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Vizard rcp for Altera Officer of Squad 11 ~MOVABLE~

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Enshara

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PostPosted: Tue Aug 24, 2010 5:23 pm


Vizard Rcp


User Image
Name: Altera Rose Nightroad
Nickname(s): Tera
Age: looks 19 but her age is unknown
Description: She is 5'3" with aqua blue eyes and red hair
Biography: Not much is known about Altera's past. She refuses to speak of herself or her family. What she will say is simple and to the point. "My family is alive and I could care less what they do." If she sees anyone from her family, she stays well out of their way.
Theme Songs: How do you love someone and Monster
Specialty: Excellent sword skills and is quick at figuring things out.
Squad & Rank: Squad 11 Officer





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User Image
Zanpakuto Name: Nyx and Luna. Nyx is the one in black and Luna is the one in white
Zanpakuto Description:
User Image





Zanpakuto Spirit Bio: Nyx and Luna are sisters that rest in the same sword. They are part of Altera's past and don't speak of her past with her permission. They are mostly quiet but will speak when they see that they need to. They are the size of small children but are extremely powerful
Specialty: Nyx and Luna control both Light and Dark.



|+| Shikai Release Command: "Luna, Nyx it's time to play."
<|> Initial Release Description:
*** Shikai Tech #1: Lunar Wall
~ This is a defensive shikai ability. This ability creates a barrier around Altera for up to 5 of my posts. While the barrier is active, Altera can't be hit by physical attacks. The barrier is like an orb that surrounds her.
*** Shikai Tech #2: Dark Force
~ 25 balls of dark energy form around Altera. At a small move of her hand she can send them towards her opponents. This attack for an officer rank has a 50/100 chance of hitting all the opponents. Ex: 25 opponents and possibly only a few getting hit by the attack.
*** Shikai Tech #3: Shadow Gate
~
Everything with in a 10ft radius (Altera being at the center) is covered in black. Anyone within the attack will have their vision impaired. This means if they are a soldier they are unable to see, officer they can barely make out black shapes, LT can see the black shape/outline of their opponent, Captain's vision isn't that badly affected; so they are able to see everything just it looks dark then regularly seen (Ex. blue is dark blue with in the circle.).



|+| Bankai Release Command: "Come Forth my Goddesses of the Light and Shadow."
<|> Initial Release Description:
*** Bankai Tech #1:
~ .

*** Bankai Tech #2:
~
will think of this all later



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Agility Techniques


Dashing
A most basic technique that allows the user to throw him/herself at an angle which their stance directs. Based on an individual's attributes, dashing can be quite a fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. Wise timing could see you escaping some harsh damage at the last moment.

Shunpo - Flash Step
A movement technique that allows the user to move faster than the eye can follow. The user forces a stream of energy in front of them, along a path of their choosing, then takes one step into the stream. They are then propelled exceptionally fast through the stream to reappear at the opposite side. Whilst in the stream it is very hard to spot the user's movements unless you are an equal or higher rank. Shunpo can easily be used to almost instantly move from one place to another.

Air Walk
The ability to walk on air using spiritual energy. By collecting and solidifying Spiritual Particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. It cannot necessarily be used very often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. For Lieutenants however, they can stay on air for quite a bit longer. For captains, it can be held for quite a long while considering the great amount of Reiatsu within a Captain-ranking individual.

Air Skate (Invented by Armagio Valtieri)
The Air-Skate is an ability combining dashing and the Air-Walk and sometimes Shunpo depending on how you use it. Air-Walk is used to push your feet only a few milimeters off the ground. Doing so will give you the ability to move around as if skating on the ground or you can force yourself higher and skate on the air. You skate by using your dashing abilities and sometimes Shunpo as this gives you a much quicker and farther stride. Your speed is increased due to the fact that you are skating and constantly moving. Since it requires a combination of techniques this technique is only open to Officers, Lieutenants and Captains.

Seiten - Soul Flash (Invented by Kaitou Koizumi)
Seiten is a technique that combines Shunpo (Flash Step) and a Kido Incantation. This technique grants the user the ability to Shunpo closer to the adversary when releasing the spell, after the incantation. It's purpose is to surprise the adversary. For Lieutenants, Seiten is nearly perfected. It can be used up to three times before almost complete exhaustion and fatigue follows. Five times for captains. This technique is limited because of it's difficulty. The amount of focus and the energy drain takes a massive toll on the body.

Idou Senkou - Flash Movement (Invented by Regenki Kaicho)
This technique is actually quite simple for those who have conditioned their body for high-speed combat movements and have a decent level of control over their Reiatsu. Idou Senkou is a technique that can be used by channeling your Reiatsu through a specific part of the body to increase the muscular reaction impulses so that the user may move that part of the body at speeds that rival Shunpo (Flash Step). This technique can be very tiring to the user because constantly increasing your muscle reactions strains those muscles. Even for those who are used to high speed movement find that this technique should only be used if they are having issues landing a hit on their opponent(s).

