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Reply As we put on another mask... (RP)
Foresight and purification (open!) Goto Page: 1 2 3 ... 4 5 6 [>] [»|]

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Herelen2
Captain

PostPosted: Fri Nov 27, 2009 10:03 am


Foresight and purification: A journey for the Luirkaddian Ankh

Hello everyone, long time no see. How about we kick off our return to role playing with a new one. I was going to take awhile to work on this one, and wanted to try something new as well that would help getting into the mood for the posts. Im calling it the roleplay music system. If it has plot value, character development, or action try at the beginning of a post, this is not mandatory, recommend a piece of music that can be found on playlist.com that goes with it, this being listened to in a new window/tab. Also, think up of a themesong, or multiple songs, for your character. I find that video game music, and anime songs, work very well for this.


Rules
You know the drill for average things, no god characters, no always dodging, not killing without permission of the GM(Me) and creator.
1. All plot events are directed by the gm, unless you make an appeal or are asked to do so.
2. If you make a post out of context of the last one someone made, please edit/delete yours to make it fit, even if it was posted as you typed yours.
3. This isn't exactly an upbeat scenario, no happy go lucky characters please. Can be normally happy though.
4. Detailed descriptions please, I don't care if your description on chopping somebody in half and the moment seeming to happen in slow motion makes me throw up, just do it!
5. Your character starts in a low rank, and there is no starting with an upper rank.
6. If you are a rogue or light fighter, you have to pick off enemies, not destroy them in mass quantities, of course there is always trap making.
7. Character romance is allowed and welcomed, but keep it pg-13.
8. Try to keep dialect to that era, mostly, not all.
9. no overkill spells.
10. All text must be in the third person and in past tense, unless dialogue!
11. Player may have two characters, and can have a few supporting characters.
PostPosted: Fri Nov 27, 2009 11:01 am


Character skeleton

Account name-
Character name- (Please no Japanese style names)
Gender-
Age- (At least twenty, no immortals)
Faction- (Mercenaries, Plunderers, Subjugated barbarians, the Gauntlet, prophet guards, mages, abbey monks, other)
Specialization- (Warrior, duelist, scout, rogue, marksman, Gauntleteer, magister, monk)
(The following can be replaced by concept art)
Hair color and description-
Eye color-
Physique description- (Muscular, slim, moderate, etc.)
Facial characteristics- (beard, freckles, etc)
Voice- (describe it how you can, to help imagine dialogue)
Personality-
Mental description- (how to they think, what do they like or dislike)
Defining trait- (what stands out about them. i.e. resourceful, loyal, brooding)
Prologue- (from what family do they come, what were they doing before coming to serve the prophet, short back story basically)
Weapons and tools- (Name and describe any of the things they use to control the battle field and assist them in combat, keep it at a reasonable standard, perhaps a rogue would have throwing knives.)
Tactics- (Name a favored attack/defense strategy your character uses if they are promoted to lead a unit or platoon, such as flanking with cavalry, slow but strong formation advance through the enemy, flair to confuse or frighten them, etc)
Theme song(s):

Supporting Character skeleton:
Account name:
Name:
Age:
Faction:
Description/Art:
Specialization:
Personality:
Voice:
Defining trait:
Small Back story:
Themesong:


Characters:
Account name-Herelen2
Character name- SilverClaw Quintinari
Gender- Male
Age- 28
Faction- Subjugated barbarians
Specialization- Warrior (sub class shaman)
Hair color and description-Dark black shoulder length hair with the sideburns tied into braid and part of the back bound by a string into a short pony tail.
Eye color- Hazel
Physique description- moderately muscular
Facial characteristics- a short goatee, several mostly healed scars
Voice- deep but not hulking, has a very commanding tone that can be softened as not to intimidate allies
Personality- Serious, passionate, with a compassionate appeal towards others
Mental description- SilverClaw is often straight minded on his objectives and, if coerced properly, he may change his mind, serving as a strength and potential weakness.
Defining trait- SilverClaw wears a mighty white dire wolf pelt over his iron padded hides as a cloak that strikes overwhelming fear into lesser experienced enemies.
Prologue- Throughout his later teenage years and as a young adult, SilverClaw served as a warrior for his clan, the Quintinari, and as a traveling mercenary. Having years of experience he is a true soldier that has grown weathered and is degrading out of the prime of his life, but still has plenty of fight in him. He was found by the prophet as they passed near his village.
Weapons and tools- Heavy spear
short sword
also a quiver for makeshift throwing spears
Tactics- Using a mesh of cavalry and horse archers circle around the enemy to keep them in, and fire on them from horseback, then use the melee cavalry to charge into the enemy ranks.
Theme songs- Ghosts of reach- Halo 2
Smell of victory- two steps from hell
Lilium (extended) -darkjedi

