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RP Name: Chaos Leirith (but he goes by Ace)
Age: 725 (but he looks 25)
Height: 5'11''
Weight: 260 lb of pure muscles
Occupation: Captain of Squad 8
Appearance:

Zanpakuto's Name: Jyoti Zhuyin
Zanpakuto Spirit's Bio: Jyoti and Zhuyin are twin brothers and they are both dragons that wear no shoes their nails on their feet and hand are dragon claws also they have dragon teeth also they both has the strength of dragons and their skin is tough like dragon's scales. Jyoti is a light dragon that is 4'11'' and Zhuyin is a dark dragon that is 6'11'' both are connected by a 10 feet black and white chain made of light and darkness, the chain is connected to a collar around Jyoti's neck while the chain is connected to a belt around Zhuyin's waist. Both have a mini dragon form that is 2ft tall, body width of 2ft, tail length of 3ft, neck length of 2ft, body length of 3ft, and a wingspan of 8ft as well as having a colossal size dragon form that is 44ft tall, body width of 30ft, tail length of 100ft, neck length of 70 ft, body length of 70 ft, wingspan of 300ft while covered in layers of dragon scales tough as steel as well as having fangs and claws strong and sharp enough to cut through steel.
Zanpakuto Spirit's Appearance:
Zanpakuto's Sealed Form: Jyoti Zhuyin is a median sized sword that one half black and the other half is white from the blade until the bottom of the hilt and it gives off natural light and darkness. Jyoti Zhuyin has two dragon spirits. Jyoti the dragon of light and Zhuyin the dragon of darkness.
Awakening Call: Harmony between light and darkness, Jyoti Zhuyin
Shikai Form/Appearance: After awakening Jyoti Zhuyin splits into two long blade katanas. Jyoti the all white katana and Zhuyin the all black katana but both katanas are bound together by a 10ft long black and white chain that's connected from the bottom of both blades hilt and the chain can't be broken by anything.
Bankai Form/Appearance: On the left shoulder its a black dragon and on the right shoulder its a white dragon. The chain the bounded Jyoti Zhuyin together, on the Blade of Jyoti a gold dragon mark wraps around down the blade, and on the Blade of Zhuyin a purple dragon mark wraps around down the blade.
Full Bankai Form/Appearance: The blades of Jyoti and Zhuyin become one with Chaos. Jyoti becomes light dragon wings while Zhuyin becomes dark dragon gauntlets on his hand and feet also Chaos grows two dragon tails one dark the other light.
A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is basically for all ranks.
A movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high lieutenant ranking, must be able to possess Shunpo. Furthermore, it is a most fearsome mid-range/long-range speed known to be the exceeding ability than dashing. All in all, this ability can only be used by lieutenants and captains. For lieutenants it is nearly mastered, yet not perfected. Therefore, it is only of mid-range level 1. For captains Shunpo is of a level 2 maximum ability in which it is fully perfected for both mid-range and long-range.
Another skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. Furthermore, it cannot necessarily be used every so often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. However, for lieutenants, they can stay on air for quite a bit longer and for captains, it can be held for quite a long while considering the great amount of riatsu within a captain ranking individual.
Although Shunpo is connected with this ability, this technique possess a unique name and style of its own. This technique is known as Senka (闪花, Flash Blossom), a flash step combined with a spin to quickly move behind the enemy, followed by a strike aimed to destroy the saketsu chain and the hakusui soul sleep with a combination of two quick thrusts. This technique is one of the two, that Youruichi developed mixing Shunpo to complete its ability. Furthermore, only certain individuals, of high ranking captain level can possess such an ability.
This technique is one of the most difficult speed abilities of them all. Furthermore, this is also one of the two, that Youruichi developed as well. It is the 4 ways of the Shihou through Shunpo which is also known as "Utsusemi". It's ability is a speed known to be so fast that the user leaves an afterimage of him/herself. Its affect is most absolute, superb, and flawless if ever fully perfected. And to be more specific, Utsusemi's speed is so fast, that the enemy can practically feel and touch the physical body of the afterimage and not even know the very fact that it is nothing more but an afterimage. Its very image can easily deceive the eyes of the enemy. This technique is very rare, thus few captains are able to possess such a flawless ability. Furthermore it is most lethal when combining Senka after Utsusemi is executed.
