Gaia User Name:
[-my name is u know-]
[-my name is u know-]
① ② ③ ④ ⑤ ⑥ ⑦ ⑧ ⑨ ⑩ ⑪ ⑫ ⑬
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Name: Tydai
Age: [Actual:1289] [Looks:25]
Birthday:Unknown
Height: 5’11
Weight: 189
Body Type: Skinny
Hair Color: Brown
Eye Color: Depends on the emotions
Gender: Male
Sexuality: Straight
Personality: Quiet and Intelligent
Race: Shinigami
Species: Human/Vizard
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Division
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Division: 4
Seat:Lieutenant
Squad Ability: Squad 4 has a specific ability. When it comes to healing, only Squad 4 can have less concentration on healing. Meaning that they can heal someone even with distractions.
Soldiers: Can still heal with light distractions like with talking going on or while talking
Officers: Can still heal with some distractions like even doing something with one hand while still healing with the other
Lieutenants: Can still heal with major distractions like using their feet to heal
Captains: Can still heal with total complete distractions like healing while running.
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Spells
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[Hado]
4. Byakurai (白雷, Pale Lightning) = low
11. Tsuzuri Raiden (製本電, Bound Lightning) = low
29. Chuujou / Assatsu = low
88. Hiryugekizokushintenraiho (飛竜撃賊震天雷砲, Flying Dragon-Striking Heaven-Shaking Thunder Cannon) = maximum
90. Kurohitsugi (黒棺, Black Coffin) = maximum
91. Senjū Kōten Taihō (千手皎天汰炮, Thousand-Hand Bright Heaven Culling-Sear) = maximum
92. Gaki Rekkō (牙気裂光, Raging Light Fang) = maximum
93. Hyōga Seiran (氷河晴嵐, Glacier Vapor Storm) = maximum
[Bakudo]
4. Hainawa (這縄, Crawling Rope) = low
9. Geki (撃, Strike) = low
99. Part 1 Kin (禁, Seal) = maximum
99. Part 2 Bankin (卍禁, Great Seal) = maximum
[Jokou]
3. Blue Mist = low
10. Doragon no Hifu = low
11. Burn = low
13. Kushihi (Spitfire) = low
75. Collapse = maximum
80. Area of Silence = maximum
81. Doragon no Uroko = maximum
Chiyudo
2. Amatsubu (Rain Drop) = low
5. Antidote = low
20. Borotva (Razor) = low
34. Nuime Sutoringu = low
56. Kousei (Regen) = medium
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Speed Abilities
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[Speed]
~Dashing~
A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is basically for all ranks.
~Shunpo (Flash-Step)~
A movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high lieutenant ranking, must be able to possess Shunpo. Furthermore, it is a most fearsome mid-range/long-range speed known to be the exceeding ability than dashing. All in all, this ability can only be used by lieutenants and captains. For lieutenants it is nearly mastered, yet not perfected. Therefore, it is only of mid-range level 1. For captains Shunpo is of a level 2 maximum ability in which it is fully perfected for both mid-range and long-range.
~Air Walk~
Another skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. Furthermore, it cannot necessarily be used every so often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. However, for lieutenants, they can stay on air for quite a bit longer and for captains, it can be held for quite a long while considering the great amount of riatsu within a captain ranking individual.
~Senka (Flash Blossom)~
Although Shunpo is connected with this ability, this technique possess a unique name and style of its own. This technique is known as Senka (闪花, Flash Blossom), a flash step combined with a spin to quickly move behind the enemy, followed by a strike aimed to destroy the saketsu chain and the hakusui soul sleep with a combination of two quick thrusts. This technique is one of the two, that Youruichi developed mixing Shunpo to complete its ability. Furthermore, only certain individuals, of high ranking captain level can possess such an ability.
~Utsusemi~
This technique is one of the most difficult speed abilities of them all. Furthermore, this is also one of the two, that Youruichi developed as well. It is the 4 ways of the Shihou through Shunpo which is also known as "Utsusemi". It's ability is a speed known to be so fast that the user leaves an afterimage of him/herself. Its affect is most absolute, superb, and flawless if ever fully perfected. And to be more specific, Utsusemi's speed is so fast, that the enemy can practically feel and touch the physical body of the afterimage and not even know the very fact that it is nothing more but an afterimage. Its very image can easily deceive the eyes of the enemy. This technique is very rare, thus few captains are able to possess such a flawless ability. Furthermore it is most lethal when combining Senka after Utsusemi is executed.
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Zanpakuto
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Zanpakuto Size:
Sealed- Length: 2 feet, Width: 6 bInches, Weight: 2 Pounds
Shikai Released- Length: Right Sword is 1 feet and Left Sword: 2 feet. Width: Both 6 inches. Weight: Both 2 pounds
Bankai- Length: Right 2 feet Left 3 feet, Width: 6 inches, Weigth: 2 pounds.
Zanpakuto Guard:

