkin abilities, but larger part of them and Aes Sedai did not. The word “wolfkin” was something else he had learned in his studies: the given name for his abilities. When he discovered this, he spend much time in the Tower library researching what there was to know about the wolfkin. Much to his disappointment, there was very little in the library about wolfkin, though he learned a good deal more about his abilities, especially his dreams. He found that he could enter what was called Tel’aran’rhiod, the World of Dreams. This wasn’t actually new to him, but he had known it as simply the wolf dream. After learning of this, he received training from Teslanyaa Sedai, who helped him understand and control his visits to Tel’aran’rhiod. This also gave him the ability to speak to and visit his pack on a daily basis, something that kept him from leaving the Tower. By this time, Selene had also become a gifted channeler of the True Source. Between Jazral’s Warder and dream training and Selene’s studies in Saidar, the two had little time to spend together, but managed to see each other as much as they could. They had dinner together whenever possible. Jazral spent almost all of his spare time in the Tower garden, even helping out the groundskeeper on occasion. Selene visited him there often. By the time Selene was raised to Accepted, Jazral had completed a much of his training and become a skilled blademaster. He had also discovered that he liked the scimitar’s style. It ended up being the only weapon he could use comfortably; any other weapon felt clumsy and useless to him, though he had been trained in the use of all the weapons the Tower had to offer. The majority of Jazral’s skills, though, were in tracking. There was no Warder he could not track, even in an unfamiliar area and the Warder wearing his color-shifting cloak. Teslanyaa Sedai, a tall Brown sister with light brown hair and a thick Andoran accent, spent a good deal of time studying Jazral’s abilities, which annoyed him greatly since she was always asking one too many questions of him. However, she did teach a great deal about himself and was a sort of mentor to him, if he’d ever had one. She was also the one who gave him his armor, which had been collecting dust in her room for a good thirty years. The armor was a beautifully fashioned hardened leather vest that fit nicely underneath his clothing. By Selene’s second year as Accepted, six years after coming to the White Tower, Jazral had finished his training and become a full-fledged Warder. He was given a color-shifting Gaidin cloak; he also received a scimitar from the Head Warder for being the only student to best him in combat in nearly ten years. While Selene finished her remaining years as Accepted, Jazral stayed in the Tower, spending the two years that it took for Selene to be raised to the shawl studying the world and current affairs. He spent a lot of time in the wolf dream visiting his pack as well as training in the Tower battlegrounds; it was as if he were still training. Most of the time he spent studying was with Teslanyaa Sedai, immersed in dusty old books. One of the things he had regained from his childhood memories was his ability to pick pockets and locks, although the only person who knew of his abilities as a thief was Selene. He spent a great deal of time with Selene when she had free hours; he even trained with her and showed her a few small combat tricks, although to his surprise, she was already reasonably skilled with a sword. She had told him the Illuminators had taught her, but back then he never really got it, and had never seen her skills. Jazral’s looks had changed slightly over time; he was now clean-shaven and wore his snow-white hair down to his mid-back, sometimes even in a pony tail. He spent some of those two years traveling around the world with Aes Sedai on missions of diplomacy and combat, even fighting in a small skirmish in the Borderlands when the Aes Sedai were called upon to assist. When Selene passed the final test and swore the Three Oaths, she bonded Jazral as her Warder almost immediately. Their relationship was as close as two could be without being lovers, after all. For a while, Selene and Jazral traveled around on missions and the work of Selene’s Ajah, the Green. During this time, the Tower and the rest of the world underwent radical changes. The Dragon Reborn, Rand al’Thor, was turning the world on its head. The Black Tower arose, as humanity went half-mad over the promised coming of Tarmon Gai’don. This was also about the time that the Tower split. Elaida was raised to Amyrlin Seat, against Egwene Al’Vere. Selene was the last Aes Sedai to be raised to the shawl under a united Tower. While Jazral personally believed that Egwene’s claim to Amyrlin was more