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(RP) Beneath the burning sun

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Spykr Magio
Vice Captain

PostPosted: Sun Jun 29, 2008 3:37 pm


Setting: Setting Modern Day slightly futuristic.

Story: In the Near future many things have been invented after developing perfect artifical organs, Skins, and Robotic Limbs they have invented another being dubbed "The Thirds" each having different personality and humanoid looks. The Humans have also invented rings that would let you control one of the elements for any race. They have also invented one ring that would make one wish the owner desires before vanishing. it was taken away but was somehow stolen The ring granted a wish to the ring-owner causing the earth to have two sun so thus the earth was doomed to only have a night lasting for one hour. The earth over the years has turned into a desert only having a few trees, plants, and animals. You like many others have come searching for this ring in hopes of obtain it.


Note: due to the Ring the story will keep changing by the wishes

Please Pm me if you gained the ring and made your wish so I can edit the story. [X]



Read Rules And post your profiles here


General Rules:

- Two Weapons Max (One must be close range since magic is consider long range as well.)

- Robots, Humans, Cyborgs only. (Cyborgs are still consider humans)

- If your a Cyborg you must have a robotic limb. Artifical Skins and Organs don't count since they don't go beyond their organic conterparts.

-Don't break Guild rules

-Pervertedness welcome but not to the extreme.

-Please be Semi-lit *, - are allowed if you want.

-No god moding (it’s impossible anyways)

-One attack and sub attack per turn

- You can trade or throw away any item.

-Humans have 300 hundred hit points. Cyborgs 325 Hit Points. Robots 350 Hit points.

-Your allowed to team up with people and backstab also.

- You must make another character just edit your profile if your character dies.

-Ganging up is allowed. (So its recommend you find some friends)

-if you are logging off during a battle you must say so. If you do not your character will be assumed dead.

-If someone has to log off during a battle just assume they ran off but if they log off and don't say anything you killed them.

-Max number of Magic (Per ring) – 1 offensive and 1 Supportive (So choose wisely)

-Supportive magic uses one attack turn but you still get the sub attack.

-When out of character use: (( )) or [[ ]]


- Post this info when in battle.:
Quote:
Profile>[X]Hit points:
Rings:
PostPosted: Sun Jun 29, 2008 3:44 pm


There are two legends about obtaining the wishing ring:

Having a group of friends with all the elements with the same wish/wishes as you the ring shall appear and grant you one wish but then disappear but all of your rings shall be destroyed. (Except any extra rings you have)( The Wish ring can only be summoned once per day at a time per persons who summoned it)

once you have obtained all the elemental rings thru combat the ring shall appear before you if you choose to sacrifice all different elemental rings. (You still will keep any extra rings you have)
(Ring only summoned once per week)




Ring rules:

1) If you obtained The Ring you are forbidden for wishing these:

Destroying the world (You can alter but you can't destroy it)

You cannot be all powerful like kill anything in a instant. (don't get me wrong you can wish to be a tough guy get tons of health)

You cannot be unkillable

The ring cannot be destroyed

You cannot destroy all the rings in the world.






2) You can only hold up to Eight ( 8 ) Rings = four rings on each hand

3) You can combined the rings supportive magic ex: If you have 2 rings with x2 attack if you activated both their magic(each in it's own turn) would mean that it will make it x4 attack.




Roll a hundred sided dice to determine how much damage your weapon adds to your attack.

(+ is how much extra damage they do if you use your weapon):

1-20 (Your weapon)(+4)
21-40 (Your weapon)(+6)
41-60 (Your weapon)(+9)
61-80 (Your weapon)(+12)
81-94 (Your weapon)(+15)
95-100 (Your weapon)(+24)



Offensive Magic (One per ring):

Fire + 10 to Ice users
Lighting + 10 to Water users
Water + 10 to fire users
Ground + 10 to lighting users
Ice + 10 to ground users
Gravity +10 to wind users
Wind +10 to gravity users
Light + 10 to Dark users
Dark +10 to light users





Supportive Magic (One Per ring):

Healing- Heals 5 points for every turn.

Up Attack- x2 amount of damage(Weapons Extra damage will be negated & can only be used on one attack so if you have two x2 attack rings and activated both it will be x4 but once you attack it will only effect that attack)
(Example: First attack turn: Cast x2 attk, Sub attack turn: cast x2 attk makes your attack x4 [other player or players turn] Your turn: Your attack x4, Sub Attack: just normal damage)
(can only be casted one per 3 turns per ring)


Increase dodge- +10 to dodge (last for full battle).

Up Magic- +10 Magic damage (Last for full battle)

Defend up - +10 block (last for full battle)

Golden Dome- Pervents people from ganging up on you and pervents people from ganging up on your Opponent. Makes it were your only fighting one person of your choice. (last for full battle)





Fight rules:

-Humans have 300 hundred hit points, Robots have 350, Cyborgs 325 hit points.

-When Fighting use four 12 sided-dice to determine how much damage you have given out.

-fighting is turn base. (First person who started attack -> second person blocks -> second person attacks -> first person blocks.)

-Blocking: When a Person attacks you and their # shows up you roll: 12 sided dice (x4) right after the person who attacked you if your roll is the same or over you take no damage but if it below subtract his attack from your defending and that is how much damage you take.

-Exception to turn base is when backstabbing. (If you choose to backstab just quote them. Roll the dice, the amount that comes up will be subtracted from their health they are unable to block since your backstabbing them but once that is done normal fighting rules continue.)

- Once battle is over either by you defeated your target or you decided to stop. Your health is automatically restored.

- Looting corpses allowed.

Spykr Magio
Vice Captain


Spykr Magio
Vice Captain

PostPosted: Sun Jun 29, 2008 3:47 pm


How magic works Offensive:

-Roll one 100 sided dice the number that shows is how much damage you inflicted on your target.

-Offensive magic can only be used once and you have to wait 3 turns to use it again.

-You cannot block Offensive magic but you can dodge it if you roll a 100 sided dice and its over 50 you have dodged it and no damage is done to you.


How to use Supportive Magic:

-No Dice needed

-read the rules for each Supportive Magic some have differen't rules

- this takes one attack turn.
PostPosted: Sun Jun 29, 2008 4:16 pm


A shiny silver automaton walks across the vast desert, stopping near a cactus. "I need to find a ringbearer soon or my wish will not come true." He says in a matter of fact tone.

Ryuji Udare

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The Wandering Roleplay

 
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