Account name-Herelen2
Character name- Cailin Bon’Versh
Gender-Male
Age- 24
Faction- mercenaries
Specialization- rogue
Hair color and description- Black, neck length hair around his head.
Eye color- Brown
Physique description- slim and slightly short
Facial characteristics- his cheeks are mostly empty
Voice- moderately deep, quiet, and sly sounding.
Personality- He always wears a defiant smirk that often makes people disgusted with him. He will try to control his allies to do his bidding, usually nothing suicidal. Not as if he cares, it is just to reuse them.
Mental description- Cailin is, simply put, a complete sociopath. His lack of remorse causes him to relish in every death of his enemies, he is truly at home when shoving his blade into someone. His desires are only satisfied by blood, and they are never quenched. The only way he seems to be able to fill the hole is by bathing in blood though. The pleasures he takes such splendor in have driven him to be feared, hated, and wished dead by many.
Defining trait- His penetrating gaze.
Prologue- Little is known of this man’s origin but he started his path of infamy in a minor city, having killed three men of the guard after being arrested for theft. As for a family, he most likely killed them when his bloodlust started. He has traveled many times over the years, testing his blade on the unsuspecting here and there. Now he finds himself in Arridan, enlisting to join the pilgrimage in hopes of combat.
Weapons and tools- a short blade for defense, several daggers on a belt, an array of throwing knives, and gauntlet with a small blade along the side for blocking and slitting.
Tactics- Uses a team of rogues to stalk stragglers of those routing from a battle and kills them off.
Theme song- Katsubou- elfin lied
Midna- Kojo Kondo


Account name- Alcolyte-dracolius
Character name- Durim Sinofarious
Gender- Male
Age- 25
Faction- The Guantlet
Specialization- Guantleteer
(In armor:
User Image

out of armor:
User Image

They use the same sword.)
Hair color and description- His hair is white but pulled back and put into a smooth pony tail, some think it near impossible for him to have such straight hair even after getting out of his armor.
Eye color- A deep blood red,
Physical description- He is muscular, but has less physique which makes him seemingly skinny but very strong.
Facial characteristics- He has a scar going from the top of his right eye and cutting across his nose and stopping near his left eye. He also has a strange collection of blackish scales that run across his neck and down his shoulder to the top of his right arm.
Voice- He has a young sounding voice but backed up by wisdom. His words have a comforting feeling to them except for when he is angry which seems to change the feeling of the entire room he is in.
Personality- He can be very calm when in battle and a small amount of socializing, but when it comes to women, he always freezes up and becomes disoriented, acting weird and seemingly losing his balance.
Mental description- He thinks that the world is out to get him so he barely trust anyone, but anyone that gets close to him will see a side that no one in the world may see except for those close to him. The feat of actually becoming close is unknown.
Defining trait- Hes quiet at times, but when hes angry, he gets violent and will damage things and people around him. He is only calmed when he is unconscious.
Prologue- His family was murdered by a sort of rivaling family, he had only survived because he was being taught how use secret fighting style that is unknown to most. His teacher was killed from a stray arrow and he barely escaped. Now the only one in his family that bears the Sinofarious seal that can call upon any major ally at any time.
Weapons and tools- He uses a Large sword which is far lighter then most think but it is a very damaging weapon(he calls it blackheart. His robes are specially sewn with knives near the ends to cut when he flourishes in battle, he also has a short blade built into his cloak just in case he loses his sword.
Tactics- A special tactic he learned from his teacher which involves picking off units from the sides and then making a swift cut from the back before forcing a rush on all sides
Themesong- Sephiroth's Theme- Final Fantasy VII