valid then Elaida’s, it was of little consequence to him. The White Tower was the White Tower, and regardless of who wore the seven-striped stole it was his duty to serve and protect it, and to serve and protect Selene. This was ultimately the reason Jazral and Selene Split up, a few years after traveling the world and seeing the many of the sights it had to offer. The Seanchan were invading the costal cities of the world, announcing themselves as the armies of Artur Hawkwing returned and demanding that all swear oaths to obey, wait, and serve. Learning that they leashed channelers, Selene and Jazral returned to the Tower, at his urging. This did not last long, as Selene was not one who could stay in one place for too long; having spent a good deal of time in the Tower already, she wanted to get out and travel, so she did. One morning she came into Jazral’s room to tell him she was leaving, with or without him. A heated argument ensued, as Jazral tried uselessly to convince her to stay in the Tower. She slammed the door of Jazral’s room angrily, blocking their bond from her mind at the same time. The sudden removal of Selene from the back of his mind left Jazral a little disoriented; he had become quite accustomed to it. Selene left the Shining Walls that very morning. Jazral left only a few hours later, but with the smell of the city, the slight disorientation, and the blocked bond, he could not find the direction she had gone once she had left the city. He left for Cairhien in hopes of finding her. There was no real logic going to Cairhien, other then it was the direction he had last smelled her heading. He spent the next few years scouring the world for her, taking himself almost everywhere there was to be. He saw many things, and gained a great deal of life experience. He stuck mostly to forests, spending only a little time in cities. In small villages, places where wolfkin and Aes Sedai were legends, he got the oddest looks. He avoided areas controlled by the Seanchan controlled areas, and Tear as well; at that time he had no desire to return home. Finally, he managed to catch Selene’s scent. To his surprise, she was with a group of Asha’man, among other things. Some of them were even bonded to Aes Sedai, he learned later. Selene was not exactly overjoyed to see him, but it was clear she had missed him, though she was still mad at him for trying to keep her in the Tower. Jazral apologized for his mistake, saying that if she wanted to travel he would stick by her side, and he’d been a wool-headed fool. He stuck with the group, and got to know them rather well. He gained a good deal of respect for a man named Aorn, who, while still only a low-ranking Asha’man, was obviously the leader of the group. He was very charismatic and wise. At one point, Jazral attacked the deer they were hunting, and brought the creature down with his teeth. Jazral often got caught up in the thrill of a hunt and reverted to a more wolf-like nature. He was a very proud man, and did not like others to see his lapses in control. Throughout their adventures, Jazral saw many things, including a battle with the Forsaken called Lanfear. There was also a Trolloc army invading a small town, which led to a battle with Kharn Maldais, a creature of sorts that had once been human. Kharn killed a girl the wolves had taken a strange affinity to, named Rain. At least, he assumed she was dead; the beast took her trough a gateway, never to be seen again. Jazral did his part by keeping the gates open when they entered the city and destroyed the Trolloc siege engines. When the army finally attacked, Jazral was wounded badly by a Trolloc warhammer, and even worse by Kharn himself. Aorn and Selene Healed his injury from the warhammer, amidst a huge battle. Not long after, Kharn grabbed him with his huge tentacles, almost squeezing him to death, destroying his leather armor, and then tossed him up onto a roof as a child would a rag doll. Jazral passed out and remained unconscious for the whole next day. When he awoke, Jazral found that the battle was over; Trolloc, Seanchan, and human bodies littered the village. The streets were stained with blood. Kharn was also dead, though his death came at the price of Aorn’s eye. They found two ter’angreal that had been embedded in Kharn’s hands. When the creature died, he had literally dissolved, leaving only two small, red crystals. Jazral was entrusted with these until they could be safely studied by Aes Sedai, lest they be accidentally channeled into. After all was over they received beautifully made cloaks from the townsfolk, Jazral’s being black inlaid with an intricate thorn pattern. They then headed for Illian, where Aorn hoped to recover an important book.
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