Senka - Flash Blossom
Although Shunpo is connected with this ability, this technique possess a unique name and style of its own. This technique is known as Senka (闪花, Flash Blossom), a Flash Step combined with a spin to quickly move behind the enemy, followed by a strike aimed to destroy the Saketsu Chain and the Hakusui Soul Sleep with a combination of two quick sword thrusts. This technique is one of the two that Youruichi developed mixing Shunpo to complete its ability. Senka can be performed without the particular sword attacks though, simply to Flash Step behind an enemy, and make it so that you face towards their back.

Utsusemi
This technique is one of the most difficult speed abilities of them all. Furthermore, this is also one of the two that Youruichi developed as well. It is the 4 ways of the Shihou through Shunpo which is also known as "Utsusemi". It's ability is a speed known to be so fast that the user leaves an afterimage of him/herself. Its affect is most absolute, superb, and flawless if ever fully perfected. And to be more specific, Utsusemi's speed is so fast, that the enemy can practically feel and touch the physical body of the afterimage and not even know the very fact that it is nothing more but an afterimage. Its very image can easily deceive the eyes of the enemy. This technique is very rare, thus few captains are able to possess such a flawless ability. Furthermore it is most lethal when combining Senka after Utsusemi is executed. Utsusemi can even be used to evade damage, leaving behind an afterimage to take the strike. The assailant can even feel their blade hitting the afterimage as if it were real, before it blurs away to nothingness.

Rei Senkou - Phantom Flash (Invented by Armagio Valtieri)
We all know that Utsusemi is like a substitution or after-image technique using high speeds to move to another area of the playing field and leave an image of yourself behind or a complete substitute doll in a sense. This technique utilizes this to the ultimate level in which you move with steps as silent as a flower in the wind and leave multiple images as you go, your main body looking as if the image is falling off of you like a stream before standing alone in it's stationary place. Moving faster will cause them to be in a spot instantly and moving the right way can cause your images to move as well. It can be as if you have several afterimages, each moving on their own. Such a speed ability is heavily taxing on the body, though.


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Kido Spell List


Hado


20% 1. Shō (Thrust)
20% 2. Beniikazuchi (Crimson Thunder)
20% 3. Kuukuu no Akuryoku (Grip of the Void)
20% 4. Byakurai (White Lightning)
20% 8. Kutsuunomaru (Circle of Pain)
20% 10. Dohatsukenwotsuku ("Boil with Rage") NEW
20% 13. Shuumoku ("Public Attention") NEW
20% 15. Hantaibouekifu ("Antitrade winds") NEW
20% 11. Tsuzuri Raiden
20% 12. Fushibi (Ambush Flare)
20% 20. Burn
20% 21. Attou ("Overwhelm") NEW
20% 26. Enfun ("Burial ground") NEW
20% 27. Breaking Palm
20% 28. Hyohihou ("Snow Ice Gun") NEW
20% 29. Chuujou
20% 30. Assatsu
20% 31. Shakkahō (Shot of Red Fire)
20% 33. Sōkatsui (Blue Fire, Crash Down)
20% 35. Tenken (Sword of Heaven)
20% 37. Thousand Burst
20% 38. Altar
20% 42. Uchuu no Shinjitsu (Truth of the Universe)
20% 44. Furi-Zudari ("Freeze Dry") NEW
20% 47. Dead Air
20% 48. Burst Stream
35% 49. Ikijigoku (Hell on Earth)
35% 52. Bakuhatsu no Chakudan (Detonating Impact)
35% 53. Big Hammer
35% 54. Haien (Abolishing Flames)
35% 58. Tenran (Orchid Sky)
35% 60. Chaining Blast
50% 63. Raikōhō (Thunder Roar Cannon)
50% 64. Sōren Sōkatsui (Twin Lotus Blue Fire, Crash Down)
50% 65. Burning Spirit
50% 67. Chain Reaction
50% 72. Burst Geyser

Bakudo


20% 1. Sai (Restrain)
20% 2. Kabe (Wall)
20% 4. Hainawa (Crawling Rope)
20% 8. Seal of Patience
20% 9. Geki (Strike)
20% 13. Earthern Maw
20% 16. Ryuusa (Quicksand)
20% 17. Mabukani ("Over the Eyes") NEW
20% 24. Kinbaku ("Bind Tightly") NEW
20% 25. Betobetokenwonuku (Sticky Draw)
20% 26. Kyakko (Curving Light)
20% 28. Anchor
20% 29. Sabaku Sousu ("Sand Burial") NEW
20% 30. Shitotsu Sansen (Beak-Stab Typle Beam)
20% 32. Yukashita ("Under the Floor") NEW
20% 37. Tsuriboshi (Suspending Star)
20% 39. Enkosen (Circular Shield)
35% 45. Beast Fang
35% 47. Karimaisou ("Temporary Burail") NEW
35% 49. Kasairyuu ("Pyroclastic Volcanic Eruption") NEW
35% 50. Sokubaku (Shackles)
35% 58. Kakushitsuijyaku (Grasp of the Chasing Sparrow)
35% 61. Rikujōkōrō (Six Rods Prison of Light)
35% 62. Hyapporankan (Hundred Stepped Rails)
35% 63. Sajō Sabaku (Chainlike Desert)
35% 73. Tozansho
35% 75. Gochūtekkan (Quintet of 1 kan Iron Pillars)
50% 77. Tenteikuura (Soaring Net of the Heavens)
50% 78. 1000 Knives Torture
50% 81. Danku (Splitting Void)
50% 89. Kouchinomaru (Circle of Confinement)