Bio/History: Chaos is the Lieutenant of squad 11 then soon after became Captain of Squad 8. Chaos has changed alot since he was young but he still loves to and cause pain and chaos to other also to have fun doing it to. He loves to toy with his foe(s), but when he got older he still rushes in to battles in but this time he thinks before rushing also when Chaos battles he reads his foe(s) moves to see if they have weakness or weak points in their fighting style. Through out his progress from getting higher in ranks he trained so hard get to the spot he is in right now, he became a kido master and a weapon master. Chaos has massive reiatsu but no one can tell until he battles but Chaos realize while growing up brute force wasn't everything bonded with your sword gave him true power. When Chaos isn't battling his gets bored so he walks around talking to others, reading his poetry books, or write poems. Chaos wears a earring that his father gave him ever since he was little and his father told him to never take the earring off unless he really needs to as a last resort. The earring was important because when Chaos was little he wasn't strong enough to handle his massive reiatsu so the earring compressed some of it for him until the day he can handle it but Chaos knows now he can handle it but he still chooses to wear the earring. But Chaos had another secret that he hid from everyone because he did not want anyone to know, he was part wolf and he hid his wolf ears from everyone by wearing a straw hat.
Sixth Sense: This ability let the user be one with the foe(s) and by the way how the foe(s) movements the user can predict the foe(s) attack(s) when blocking the user absorbs 25% of the foe(s) physical attack strength and in the following up counter attack(s) the user attacks with their strength plus the strength the user absorb from the foe(s). The higher rank the user is the user absorbs an extra 5% so when the user is a Captain Rank they absorb 40%.
Soldier: For three of their turns it is in use then they lose focus.
Officer: For five of their turns it is in use then they lose focus.
Lieutenant: For seven turns it is in use then they lose focus.
Captain: Can do it as long as he/she keep focus.
RP Name: Chaos Leirith (but he goes by Ace)
Age: 725 (but he looks 25)
Height: 5'11''
Weight: 260 lb of pure muscles
Occupation: Captain of Squad 8
Appearance:

Zanpakuto's Name: Jyoti Zhuyin
Zanpakuto Spirit's Bio: Jyoti and Zhuyin are twin brothers and they are both dragons that wear no shoes their nails on their feet and hand are dragon claws also they have dragon teeth also they both has the strength of dragons and their skin is tough like dragon's scales. Jyoti is a light dragon that is 4'11'' and Zhuyin is a dark dragon that is 6'11'' both are connected by a 10 feet black and white chain made of light and darkness, the chain is connected to a collar around Jyoti's neck while the chain is connected to a belt around Zhuyin's waist. Both have a mini dragon form that is 2ft tall, body width of 2ft, tail length of 3ft, neck length of 2ft, body length of 3ft, and a wingspan of 8ft as well as having a colossal size dragon form that is 44ft tall, body width of 30ft, tail length of 100ft, neck length of 70 ft, body length of 70 ft, wingspan of 300ft while covered in layers of dragon scales tough as steel as well as having fangs and claws strong and sharp enough to cut through steel.
Zanpakuto Spirit's Appearance:
Jyoti and Zhuyin




Both in there Colossal Size Dragon Form




Both in Mini Dragon Form


Zanpakuto's Sealed Form: Jyoti Zhuyin is a median sized sword that one half black and the other half is white from the blade until the bottom of the hilt and it gives off natural light and darkness. Jyoti Zhuyin has two dragon spirits. Jyoti the dragon of light and Zhuyin the dragon of darkness.
Awakening Call: Harmony between light and darkness, Jyoti Zhuyin
Shikai Form/Appearance: After awakening Jyoti Zhuyin splits into two long blade katanas. Jyoti the all white katana and Zhuyin the all black katana but both katanas are bound together by a 10ft long black and white chain that's connected from the bottom of both blades hilt and the chain can't be broken by anything.
*Instant Effect*
When Chaos releases his zanpakuto he is able to control light and darkness also control the intensity and dimming of light and darkness to cause mirages to appear.Shikai Ability 1:
Jyoti light: Chaos's body and both katanas becomes concentrated light that is so intense that it burn and he can fire up to six beams of intense light at once that also have a burn after effect from anywhere. Chaos can disappear from sight by blending in the light and appearing anywhere there is light this gives him the element of surprise on his enemies. In this form Chaos is immune to tangible and light attacks.Shikai Ability 2:
Zhuyin darkness: Chaos's body and both of his katanas becomes concentrated darkness. He can make six dark blades at once from any near by dark areas and when the foe(s) feel like a little part of them is being consume by darkness. Chaos can disappear from sight by blending in the darkness and appearing from any dark areas this gives him the element of surprise. In this form Chaos devours reaitsu and elemental attacks. Shikai Ability 3:
Orbs of Balance: Chaos summons up thirty orbs, fifteen light orbs and the other fifteen dark orbs that he can control at will for attacking or defending. Also the orbs have the same defensive ability as shikai 1 and 2.Bankai Form/Appearance: On the left shoulder its a black dragon and on the right shoulder its a white dragon. The chain the bounded Jyoti Zhuyin together, on the Blade of Jyoti a gold dragon mark wraps around down the blade, and on the Blade of Zhuyin a purple dragon mark wraps around down the blade.