Zanpakuto Sealed Form:

Zanpakuto Type: Emotions
Zanpakuto Name: [Name biggrin aisetsu]
Zanpakuto Spirit:
Spirit’s Biography:
Daisetsu came from Tystra lack or human interaction. Daisetsu is a little kid that has emotional imbalances. That’s where the Daisetsu blades can change elements depending on the emotions
Inner World:
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Shikai

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Shinkai Form:

Shikai Release Phrase: Rise…DAISETEU
Shikai Ability:
Daisetsu can change color depending on the element and can change elemental powers as followed and emotion as well.
Red- Fire- Anger
Yellow- Lightning- Excitement
Blue- Water- Sadness
White- Ice- Clarity
Green- Air- Happiness
Brown- Ground- Anticipation
Clear- Poisen- Fear
Black- Dark- Hate
Cream- Light- Wisdom
Shikai Attack One:
The elements that Tystra knows have a status effect of some sort depending on what element. These status effects last from a couple minutes to an hour depending on the element
-Fire causes Burn which is instant and lasts for 10 minutes. The burn continues to damage the opponent.
-Lightning cause Paralysis and/or Burn. If Paralysis happens, it starts a couple seconds after contact and paralysis will last for 1 minute. If Burn happens, Burn is instant and lasts to the end of the battle causing damage over time.
- Water causes a Water Prison where the person can’t move for a 5 minutes inside a water bubble where Tystra can hit the person with an attack afterwards.
-Ice causes a Ice Prison where the person can’t move for 5 minutes unless the enemy is hit by Tystra.
- Air causes a Tornado Funnel to spawn above head and the funnel will trap the opponent for 5 minutes. This is only used for an escape
- Ground causes a Rock Prison that will trap the opponent for either 5 minutes so that Tystra can formulate a plan or the person trapped can break through it but they have to have Strength beyond imagine.
- Poison causes the Poison to start a minute after contact. The poison will work until 15 minutes later. The poison makes it to where the opponent can't use any kido spells. Tystra keeps antidotes on him at all times.
Shikai Attack Two:
Working on speed and intelligence, Daisetsu helps heighten the senses Hearing, Touch, Sight, Taste, and Smell beyond normal capacity and being able to act faster with his body and his mind
Shikai Attack Three:
Daisetsu could shoot a single element out of his sword into a solid burst of energy. Chances of hitting are very good against officers and soldiers but higher then that makes it difficult.
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Bankai
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Bankai Name: Moshikoshi Daisetsu
Bankai Form:

Bankai Release Phrase: Time to Explode…DAISETSU
Bankai Ability:
Tystra can fuse elements together to make combined elements
Optimism- Ground and Air
Submission- Air and Poison
Awe- Poison and Lightning
Remorse- Water and Ground
Contempt- Water and Fire
Aggressiveness- Fire and Air
Chaos- Dark and Light
Bankai Attack One:
Tystra can fire a beam of pure energy of all the elements in his Zanpakto into a spinning beam 5ft Wide and 6ft Tall. Chance of it hitting is very high but chances do go down depending on the opponents speed abilities.
Bankai Attack Two:
This is Tystra’s most powerful and deadly attack, basically this attack is a powerful illusion that causes enemies to go through a void of emotions. Tystra sticks both his blades into the ground after he takes one of his blades out of the ground, if any opponent looks at the blade they are caught in the illusion. Once caught a black hole appears sucking in Tystra and the opponents that was caught making the opponents every experience in their life that made felt anger, excitement, sadness, clarity, happiness, anticipation, fear, hate, and wisdom causing the opponent to go through each emotional memory making them break down because the attack doesn't let the opponent take time to soak it in. Even tho the attack is an illusion but it is an realistic illusion and the illusion only last 10 minutes or until Tystra stops it himself.
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Other
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Items: I carry antidotes for the poison in my blade, a mask that changes color depending on my emotion and several inventions. He also carries gigai pills for when he is in the World of the living.
His appearnce behind the mask:

