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Tags: Bleach, Ichigo, Semi-litterate, Arrancars, Shinigami 

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~:~ Tazakemi Kaicho ~:~ Lieutenant Squad one ~:~

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Kirito Kaicho

PostPosted: Tue Oct 26, 2010 11:52 am


RP Name:
Tazakemi Kaicho
Age:
24
Height:
5"5
Weight:
(Unknown)
Occupation:
Squad 1 Lieutenant
Appearance:
User Image

Zanpakuto's Name:
Reddi Shi
Zanpakuto Spirit's Bio:
Reddi Shi, was forged from Tazakemi's soul itself, therefore it is a living being, the blade a single long hilt with a blade attached at each end, each blade a light red colour, the red colour came from Tazakemi's Blood, as to create the blade a blood donation was required

Zanpakuto Spirit's Appearance:
User Image
Zanpakuto's Sealed Form:
User Image
Awakening Call:
" bring them to a bloody end Reddi Shi "

Shikai Form/Appearance:
User Image

Shikai Ability 1:
With this ability Tazakemis blades detach from the hilt and curve around into two moon shaped blades with handles, each blades vibrate about about 2000rps (rotations per second) the vibrations are so fine that they make no noise whatsoever, she can throw hese blades like boomerangs at her opponent and the blade will circle around her opponent and attack them untill she recalls them

Shikai Ability 2:
Adding on from the first shikai, whenever a blade conencts with a solid object an exposion will occur, not a huge explosion, however an explosion powerfull enough to force her opponent back, and injure them should the poisonous flames touch their skin.


Bankai Form/Appearance:


Bankai Technique 1:

When Tazakemi activates her first bankai ability her moon blades begin to extend once again, however they each grow a hilt attached to a 57m chain that she can sswing around at her will towards her opponents, It includes the explosion ability from the shikai, however multiplied by about 100 in strength. the chain is made from a material made from pure reitsu meaning it cannot be broken, and the moon blades themselves begin to vibrate upto 15000 rps (rotations per second) allowing them to slice through nearly anything but zanpactou's


~Speed Abilities~
~Dashing~

A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is basically for all ranks.

~Shunpo (Flash-Step)~

A movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high lieutenant ranking, must be able to possess Shunpo. Furthermore, it is a most fearsome mid-range/long-range speed known to be the exceeding ability than dashing. All in all, this ability can only be used by lieutenants and captains. For lieutenants it is nearly mastered, yet not perfected. Therefore, it is only of mid-range level 1. For captains Shunpo is of a level 2 maximum ability in which it is fully perfected for both mid-range and long-range.

~Air Walk~

Another skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. Furthermore, it cannot necessarily be used every so often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. However, for lieutenants, they can stay on air for quite a bit longer and for captains, it can be held for quite a long while considering the great amount of riatsu within a captain ranking individual.

~Senka (Flash Blossom)~

Although Shunpo is connected with this ability, this technique possess a unique name and style of its own. This technique is known as Senka (闪花, Flash Blossom), a flash step combined with a spin to quickly move behind the enemy, followed by a strike aimed to destroy the saketsu chain and the hakusui soul sleep with a combination of two quick thrusts. This technique is one of the two, that Youruichi developed mixing Shunpo to complete its ability. Furthermore, only certain individuals, of high ranking captain level can possess such an ability.

~Lieutenant Kido Spells Setting~

~Hado~
1. Shō (衝, Thrust) = low
2. Beniikazuchi (Crimson Thunder) = low
4. Byakurai (白雷, Pale Lightning) = low
11. Tsuzuri Raiden (製本電, Bound Lightning) = low
29. Chuujou / Assatsu = low
31. Shakkahō (赤火砲, Shot of Red Fire) = low
32. Ōkasen (黄火閃, Yellow Fire Flash) = low
33. Sōkatsui (蒼火墜, Blue Fire, Crash Down) = low
35. Breaking Palm = medium
36. Kongōbaku (金剛爆, Adamantine Blast) = medium
37. Thousand Burst = medium
38. Altar = medium
41. Roku Teikoku Touken (Six Imperial Swords) = medium
45. Chain Reaction = medium
52. Bakuhatsu no Chakudan (Detonating Impact) = medium
53. Big Hammer = medium
54. Haien (廃炎, Abolishing Flames) = medium
58. Tenran (闐嵐, Orchid Sky) = medium
63. Raikōhō (雷吼炮, Thunder Roar Cannon) = maximum
64. Sōren Sōkatsui (双蓮蒼火墜, Twin Lotus Blue Fire, Crash Down) = maximum
72. Burst Geyser = maximum
73. Burning Spirit = maximum

~Bakudo~
1. Sai (塞, Restrain) = low
4. Hainawa (這縄, Crawling Rope) = low
8. Seki (斥, Repulse) = low
9. Geki (撃, Strike) = low
10. Hōrin (Disintegrating Circle) = low
16. Ryuusa (Quicksand) = low
21. Sekienton (赤煙遁, Red Smoke Escape) = low
25. Betobetokenwonuku (Sticky Draw) = low
26. Kyokko (曲光, Curved Light) = low
30. Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam) = low
35. Fushibi (伏火, Ambush Flare) = medium
37. Tsuriboshi (吊星, Suspending Star) = medium
39. Enkosen (円閘扇, Arc Shield) = medium
50. Sokubaku (Shackles) = medium
58. Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows) = medium
61. Rikujōkōrō (六杖光牢, Six Rods Prison of Light) = medium
62. Hyapporankan (百歩欄干, Hundred Steps Fence) = medium
63. Sajo Sabaku (鎖条鎖縛, Locking Bondage Stripes) = maximum
68. Hitoshirenu Nankan = maximum
73. Tozanshō (倒山晶, Inverse Mountain Crystal) = maximum
74. Shisō Kekkai (四葬結界, Quad Burial Barrier) = maximum
75. Gochūtekkan (五柱鉄貫, Quintet of 1 kan Iron Pillars) = maximum