Account name- Chatan Cho
Character name- Joss Templar
Gender- Male
Age- 21
Faction- Gauntlet
Specialization- Gauntleteers
Picture: http://i244.photobucket.com/albums/gg29/Rei-chanXx/gaia3chatan.png
((He looks older and his face is a bit broader))
Voice-Baritone, his voice is between high and low
Personality- He is cheerful and sometimes loudmouthed. But when he is on a job, he has a very calm and professional attitude.
Mental description- He tends to think about the outcomes of his actions before he does a job.
Defining trait- He has excellent instincts, which help him out especially in a pinch.
Prologue- He came from the Templar family, who served in the temple of the capital city. The temple was plundered, and the treasures were stolen. His parents were the very guardians of the treasure, they were murdered in cold blood by a man whom they thought to be a friend. Joss was adopted by his uncle soon after, but he ran away at the age of 16 to become a mercenary.
Weapons and tools- He uses a long silver-colored, sword with a hilt very much like a claymore. Joss always keeps two concealed pistols as well.
Tactics- Joss prefers to hold up a good defense. He never spreads his platoons out to much or keeps them too close together.
Theme song(s): The Importance of Truth (Final Fantasy 7: Crisis Core)

Account name- Chatan Cho
Character name- Dyani
Gender- Female
Age- 22
Faction- Mage
Specialization- Magister
Hair color and description- Dyani has dark black hair, she always keeps it tied back in a ponytail.
Eye color- She has heterochromia, one eye is sky blue and the other is golden
Physique description- She is slim, at a height of 5' 4"
Facial characteristics- Her skin is fair, like a porcelain doll
Voice- She has a soft and feminine voice.
Personality- She tends to be quite shy, but in the heat of battle, she is very focused. If she makes friends with you she is quite confident.
Mental description- She loves to take walks and she dislikes people who don't value themselves.
Defining trait- She is loyal to her friends. She understands that she is not
Prologue- Dyani was found with amnesia, when she was only five years old and adopted by a noble family. The only thing she could remember was her name. She soon showed promise with magic, and at the age of 12 she was taken under the tutelage of an elderly mage.
Weapons and tools- Dyani uses a scythe for close range combat, but she prefers to use her magic
Tactics- Create a diversion to be able to accomplish the goal
Theme song(s): I Do written by: Yoko Kanno performed by:Ilaria Graziano





Account name- Science Infinity
Character name- Drexel Conivar
Gender- Male
Age- 21
Faction- Mercenaries
Specialization- Duelist
Hair color and description- silver and tied into ponytail
Eye color-blue
Physique description- lanky, decently tall
Facial characteristics- clean cut, straight face.
Voice- soprano, very distant and unemotional, trails off finishing a sentence
Personality- Serious, stoic
Mental description- quick but thought out decisions, analyzing, constantly contemplating, has synesthesia
Defining trait- resourceful, witty, cynical
Prologue- He was shunned because of his unusual disease, synesthesia. His family was always impa tient with him, though he was of greater intellect than them. When learning from books, he absorbed all extensive information about every subject he required. However, when his family, of seven children and his two parents, attempted to teach him, he never learned and was scolded for mixing up colors, numbers, and shapes. At the age of 11 he left, but came straight home when he saw the outside world for what it was. All his siblings had been married off and only he was left. However, because he only learned and was never able to carry out heavy work for the parents, he was abandoned, and left on his own. He simply wandered, until now.
Weapons and tools- A worn sabre, iron lashed leather whip
Tactics- using lesser infantry as a lure and bringing in stronger infantry as an ambush.
Theme song(s): Moving mountains- two steps from hell
Aerith no theme (piano version)- Uematsu Nobou (as preformed by tour de japon)