Misc: Likes to invent and construct new things.
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Biography
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Tystra when he was in the world of the living had a lonely life from start to end. He lived on his own ever since he was 8 years old. His parents had disappeared one night and their location at the time was unknown. Tystra had to work mowing jobs and yard work jobs to keep a small shack up and stable and so he could get food. After he had turned 16, he had gotten a job at a ship yard to pay his bills for a small apartment. No one really knew who he was and why he was depressed. He kept to himself and so on. One night after he had gotten off work, a gang of thugs were standing in the parking lot of the shipyard and they were waiting for him to get off work. Tystra felt something odd about them besides the fact that they wanted to beat him senseless. He fought the gang as hard as he could but the gang got the best of him. As he was about to die, the head honcho of the gang came over and locked eyes with Tystra and said “Pity…your mother and father put up a better fight…” and Tystra was shocked. He finally realized what had happened to his parents. Then…silence. Blood feel to the floor. Tystra had been killed.
When Tystra came into the Soul Society he was exactly like he was when he was in the world of the living. He was quiet and kept to himself. He always strived to be better then his past self, since his past self couldn’t protect himself. Specializing in Speed and Intelligence, Tystra can find a weakspot of an opponent and hit it with amazing accuracy and speed. This got him into his first squad, Squad 6 under Captain Ingfire. As time when on, it was discovered that Tystra was actually a spy and had entered Squad 12 with his first position being of 3rd Seat. He was sent to Squad 6 to track and figure out what Ingfires true intentions were. After completing his task for his Captain Kaicho, he did missions for a bit for Squad 12 until Kaicho had fallen from the Captains position. Tystra had stepped up to the Captains Position of Squad 12 helping more and more with Inventions and Research for the Seireite. He then learned that he was able to become a Vizard as well. He had taken training from Vizard head master Redd, the Head Vizard and Captain of Squad 11 at the time. Tystra was starting to perfect it when he decided that he needed to study more on this without distractions, so he left the Seireite in order to become better in his Vizard and Elemental abilities. After a year being away, Tystra has made his return in order to help the Seireite with him now knowing how to control his powers. He comes back in a mask that changed everything about him like his entire appearance, raetsu and every trace of him and hides his powers so then that way he can go through unnoticed but only time will tell if they notice him...
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Vizard Abilities
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~Hollow Mask~
The Vizard remain in complete control while wearing their masks, the Vizard use their Hollow powers to augment their existing Shinigami abilities, granting them massive increases in speed, stamina, and strength. The only known side effect in donning their Hollow masks is the specific time limit, which varies from user to user. Fortunately, there is a remedy to this problem: Training (but to what extent is currently unknown). Every time their masks are used, the Vizard's voices echo as a consequence of both their normal voice and their inner Hollow's voice speaking simultaneously.
It is also known that during fights Vizard's Mask does cracks or even pieces falls off but they can repair their mask completely by using their reiatsu to do so as long their is a piece of their mask that still remains on their face. But if a Vizard's Mask is ever completely shatters off their face by an attack or even if the Vizard reach their time limit, the Vizard reverts back to normal and it will take them at least five minutes before they could go Vizard once again.
~Mask Protection~
Body damage can seemingly be ignored while wearing their masks, but this one factor that can cause the mask to crack or even chip faster.
~Power Augmentation~
With the acquisition of the mask through the subjugation of one's inner Hollow, Vizard gain access to an additional and separate source of power - aside from the Shinigami powers they already possess - Hollow powers. The accumulation of both powers greatly augments their powers beyond what a Shinigami and/or Hollow alone would be capable of.
~Reiryoku Enhancement~
Vizard have dual spiritual power of both Shinigami and Hollow, which enhances their abilities. Also while in Vizard the Shinigami seem to act a little more hollow like due to their hollow within them.
~Cero~
Vizard gain access to certain Hollow abilities, such as the Cero blast. To see the full description of cero go to the Arrancar Skeleton (New) and read it under the post that says "Hollow Abilities."
~Telekinesis~
Vizard apparently hold varying degrees of telekinesis; Vizards are only able to use this ability on their own zapakuto so with a flick of their wrist they could bring their blade back to their possession.
~Sonído~
Vizard also gain access to this Hollow ability, but they can only use it when they enter "Full Hollowfication" by giving up on Shunpo (Flash-Step) Vizard obtain Sonído. To see the full description of sonído go to the Arrancar Skeleton (New) and read it under the post that says "Hollow Abilities."
Hollow mask:

Full Hollowfiction:

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The mask that Tydai has on his person makes it to where unless Tydai, and only Tydai, says the passphrase "Shinomatame", the mask will hide his true appearence.
His true appearance as Tystra