~Jokou~
3. Blue Mist = low
10. Doragon no Hifu = low
11. Burn = low
13. Kushihi (Spitfire) = low
22. Bikan (Beautiful Sight) = low
35. Misutobodi = medium
60. Doragon no Kawa = medium
61. Gāgoiru no Kabā = medium
65. Kakuremino = maximum
75. Collapse = maximum

~Chiyudo~: Open to people that are in Squad 4 or Pass the training with Captain of Squad 4~
2. Amatsubu (Rain Drop) = low
5. Antidote = low
20. Borotva (Razor) = low
34. Nuime Sutoringu = low
56. Kousei (Regen) = medium

Kido Spells open to Captains
~Hado~
1. Shō (衝, Thrust) = low
2. Beniikazuchi (Crimson Thunder) = low
4. Byakurai (白雷, Pale Lightning) = low
11. Tsuzuri Raiden (製本電, Bound Lightning) = low
29. Chuujou / Assatsu = low
31. Shakkahō (赤火砲, Shot of Red Fire) = low
32. Ōkasen (黄火閃, Yellow Fire Flash) = low
33. Sōkatsui (蒼火墜, Blue Fire, Crash Down) = low
35. Breaking Palm = medium
36. Kongōbaku (金剛爆, Adamantine Blast) = medium
37. Thousand Burst = medium
38. Altar = medium
41. Roku Teikoku Touken (Six Imperial Swords) = medium
45. Chain Reaction = medium
52. Bakuhatsu no Chakudan (Detonating Impact) = medium
53. Big Hammer = medium
54. Haien (廃炎, Abolishing Flames) = medium
58. Tenran (闐嵐, Orchid Sky) = medium
63. Raikōhō (雷吼炮, Thunder Roar Cannon) = maximum
64. Sōren Sōkatsui (双蓮蒼火墜, Twin Lotus Blue Fire, Crash Down) = maximum
72. Burst Geyser = maximum
73. Burning Spirit = maximum
88. Hiryugekizokushintenraiho (飛竜撃賊震天雷砲, Flying Dragon-Striking Heaven-Shaking Thunder Cannon) = maximum
90. Kurohitsugi (黒棺, Black Coffin) = maximum
91. Senjū Kōten Taihō (千手皎天汰炮, Thousand-Hand Bright Heaven Culling-Sear) = maximum
92. Gaki Rekkō (牙気裂光, Raging Light Fang) = maximum
93. Hyōga Seiran (氷河晴嵐, Glacier Vapor Storm) = maximum

~Bakudo~
1. Sai (塞, Restrain) = low
4. Hainawa (這縄, Crawling Rope) = low
8. Seki (斥, Repulse) = low
9. Geki (撃, Strike) = low
10. Hōrin (Disintegrating Circle) = low
16. Ryuusa (Quicksand) = low
21. Sekienton (赤煙遁, Red Smoke Escape) = low
25. Betobetokenwonuku (Sticky Draw) = low
26. Kyokko (曲光, Curved Light) = low
30. Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam) = low
35. Fushibi (伏火, Ambush Flare) = medium
37. Tsuriboshi (吊星, Suspending Star) = medium
39. Enkosen (円閘扇, Arc Shield) = medium
50. Sokubaku (Shackles) = medium
58. Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows) = medium
61. Rikujōkōrō (六杖光牢, Six Rods Prison of Light) = medium
62. Hyapporankan (百歩欄干, Hundred Steps Fence) = medium
63. Sajo Sabaku (鎖条鎖縛, Locking Bondage Stripes) = maximum
68. Hitoshirenu Nankan = maximum
73. Tozanshō (倒山晶, Inverse Mountain Crystal) = maximum
74. Shisō Kekkai (四葬結界, Quad Burial Barrier) = maximum
75. Gochūtekkan (五柱鉄貫, Quintet of 1 kan Iron Pillars) = maximum
77. Tenteikūra (天挺空羅, Heavenly Rickshaws in Silken Air) = maximum
78. 1000 Knives Torture = maximum
80. Naisei = maximum
81. Danku (斷空, Splitting Void) = maximum
98. Hitoshirenu Rokkaku Nankan = maximum
99. Part 1 Kin (禁, Seal) = maximum
99. Part 2 Bankin (卍禁, Great Seal) = maximum

~Jokou~
3. Blue Mist = low
10. Doragon no Hifu = low
11. Burn = low
13. Kushihi (Spitfire) = low
22. Bikan (Beautiful Sight) = low
35. Misutobodi = medium
60. Doragon no Kawa = medium
61. Gāgoiru no Kabā = medium
65. Kakuremino = maximum
75. Collapse = maximum
80. Area of Silence = maximum
81. Doragon no Uroko = maximum

~Chiyudo~: Open to people that are in Squad 4 or Pass the training with Captain of Squad 4~
2. Amatsubu (Rain Drop) = low
5. Antidote = low
20. Borotva (Razor) = low
34. Nuime Sutoringu = low
56. Kousei (Regen) = medium
 
PostPosted: Wed Nov 03, 2010 7:16 pm


I see nothing wrong with this rcp but since I'm not a judge I can't give it the acceptance.

Enshara

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