RULES
- General rules of good role playing.

1.) No god-moding/power playing. God-moding (or power playing, they’re pretty much interchangeable) refers to an RPer (role player) taking control over another Rper’s character or characters without their permission and/or bending rules and incidents to fit their need. This will not be tolerated.
- You cannot have all-powerful characters who dodge attacks every time. Sure, your character can be strong, but they have get hit and hurt at some point in time. Don’t let them go without being so for too long.

2.) When participating in RP battles, you must give the person you are RPing with the chance to decide what happens to their character when you do something (say, if you stab them) - the outcome of that is not yours to decide.

GOOD: (your post) ‘...Ryan leapt into the air several feet off the ground. Aiming his sword at [insert name here], he plunged toward him in a downward spiral, sword outstretched at arm’s length...’ STOP!

(Now you allow the other person to continue to tell you what happens to them. You don’t decide for them.)

BAD: (your post) ‘...Ryan leapt into the air several feet off the ground. Aiming his sword at [insert name here], he plunged toward him in a downward spiral, sword outstretched at arm’s length and dug it into [insert name here]’s left arm. Blood splattered everywhere as the sword went deeper and deeper into [insert name here]’s arm...’


3.) No one-liners. One-liners are boring and show lack of even sensible RPing skills. It’s better if you write a good, long paragraph or paragraphs indicating what your character is seeing, feeling, thinking, hearing, doing, etc. Give others a vivid description of the area around you and them so they can role play to that. One-liners may be deleted after one or more warnings.

- ALWAYS use good grammar, capitalization, punctuation, etc., and ALWAYS avoid using annoying chatspeak. Spell out words, area names, full character names, etc., just don’t use chatspeak and/or abbreviations. That shows just how lazy you are. If you can’t avoid not doing it because you can’t type or you can’t type fast, either start learning to type or else proofread your posts carefully, OR even go somewhere where you and your annoying typing is acceptable. Typos and other mistakes are acceptable every once in a while, it’s human to make them, but if they’re just unbearable in a very bad sense and other RPers complain because they can’t understand what you’re getting at, you need to do something about it or else someone else will. Good writing skills are essential for a good, fun, and active RP.

- Accommodations may be made for those whose native language isn’t English and they state beforehand that it isn’t and to excuse their typing and mistakes.
4.) No “”“excessive”“” swearing or use of possible swear words in English or any other language. A few words will be acceptable - no exceptions.What YOU may not consider swearing may not hold true for others, or around certain groups of people, or something you or someone else wouldn't normally say around a group of adults if you're an adolescence. Keep it to a minimum at least how much swearing you post in a day.

5.) If you are unsure of where a character or group of characters may be or what the type of surroundings or items of interest may be around you, don’t feel afraid to ask. If someone didn’t vividly describe an area, ask them about it, or if you can add other things to their description so you can get a better feel of it.


6.) You cannot force someone else to RP with you. Don’t think that good or exceptionally literate RPers are snobby elitists. They’re not actually. But if a literate (good writer, uses good capitalization, punctuation, grammar...) doesn’t RP with you to go RP with someone else who has good writing skills, don’t get bummed about it. Wait until someone comes along to RP, or else ask nicely if someone would RP with you. The truth of the matter is, is that literate RPers tend to lean in the direction of RPing with more people they can understand, are nearly on the same level of writing/RPing as they are, or RPing with people they don’t have to wait centuries to get a replying post from. Also, some people are more tolerate than others.

7.) When designing an RP character, don’t intentionally try to make him or her exceptionally strong or immortal (unless the head of the RP says you can for NPC purposes). Sure, there’s nothing wrong with having a macho, badass character with class, and acting the part with such flare that it’ll impress everyone around you and make them bow down to you... but keep it into consideration to give him/her some weaknesses - weak points on their body, in their attitude, physical or mental flaws, etc. Flaws are good and really add ‘character’ to your character. Just don’t go overboard in both areas. A good number of magical and physical abilities would be around three or four each, just make sure you’ll use them at some point and in moderate consideration.

8.) Common terms: Some common terms you may see in RPs that you thought only were used in reference to video games and/or tabletop RPGs are the uses of ‘PC’ and ‘NPC.’ In a message board RP:

- PC (or playable character) is a character you will continually use in the RP. It may be your main character, or it may be ONE of your main characters. These characters are used on a daily or even weekly basis and don’t just show up during random times.

- NPC (or non-playable character) is a character you may just use once in your RP and never again, or it may be some character who only shows up once or twice a week for a very small role. These are characters you will not have a complete bio or stats written up for and will not be required to have them written up for them, and these characters aren’t any big deal. You use them here, you discard. You bring up another or maybe the old one, use it here, discard it later and never hear from it again until a long while afterward. An NPC will never be a ‘main’ character you use beside your main character, your starting character.

9.) When creating a character, it’s best to start out with one and work on his/her personality and getting it thoroughly developed before you add another. Don’t have an excess of characters you’ll never end up using. And don’t pile a bunch of ‘crap’ (hardly useable) items, abilities, summons, pets, etc. onto your character that you may never use. If you plan on having more than one, wait a while before adding some really great ability or technique if your first character already has more than enough, and add that to your next character. A good number of characters to RP at any one given time is at least three.