Supporting Characters:

Account name: Herelen2
Name: Commander Rokken Arkan
Age: 28
Faction: Prophet Guard
Description/Art: http://i82.photobucket.com/albums/j262/Taki980/AnimeMaleMage.jpg
Specialization: Magister
Personality: Cold and calculating
Voice: neither high or low, very quiet and smooth but commanding.
Defining trait: His strategic commanding
Small Back story: He serves as Tegrin's right hand man, commander of the guard, and tactical director.
Themesong: Arcadia- Escaflowne
Protectors Of the Earth- two steps from hell


Account name: Herelen2
Name: Patron Sarodin Guillotine
Age: 72
Faction: Gauntlet (leader)
Description/Art: http://www.rpg.brunsgaard.dk/diablo/pc_necromancer.jpg
Specialization:Gauntleteer
Personality: Very official and commanding, he shows little compassion for those outside his own order, feeling he must look out for his own people.
Voice: whispering, quiet, and a bit raspy with a cold chill
Defining trait: His seemingly heartless battle methods
Small Back story: He is the direct descendant of the ancient knight who founded their order. He is a veteran of countless battles, but his health is declining and he lacks an heir. He seeks to find a shining pupil amongst the Guantlet to inherit his order.
Themesong biggrin estati- kingdom hearts

Herelen2
Captain


Herelen2
Captain

PostPosted: Wed Dec 02, 2009 2:35 pm


Plot
Lisbon, a more or less unified country on the far eastern coast of the continent has been sitting idle for centuries, the spirit of war at rest. When the Prophet Terrigan, a wealthy and highly valued man, awakens from a week of dormancy after a week long trance of meditation to claim that he has discovered the long sought Liurkaddian Ankh. This artifact was told endlessly in legend, said to have been held by many heroes of old. But, it was located in an unexplored and unsettled land to the south west. His wife, the one who took care of him during the trance, brought the message to King Richmond IV at the capital Arridan. At first he was pleased, seeing as this would help further his benevolent reign over the kingdom and for his successors, then learning of the odyssey that would lie before him he declined. Word was that a northern trade city, Kailund, was becoming uneasy at their recent border fortifications, and was massing an army to assault Lisbon. Richmond was in need of his armies to defend if need be. Political disputes stood in the way of progress, but being a man of perseverance Terrigan could not abandon his pilgrimage. Using promises of fortune and glory he hired Mercenaries, crews of plunderers and adventurers, received help from an abbey of monks who felt they needed to help secure the holy treasure, was sent elite guardsmen and warriors from supporting nobles, and would meet tribes of the outlandish folk who wanted to abandon their false gods to help the prophet. Facing man, beast, and nature alike, they were to find more peril than they anticipated.


Setting: Lisbon- A coastal, fertile little world hosting the cosmopolitan people that inhabit it. Towns and cities are not far from each other, and the borders are secure. This was the idealistic kingdom to King Richmond IV. A very western European culture

Otherland- Far from Lisbon is the untamed expanses that hold an unknown number of secrets. This is an inland, river and lake dotted savanna and mountain range. The weather consists of a dry and wet season.

Kasdin- Near the borders of Lisbon is the glorious city of magus, Kazdin. It was built around an oasis with multiple gardens, fountains, and a waterfall. This was a place of magic gifted by Liurkan to the mages for their allegiance to his divine plan. The buildings and walls are made of magical brick that shimmers like gold.

Religion- Liurkan is the god that supposedly created everything in the land, bringing life to existence at the cost of his own. The holy articles state that he will one day wake from dormancy and remake the world, where all mankind will be gods. The Ankh was his tool, the one that shaped his creation before death.




Classes:

Warrior- The heavy and well armed battle units favoring sword and shield, long swords, great blades, axes, hammers, halberds, and pikes. This class fights in the midst of the battle.

Duelist- The light fighters and finesse based swordsman are a quick stepping, graceful class that focuses on short blades, and light long swords, and spears. This are not front line fighters, but supply good support.