Chiyudo


20% 2. Amatsubu (Rain Drop)
20% 5. Antidote
35% 25. Bandaidification
35% 37. Masukingu no Gizensha ("Masking of the Lamb's Skin") NEW
50% 55. Great Barrier

Bougyoudo


20% 3. Blue Mist
20% 22. Bikan (Beautiful Sight)
20% 25. Bansoukou
35% 28. Harinezumi: Stage One
35% 29. Harinezumi: Stage Two
35% 30. Banshiissei
50% 35. Collapse
50% 46. Control Doll
50% 56. Area of Silence

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Vizard abilities


Vizard Mask: Altera's mask
Inner Hollow: Rhia
Hollowfication process: Before Altera goes into her vizard form, she places her hand over her face. As she does, a white and dark energy begin to form around her face. Pulling her hand away from her face, Altera's mask will form and her eyes will go red like her inner hollows eyes. As well as this change, Small blue flowers appear at her neck and on the sleeves of her clothes. There are a total of five flowers. As she fights, each of the flowers will slowly vanish from her clothes. Once they are gone, she will leave her vizard form. The more energy she uses then the quicker the flowers will vanish.

~Vizard spells and powers~
Spells

Hachigyō Sōgai (八爻双崖, Eight Joined Twin Cliffs)
Ryubi no Jōmon (竜尾の城門, The Gate of Dragon Tail)
Koko no Jōmon (虎咬の城門, The Gate of Tiger Fang)
Kikai no Jōmon (亀鎧の城門, The Gate of Turtle Shell)
Hoyoku no Jōmon (鳳翼の城門, The Gate of Phoenix Wings)
Shiji no Saimon (四獣の塞門, The Gate of Four Beasts)

Powers and Abilities

* Enhanced Speed
* Enhanced Spiritual Power
* Enhanced Stamina
* Enhanced Strength
* Cero: Vizard gain access to certain Hollow abilities, such as the Cero blast.
* Power Augmentation: With the acquisition of the mask through the subjugation of one's inner Hollow, Vizard gain access to an additional and separate source of power - aside from the Shinigami powers they already possess - Hollow powers. The accumulation of both powers greatly augments their powers beyond what a Shinigami and/or Hollow alone would be capable of.
* Mask Protection: Body damage can seemingly be ignored while wearing their masks.
* Reiryoku Enhancement: Vizard have dual spiritual power of both Shinigami and Hollow, which enhances their abilities.
* Telekinesis: Vizard apparently hold varying degrees of telekinesis.

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Squad Ability


Hidden strength: This ability has no true draw back besides the fact it can't be used more than once per battle.
Hidden strength gives a temporary explosion of reiatsu, doubling the power of the member. It is not like when Reddeye removes his necklace, no this is more like a rage form of power. Depending on the rank, depends on the allowed use of this ability.

Soldier: for four turns the soldier is able to go into the hidden strength mode which adds a blackish like reiatsu over their already colored reiatsu, giving the soldier double the strength they already have.

Officer: for five turns the Officer gains a black reiatsu over their already colored reiatsu, doubling their strength for four turns.

Lieutenant: for six turns the Lieutenant gains double their strengths, with a black reiatsu covering their already colored reiatsu.

Captain: for seven turns the Captain gains double their strength, with a black reiatsu covering their already colored reiatsu.
 
PostPosted: Tue Aug 24, 2010 5:54 pm


Describe your mask and provide a full hollowfication mode and you'll be set.


Uradel

Crew

Barton Elder


Enshara

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PostPosted: Tue Aug 24, 2010 6:18 pm


Everything has been edited
PostPosted: Tue Aug 24, 2010 6:24 pm


God damn(excuse my french) no one told me we could use all that kido and those abilities gonk for weeks i've been using only dash and virtually no kido what-so-ever. If it's not too much to ask can you help me get my profile set up sometime before september first?

Caelestis Nihilum

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Enshara

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PostPosted: Tue Aug 24, 2010 6:35 pm


...I actually just copied and pasted everything from a previous rcp. I was never told to take out things or not to use things....so I just kept it in. I believe, since I don't use them...ever...that it didn't really come up...
PostPosted: Tue Aug 24, 2010 6:38 pm


...> n> this is all from your old captain rcp...isn't it?

Caelestis Nihilum

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Enshara

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PostPosted: Tue Aug 24, 2010 6:50 pm


Some is but not all of it. I am in other bleach guilds. So I have had to adjust it here and there for each guild until I found a layout I like.
PostPosted: Tue Aug 24, 2010 6:54 pm


Bravo.
lol

Caelestis Nihilum

Versatile Lunatic



Uradel

Crew

Barton Elder

PostPosted: Wed Aug 25, 2010 4:13 am


Approved,

And Awesum, only judges and profile makers are allowed to post in here. If you're going to ask that, please PM the person.
Reply
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