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Squad Seven Captain - Soulreaver (Accepted)

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Michael Bladebreaker

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PostPosted: Wed Apr 20, 2011 7:19 pm


See Second Reply for Profile.

Reasons for it is a temporary:

Still Temp Captain.

WAITING FOR PSION. :3 Yush.
PostPosted: Wed Apr 20, 2011 7:20 pm


If anyone judges this, this character will not be entering for a short while, due to story development. It will unfold as it does, he IS NOT a second character for me.

However, there will soon be a taco stand in the gardens.

Michael Bladebreaker

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Michael Bladebreaker

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PostPosted: Sun May 15, 2011 7:09 pm


Gaia User Name:
[-Michael Bladebreaker)-]

① ② ③ ④ ⑤ ⑥ ⑧ ⑨ ⑩ ⑪ ⑫ ⑬

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User Image
Name: Soulreaver

Age: [Actual: 287] [Looks: 17]

Birthday: December 15th, the Winter Solstice

Height: 5'7 1/2"

Weight: 130

Body Type: Average

Hair Color: Black from lack of sunlight.

Eye Color: They change depending on his mood.
Happy: Green
Angry: Icy Blue
Docile: Grey
Sad: Brown

Gender: Male

Sexuality: Straighter than a lowercase l.

Personality: Somewhat quiet, when angered he becomes a ravaging beast.

Race: Shinigami

Species: (Human, Wolf Inside)


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Division
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Division: 7

Seat: Captain

Squad Ability: Phalanx
By joining Squad Seven, anyone would gain the ability Phalanx, since we are the First Line Defense squad. The Phalanx allows us to successfully defend any single ally on our RIGHT SIDE ONLY by using a concentration of energy. The shield only defends while you concentrate, and you're usually wide open during this, unless, of course, you make a Phalanx.

The reason this is called Phalanx? Back when Squad Seven was full and thriving, there would be groups of members who would make a box formation, including members in the middle, and use their shields. They were untouchable while they all concentrated. With a good member of Squad 4 inside the Phalanx, with enough space to move around, this ability allowed many wounded to be healed by the Medical Squad members, while at the same time, keeping them safe. With any good member of Squad 5, the Phalanx would sit and let the Kido Master charge up his spell, and then allow him to fire it off, causing massive collateral damage to the enemy. Only once was this done, but it was devastating, and the enemy retreated after that battle.

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Spells

Soulreaver, having inherited his former Captain's Zanpakuto, also inherited the great limit it placed upon his Kido abilities, and he is now unable to use Kido.
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Speed Abilities
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[Speed]

Dashing, Flash Step, Air Walk, and Utsusemi are all available.
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Zanpakuto
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Zanpakuto Size: Length: 5 foot blade, 1 1/2 foot hilt. The blade is an inch and a half thick, but is made of "watersteel", making it incredibly flexible, yet incredibly strong. The process of the creation of this type of metal is unknown, even to this wielder, as before, it was not this blade. This whole sword weighs 15 pounds.

Zanpakuto Guard: The guard is unique in how it does not go around the sword, but it is a European style guard.

Zanpakuto Sealed (Sword) Form: If you know what an old style European Longsword looks like, you know the basic look of this blade. The intricacies of this one are the blade is interwoven with red and green twists throughout the silvered metal on the blade. They do nothing, they are merely aesthetic. (Or are they?)

Zanpakuto Type: Brutal Physical

Zanpakuto Name: [Name: Mac] [Meaning: Wolf (Irish)]

Zanpakuto Spirit: User Image

Spirit’s Biography: Mac was passed to Soulreaver by Wolf upon his forcing to step down based on a psychological test by Shoechii Fudo. Thanks to the burst of his former master's fraying mind, Mac looks much more feral than he did previously.

Inner World:

User Image
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┫
Shikai
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Shikai Form: User Image

Shikai Size: The blades are strapped to his fists, and are a foot long, and two inches thick.

Shikai Release Phrase: 'Time to sharpen these claws...'

Shikai Ability: Soulreaver can identify most Kido spells with his nose now (not cancel them), and his speed turns up a notch.

Shikai Attack One: Breaking Fists - Soulreaver condenses his energy into his fists and slams them down towards whatever is in his way. Cannot be used in quick succession in danger of breaking his own hands.

Shikai Attack Two: Dark Shimmer - Darkness surrounds the area in a 30 foot radius for six minutes. Soulreaver cannot see through this, but if you are within 20 feet of you, he can most likely smell you, unless he couldn't previously do so (good luck with that). Only usable once every 10 minutes, after the ability has stopped working.

Shikai Attack Three: Camouflage - Soulreaver blends in with his surroundings for up to four minutes. If he makes a single move (breathing not included), he is seen and cannot blend again for another eight minutes. Only usable four times per battle.