Scout- These are poor fighters but move quickly. They can see and hear great distances. This class uses daggers, short swords, and makes great slingers. This unit is best left in the back ranks to be able to warn allies of enemy approaches.


Marksman- The clear sighted, well aimed class that excels in bows, and short swords as a last line of defense. This unit is in the rear to provide cover to close range fighters.


Gauntleteer- The elite group of front line fighters consisting of fearsome warriors. They lead any assault and have little trouble with enemies by forming their powerful formations. This class has melee combat as well as lesser magical skills, consisting of elemental bolts and bursts, at their disposal. This class uses primarily swords.


Magister- The few mages that still respect the old ways of the combat mages. This class has mastered the difficult task of using elements to assault their enemies in wide ranges, explosive force, or to affect an entire area. This class remains in the back ranks do to frail bodies, for magic saps the user’s strength over time. Spells cannot be overkill.

Monk- This class consists of light fighters that use martial arts, staves, flails. They are fast and efficient, but have only thin leather and robes to protect them, meaning they serve as support to warriors and work in pairs with duelists.

Rogue- The sneaky, shady figures that consist of quick footed light fighters and assassins. This class can use daggers, throwing knives, short blades, duel wielded blades, and hidden blades (assassin's creed style mechanisms). Dextrous ability and a talent for backstabbing they can also be silver tongued snakes that can persuade remarkably. This class is not in the ranks, but rather hides and kills from a safe position.
PostPosted: Wed Dec 02, 2009 6:05 pm


Factions-

Mercenaries- Groups of soldiers for hire, some pricier than others, some bought by the promise of battle. These men and women have served as some of Lisbon’s greatest weapon. They are often thought of as poorly having left the cosmopolitan lands to seek out ways to test their mettle. These will serve as Terrigan’s main force.

Plunderers- Adventurers that came with the promise of a share at the treasures that may be encountered on the journey. They often consist in bands and are apart from the other forces. Often they will search the bodies of the slain for trinkets, purses, and the like. They are seen as dishonorable scavengers, but love what they do.

Subjugated barbarians- The strange, tan skinned people that have lived outside or on the edges of Lisbon’s borders since it was settled. Since being conquered by King Richmond IV’s great grandfather, they have made an uneasy coexistence. Some have decided to abandon their old gods and help in the pilgrimage, some have come for the combat, and others for travel away from their clans. The outlandish folk have different weapons, and armors, meaning choosing this class lets you choose a certain subclass. Shaman, one who is able to take form of an animal of their choosing through an old art. Spirit warrior, a warrior who receives the strength of their ancestral spirits through a ritual.

The Gauntlet- Guantleteers are fearsome warriors of few words that are bound by a different code of honor, death shall come swiftly and revenge will be taken. Only those who are truly Gauntlet material are made one, and even then it is difficult. The requirements are unknown, and there is an even darker secret behind becoming one of them known by none outside their order. They have exceptional combat skills and lesser magic ability, not comparing to a magisters, they can use assault spells or infuse their blade with an element using an augment spell for a time being. These are chosen personally by the prophet Terrigan.

Prophet guard- Terrigan’s personal body guards consisting mainly of mercenaries.

Monks- The monks of the Arridian Abbey and Chapel worshipping Liurkan. These are not pastors and priests though, they are the fabled combat monks known for their dexterity and prowess. These warriors were indebted to Terrigan for a past event and serve in the prophet’s name, the Abbey is also interested in securing the Ankh. They also are known for their herbal healing abilities.

Magisters- Combat magic is a powerful tool, and the magisters will it powerfully. Among the ranks are disciplined and well trained Magisters that managed to learn of combat magic, and have come to aid in the search, hoping possibly to find magical artifacts to return to the temple in Kazdin. Using precise or destructive spells, the magisters aid highly in bolstering enemy ranks.

