Okay, I grew up playing with these things all of the time. The little toy that has like, Graham's number in different possible solutions, (519,024,039,293,878,272,000 to be exact) this class will focus on how to solve the damn thing. (And FYI, I have solved one before-my personal favorite-The classic 3x3x3. I cannot seem to find the 4x4x4 anywhere though.)
Okay, this is very tough for me to put in lamen's terms, since solving a Rubik's cube involves a lot of math formulae to understand, so you might learn something here.
Before we get started, we must work out a method for describing the various moves that will be made. There are six faces, with the following notations:
* Upper, or top face = U
* Down, or bottom face = D
* Left face = L
* Right face = R
* Front face = F
* Back face = B
We can turn each face either clockwise or counter-clockwise, with respect to the center (i.e. a move that may be clockwise to you, when looking at the cube, may not be clockwise for that face, in relation to the middle of the cube). The names for the different kind of moves (I'll use the U face as an example) are:
* A 90-degree turn clockwise on a face is denoted by U.
* A 90-degree turn counter-clockwise on a face is denoted by U' ("U prime") (Also note this is the same as U, done three times).
* A 180-degree turn either clockwise or counter-clockwise on a face, is denoted by U2 ("U squared") and is the same as two clockwise turns, or two counter-clockwise turns.
Spektral Frontier-On Hiatus
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