Full Bankai Form/Appearance: The blades of Jyoti and Zhuyin become one with Chaos. Jyoti becomes light dragon wings while Zhuyin becomes dark dragon gauntlets on his hand and feet also Chaos grows two dragon tails one dark the other light.
*Instant Effect*
Once in bankai while still able to having his first instant effect from shikai. At first glance it seems nothing has changed or happened everything is the same but alot did change. Chaos sends the whole world to the Twilight Realm and no can see of feel the difference when that happens but in the Realm Chaos is in control and if anything tries to affect the Realm he will feel it before it happens. His strength and speed is doubled as well as his raitsu and spiritural pressure is doubled also but when he is in Full Bankai Form his strength and speed is tripled.Bankai Technique 1:
First Act Dueling Loveless: Just like Shikai 1 and 2 Chaos splits into two beings one of the beings is all light that holds Jyoti blade and the other being is all darkness that holds Zhuyin blade as well as the attacks are faster, stronger, and he can fire ten light beams also make ten dark blades from any near by dark areas. Chaos can also use both shikai attacks simultaneously. Bankai Technique 2:
Final Act Requiem: While Chaos is in Full Bankai he can change the scenery to Morning, Night, or Twilight hour. When its Morning it is brighter than normal almost like it makes it a little hard to see things around you. Just like Shikai 1 Chaos becomes light form but the concentrated light form is more tense so the burn effect is a little more painful. Chaos can fire twenty beams of light that is faster and stronger than the ones in First Act Dueling Loveless. When its Night it is darker than normal and it gives off a scary and creepy feeling. Just like Shikai 2 Chaos becomes dark form but the concentrated dark form is more tense that the foe(s) feels like by just looking at Chaos apart of them is being consume by darkness. Chaos can make twenty dark blades appear out of dark areas that are faster and stronger than the ones in First Act Dueling Loveless. When it is Twilight hour everything becomes a gray color that gives a feel of isolation. Chaos stays in normal Full Bankai form but just like shikai 3 he can summon up fifty orbs, twenty-five light orbs and twenty-five dark orbs that are faster and stronger.*Mirage Chart*
This chart tells if the foe(s) hit or miss. When the foe(s) post they must use "Random Number" to confirm hit or miss. When the number is odd that means it is a miss but if it is a even that means it might be a hit.~Speed Abilities~
~Dashing~
A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is basically for all ranks.
~Shunpo (Flash-Step)~
A movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high lieutenant ranking, must be able to possess Shunpo. Furthermore, it is a most fearsome mid-range/long-range speed known to be the exceeding ability than dashing. All in all, this ability can only be used by lieutenants and captains. For lieutenants it is nearly mastered, yet not perfected. Therefore, it is only of mid-range level 1. For captains Shunpo is of a level 2 maximum ability in which it is fully perfected for both mid-range and long-range.
~Air Walk~
Another skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. Furthermore, it cannot necessarily be used every so often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. However, for lieutenants, they can stay on air for quite a bit longer and for captains, it can be held for quite a long while considering the great amount of riatsu within a captain ranking individual.
~Senka (Flash Blossom)~
Although Shunpo is connected with this ability, this technique possess a unique name and style of its own. This technique is known as Senka (闪花, Flash Blossom), a flash step combined with a spin to quickly move behind the enemy, followed by a strike aimed to destroy the saketsu chain and the hakusui soul sleep with a combination of two quick thrusts. This technique is one of the two, that Youruichi developed mixing Shunpo to complete its ability. Furthermore, only certain individuals, of high ranking captain level can possess such an ability.
~Utsusemi~
This technique is one of the most difficult speed abilities of them all. Furthermore, this is also one of the two, that Youruichi developed as well. It is the 4 ways of the Shihou through Shunpo which is also known as "Utsusemi". It's ability is a speed known to be so fast that the user leaves an afterimage of him/herself. Its affect is most absolute, superb, and flawless if ever fully perfected. And to be more specific, Utsusemi's speed is so fast, that the enemy can practically feel and touch the physical body of the afterimage and not even know the very fact that it is nothing more but an afterimage. Its very image can easily deceive the eyes of the enemy. This technique is very rare, thus few captains are able to possess such a flawless ability. Furthermore it is most lethal when combining Senka after Utsusemi is executed.