Herelen2
Captain


Herelen2
Captain

PostPosted: Tue Dec 15, 2009 12:55 pm


Notice: Supporting Characters now have profiles, they must be submitted in the format in a pm to me upon introduction. There is already an example at the bottom of the character list.
PostPosted: Sun Dec 27, 2009 2:27 pm


(Song- Fable theme- no artist)

Cailen lay under a wool tarp covering produce being wheeled into the capital city of Arridan through the grand gates that seemed to shimmer with gold under the brilliant sun. Peaking out from underneath of the cover, Cailen examined the large complexes of condominium homes, the grand estates of nobles, and his eyes feasted on the glorious architecture, the towering columns carved richly in detail, the stain glass window designs. The city of Arridan's marble structures dazzled the mind and made the soul wander through the city. Sliding out of the cart before the farmer checked his stock, Cailen walked into the market. He took a deep breath of the city air, clean and free of refuse, the produce, spices, and meats made the atmosphere even more enjoyable. He was truly in the rich city of King Richmond.

Cailen heard a crier ring a bell and shout, "Any and all mercenaries are to gather at the square in front of Terrigan's estate, you will be granted a suitable down payment. You will then be tested on ability and resolve."

That's my cue. Cailen thought to himself. He began working his way through the streets, snatching a fresh bread loaf from a bakery stall as he went.

Herelen2
Captain


AceTrainerBrooke

Dedicated Citizen

9,350 Points
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PostPosted: Sun Dec 27, 2009 3:48 pm


Dyani walked through the city, passing through a merchant alleyway. The sellers were up to the usual, stopping customers and advertising their products. One rather insistent merchant came up to her showing an antique urn.
Dyani turned around and smiled.
"I'm sorry, but I'm not interested."
Her gaze was calm, but powerful. The merchant nodded and left. She heard the crier and headed for Terrigan's estate.

Joss Templar carried a big pack on his back. He looked content with the clear weather. He stopped at a grassy hill and munched on his hotcakes he packed up for his travels to King Richmond's city. Once he finished, he left for Terrigan's estate.
PostPosted: Mon Dec 28, 2009 9:58 am


((169/42 on your tank) Chatan Cho)

Drexel paid for his food and said "Here's extra to pay for him." gesturing to Cailen. He put the food he bought in his back pack and headed ahead. On his way to the Terrigan Estate, he he bit into a warm muffin, eyes half closed as he made way to his post. When he finished, he discarded of the muffin rapping and hurried along.
But before Drexel reached his destination, he was side tracked by someone apparently trying to sell him something, but with a voice too incomprehensible to understand. "No thanks." As he tried leaving, to no avail. The man kept mumbling and shoved some misshapen, broken jewelry in Drexel's face. Finally Drexel took the jewelry in his hand, and the man had a big grin, thinking he had found an imbecile. Drexel held it above the man's head, and crushed the necklace, releasing the rubble on the man's head. He walked on, leaving the man with a scowl on his face. He gave chase, until the two reached Terrigan's estate.

((Eh, it may take awhile for me to return to my original role playing self, this was kinda sweatdrop ... xp ))

Science Infinity
Vice Captain

6,900 Points
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Alcolyte-dracolius

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  • Peoplewatcher 100
PostPosted: Mon Dec 28, 2009 3:50 pm


Helmet in his pack, and a rag wrapped around his mouth as to keep himself from breathing in stray dust. He studied the architecture of the buildings as he wandered the streets, ignoring the merchants and listening closely to anything, He then rest a hand on the hilt of his word and looked to the crier that had announced the meeting, He moved in the direction of Terrigan's home, but noticed Drexel crush some jewelry and then run off "Ugh, pathetic scum." he thought to himself as he watched drexel
PostPosted: Mon Dec 28, 2009 4:52 pm


( Song: Protectors of the earth- two steps from hell)

The sounds of battle preparation soon began to fill the square. The clanging of blades as men practiced with one another. The the ringing cry of a weathering stone scraping down a blade, spitting sparks as it went. Grunts of impatient soldiers pacing about. The click of trotting horses as their hooves struck paved stone. This racket bounced about in Rokken's head as he walked through the grand halls of the Terrigan estate. His moccasins made a soft sliding as he went along the marble floors, his cloak waving behind him with various dangling components and materials. As the Commander stepped out onto the balcony, he scanned over the army of mercenaries and volunteers that gathered in the square. His stoic face soon turned into a slight frown of disdain. His hair blew about him in the wind.