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Bankai
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Bankai Name: Is An Mac Tire Me (I Am The Wolf)

Bankai Form: No physical change, but his eyes glow a golden color, streaked with red, and a thin aura of what looks like pure darkness emanates from him.

Bankai Size: No physical change.

Bankai Release Phrase: 'Howl into the moon! Is An Mac Tire Me!'

Bankai Ability: Fully able to identify any kido spell (still can't cancel them), another speed notch, making his speed almost rival the fastest Captain. His fist blades dissipate, and seven-inch-long claws form made of glowing energy about an inch and a half from each of his fingers and toes, before "growing" straps and turning him into the beast he is inside.

Bankai Attack One: Shred - Soulreaver slashes the air, and five claw-shaped arcs of energy shoot from where his hand is, towards whatever direction his attack is directed, be it enemy, ally, or obstacle. It goes for 40 feet. The arcs are 10 feet long and 2 feet thick after travelling 5 feet.

Bankai Attack Two: Whirlwind - Soulreaver's training in martial arts pays off as he picks up one leg and begins spinning rapidly in place, releasing energy at the tips of the claws on his feet, creating a bladed whirlwind. This attack lasts for two posts, and cannot be used again for another three. Approximate distance from his body to the claw tips is three and a half feet. If you are this close to him when he uses this attack, you are hit. If you are far away, stay away at your own risk. If you come within five feet of Soulreaver, a vacuum will begin to pull you in, so stay sharp, and stay far.


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Other
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Items: Former Zanpakuto, Gambit. He is inactive now, as if he were sleeping. He carries a shield as well, with the emblem of a wolf's head on it. His armor is made of black dyed leather with plates of black steel overlaid on it, for protection mixed with mobility. He also carries a small locket with a picture of an old lady in it. He never speaks of her, but to those who know of him, they know who she is. He also carries a guitar, a microphone, and a folder of music. Occasionally at night, people can hear him play.

Misc: Theme Song: Three Days Grace - Never Too Late

Likes: Music, Games, Friends, Making People Smile
Dislikes: Dishonesty, Sadness, People Who Aren't Smiling

Notes: Alcohol does not affect Soulreaver. He does not have an "off-hand attack", like the Shaolin Monks of old.

He has a scar on his nose that he says is from a dog bite.


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Biography
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Soulreaver was, in essence, the perfect student throughout his lifetime. He never got into fights, always tried to make everyone else happy. Then, when his grandmother died, everything just sort of stopped for him. He became distant, lonely, and to most, he seemed to be a time bomb waiting to blow. When he turned 17, he felt he had finally had enough, and he said goodbye to everyone, and then took it upon himself to take his own life. He had no regrets, nothing to look back upon, so he went to the Soul Society peacefully.


After entry to the Seireitei, he immediately was found to have an immense amount of spiritual pressure, from what he thought would have been due to his highly intellectual nature. He thought to train in Kido first, but he could hardly muster the power for a Shakkaho. So, he decided to train in the physical squad of the First Line Defense, and he found himself to not only enjoy it, but he became quite apt at it after a very short time (merely 30 years worth of training). After a few more decades, he had risen through the ranks of Squad 7 to become the de facto Captain, and has been since. Now all he awaited was the awakening of his real Captain, Wolf, only to find that he had essentially broken.

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PostPosted: Tue May 17, 2011 3:38 pm


Ok, Today I'll be your judge.

Your shiaki 1, if you are really using breaking palm, you are exceeding the Captain limit of 7 times for it.

Shikai 2, you do not need the limit of once a battle, but you can make it have a cool down. Also, I personally think it should last 10 minutes, so that it not only ends on the end of your 5th post, but it is to start a cool down. The cool down time can be like 10 more posts.

Shikai 3, The dice roll should be 50/50, with the exception of a person with altered vision, that the chances of them seeing is less of chance if it hurts there sight, and more of a chance if the vision is enhanced (Aka, using Bikan).


Ok, with the fact that your regular Shunpo is the same speed as Utsusemi, is too much. I would say that your speed can double or triple, but it can not be the same Utsusemi.

My personal opinion, is this one. Your Bankai 1 is stronger than your Bankai 2, personally, I think you should switch them, but that is my opinion.

Bankai 1 is an auto hit, and only because of the dice roll. The dice roll is not needed. The cool down time should end on your turn. Also, you might want to mention the fact that there is a wind pressure to it, which can drag people in.

Bankai 2, you don't need that limit.

athena2324

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athena2324

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PostPosted: Tue May 17, 2011 8:23 pm


Accepted
Reply
Accepted RCPS~

 
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