~Captain Kido Spells Setting~
~Hado~
29. Chuujou / Assatsu = low
33. Sōkatsui (蒼火墜, Blue Fire, Crash Down) = low
35. Breaking Palm = medium
38. Altar = medium
45. Chain Reaction = medium
93. Hyōga Seiran (氷河晴嵐, Glacier Vapor Storm) = maximum
29. Chuujou / Assatsu = low
33. Sōkatsui (蒼火墜, Blue Fire, Crash Down) = low
35. Breaking Palm = medium
38. Altar = medium
45. Chain Reaction = medium
93. Hyōga Seiran (氷河晴嵐, Glacier Vapor Storm) = maximum
~Bakudo~
4. Hainawa (這縄, Crawling Rope) = low
8. Seki (斥, Repulse) = low
35. Fushibi (伏火, Ambush Flare) = medium
61. Rikujōkōrō (六杖光牢, Six Rods Prison of Light) = medium
62. Hyapporankan (百歩欄干, Hundred Steps Fence) = medium
68. Hitoshirenu Nankan = medium
80. Naisei = maximum
98. Hitoshirenu Rokkaku Nankan = maximum
99. Part 1 Kin (禁, Seal) = maximum
4. Hainawa (這縄, Crawling Rope) = low
8. Seki (斥, Repulse) = low
35. Fushibi (伏火, Ambush Flare) = medium
61. Rikujōkōrō (六杖光牢, Six Rods Prison of Light) = medium
62. Hyapporankan (百歩欄干, Hundred Steps Fence) = medium
68. Hitoshirenu Nankan = medium
80. Naisei = maximum
98. Hitoshirenu Rokkaku Nankan = maximum
99. Part 1 Kin (禁, Seal) = maximum
~Jokou~
3. Blue Mist = low
22. Bikan (Beautiful Sight) = low
35. Misutobodi = medium
60. Doragon no Kawa = medium
61. Gāgoiru no Kabā = medium
80. Area of Silence = maximum
81. Doragon no Uroko = maximum
3. Blue Mist = low
22. Bikan (Beautiful Sight) = low
35. Misutobodi = medium
60. Doragon no Kawa = medium
61. Gāgoiru no Kabā = medium
80. Area of Silence = maximum
81. Doragon no Uroko = maximum
~Chiyudo~
2. Amatsubu (Rain Drop) = low
5. Antidote = low
2. Amatsubu (Rain Drop) = low
5. Antidote = low
Bio/History: Chaos is the Lieutenant of squad 11 then soon after became Captain of Squad 8. Chaos has changed alot since he was young but he still loves to and cause pain and chaos to other also to have fun doing it to. He loves to toy with his foe(s), but when he got older he still rushes in to battles in but this time he thinks before rushing also when Chaos battles he reads his foe(s) moves to see if they have weakness or weak points in their fighting style. Through out his progress from getting higher in ranks he trained so hard get to the spot he is in right now, he became a kido master and a weapon master. Chaos has massive reiatsu but no one can tell until he battles but Chaos realize while growing up brute force wasn't everything bonded with your sword gave him true power. When Chaos isn't battling his gets bored so he walks around talking to others, reading his poetry books, or write poems. Chaos wears a earring that his father gave him ever since he was little and his father told him to never take the earring off unless he really needs to as a last resort. The earring was important because when Chaos was little he wasn't strong enough to handle his massive reiatsu so the earring compressed some of it for him until the day he can handle it but Chaos knows now he can handle it but he still chooses to wear the earring. But Chaos had another secret that he hid from everyone because he did not want anyone to know, he was part wolf and he hid his wolf ears from everyone by wearing a straw hat.
*Squad 8 Ability*
Sixth Sense: This ability let the user be one with the foe(s) and by the way how the foe(s) movements the user can predict the foe(s) attack(s) when blocking the user absorbs 25% of the foe(s) physical attack strength and in the following up counter attack(s) the user attacks with their strength plus the strength the user absorb from the foe(s). The higher rank the user is the user absorbs an extra 5% so when the user is a Captain Rank they absorb 40%.
Soldier: For three of their turns it is in use then they lose focus.
Officer: For five of their turns it is in use then they lose focus.
Lieutenant: For seven turns it is in use then they lose focus.
Captain: Can do it as long as he/she keep focus.
*Tamakai*
Zanpakuto: Jyoti Zhuyin
Jyoti's Abilitiy:
Agility
Spirit
Bond
Agility
Spirit
Bond
Zhuyin's Ability:
Strength
Speed
Bond
Strength
Speed
Bond






