"Does something trouble you, Magister Arkan?" A voice from behind Rokken said. An elderly figure dressed in grand crimson and purple robes of silk. His gray hair thinning so it looked like a monk's tonsure, connecting to a series of dotted hairs forming a stubble around his face and mouth. Wisdom emanated from his words.

Rokken answered without turning, "This rabble is all Lisbon could come up with? They will certainly be difficult to command, and it will certainly be pricey to buy their loyalty, especially the plunderers and thieves." Rokken stood for a moment, his hands folded behind his back, looking out to the sky. "Of course, I have always been one for a challenge... I leave to speculate the auditioning. Farewell my lord Terrigan."


Cailen sat on a supply barrel and watched the army go about preparation. He eyed a particular man that piqued his interest. He was well built and well equipped, his skill with his weapon emanated from his movements. The look of his eyes also told a story, he was a serious man that had seen his share of death. He was also no fool, and Cailen would not be able to persuade him as easily as he would any other plodding asinine warrior. He would have to convince him that they shared similar goals to forge a co-dependent relationship between them, that would help both achieve their own advances. Durim was perfect , Cailen would have to visit him that night.

Herelen2
Captain


AceTrainerBrooke

Dedicated Citizen

9,350 Points
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PostPosted: Mon Dec 28, 2009 6:45 pm


Dyani stood and watched as the preparations went on, two soldiers were dueling with swords and projectile weapons. They both were equally skilled, each of them couldn't not even scratch the other. One of the soldiers threw a knife at the other. The other soldier quickly dodged the knife, but the knife flew towards Dyani's direction. Dyani could feel something flying towards her back. She didn't turn around and uttered two words. The ground rose, completely stopping the knife. The soldiers ran over to find out what happened.
Dyani quietly apologized, "Sorry, if I interrupted you." She sat down on a nearby chair, out of everybody's way and munched on some bread.
PostPosted: Mon Dec 28, 2009 7:11 pm


Cailen caught the sudden shift of the earth in the corner of his eye. He stood up off the barrel and made his way over to Dyani. He had always wondered about the power of magisters, yet never went to Kazdin to study it. Now was his chance, being amazed he intended to take it.

"My, my... What is a rose like you doing so far from Kazdin?" Cailen said suavely. "My name is Cailen Bon'Versh, I have many questions for you." Cailen bowed and extended his hand.

Herelen2
Captain


AceTrainerBrooke

Dedicated Citizen

9,350 Points
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  • Entrepreneur 150
  • Pie Pusher 50
PostPosted: Mon Dec 28, 2009 7:41 pm


Dyani turned around, a little startled and said,
"Umm, thanks. My name is Dyani. I'm here to join the forces of the prophet Terrigan. I'll try to answer your questions as best I can." She smiled.
PostPosted: Mon Dec 28, 2009 7:42 pm


Durim looked at Dyani and lightly glared, he then looked at a bunch of drunken soldiers that seemed to be celebrating, they had bumped into Durim and he growled angrily as he grabbed the collar of the man that bumped him and lifted him into the air, he then tossed him back a little and muttered something only the closest people could hear "Be warned, you will die if you do that again." He said as he turned and moved to the practice arena, clutching his sword tightly

Alcolyte-dracolius

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Herelen2
Captain

PostPosted: Mon Dec 28, 2009 7:55 pm


Cailen gave a smirk, amused in some odd way, as if finding the name suitable. "Glorious, thank you Dyani, my first question is about Kazdin. What is it like there, and is it truly a city of gold with an oasis center? And also, what does it feel like to channel the power of elements, then release it? Then finally, what sort of spells can you cast?" Cailen asked attentively. "I have so many more, but I do not wish to waste your time, I find these most important." Cailen squatted down next to her chair and listened.
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As we put on another mask... (RP)

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