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chees502
Crew

PostPosted: Sat Feb 27, 2010 9:54 pm


I have been working very hard up in Portland ughhh sad but I was wanting to show a 3d model I have been working on, and try to get some input for it. Please keep in mind this is my first big project, and I am still working on the small details, and lighting.

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PostPosted: Sat Feb 27, 2010 10:13 pm


Other than WAAAYYY realistic textures and amazing lights/shadows
that match 100% in with colors... XD
Nah, I would think to change a board or two on the picnic table.
So it doesn't look TOO repetitive.
And the red door could use a couple hinges.
Still completely awesome for a WIP~
Hey, yours doesn't look like it's ready to float away XD

Oh.. And on the first one you got there, the very left corner on the end..
Looks like it's leaning awkwardly. Which changes how the door leans.
Or is that just me? D.D

Cpt. Harcourt
Vice Captain


chees502
Crew

PostPosted: Sun Feb 28, 2010 12:01 am


Thank you. This is the most screwed up building I have ever seen, the foundation is not flat, so on the left wall the building literally gets shorter XD and I was thinking of changing some of the textures on the tables, but that will be way later, it took my about 4 hours to make that one.
PostPosted: Sun Feb 28, 2010 11:46 am


I suppose that would explain why it seems like it's trying to
float away over there, then XD

Cpt. Harcourt
Vice Captain


Roland Karloseth

Invisible Hunter

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PostPosted: Sun Feb 28, 2010 11:59 am


"Every scar is a lesson...


Oh wow User Image that seems like a lot of work. It looks excellent though!



...Every battle a test of what you have learned."


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PostPosted: Tue Mar 02, 2010 9:12 am


YOU DIDN'T MODEL THE JEEP. > sad > sad

Considering how overachieving you've been throughout the project, I'm surprised you haven't tried, yet. XD

It looks really good! You've come a long way from that first assignment when you were *supposed* to just do the picnic tables, but you ended up roughly doing the entire damn picture. XD

WAY TO MESS UP THE CURVE.

ursanova


chees502
Crew

PostPosted: Thu Mar 04, 2010 1:25 pm


I just checked, I don't have the crap scene that I made the first week.

I have been working with some light and touching up a few textures. here are some renders, please post your responses, or if you want to see it from a different angle, or high quality just ask smile
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PostPosted: Sat Mar 06, 2010 11:51 am


Lookin' awesome!

I just noticed something... If someone else could give their opinion, I'm
not so sure about this.
The curbs look real tall. Looking at the one to the right of the benches,
then the left. Can't tell if it's just because the benches are more to the left.
I dunno =

Cpt. Harcourt
Vice Captain


Semperverus

PostPosted: Sat Mar 27, 2010 3:47 am


that looks pretty good, but I question the light levels a bit (hence my vote of 3). What program are you using to model this in? I'm not entirely sure but I'm guessing 3ds max or blender.
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