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Zibraz

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PostPosted: Mon Jan 23, 2012 6:32 am


Name: Jinjaku Etsuhede

Age: Jinjaku appears very young, he is seems no older than 17 years old.

Squad: Division 2

Seat: Lt

Appearance:

Trinkets: Jinjaku has no trickets.

Personality: This Shinigami has a very childish personality. He is very rarely seen to be acting like a "normal" Shinigami, always fooling around even when confronted by his enemies. He will always try to befriend people but usually always does it wrong by annoying people instead. Childish as he is, he can act serious when it is truely needed. When he starts to get into trouble, he will read down inside him and open his valley of strength. When he releases into Bankai or uses Shunko, his persona changes completely. He becomes serious, even angry.

Zanpakuto's Name: Will think of one

Zanpakuto Appearance[Sealed]: A normal Katana, no different from any other blade.

Zanpakuto Appearance[Release Shikai]:

User Image

((The bottom picture)). He has four of those chains. The chain and the blade is black, to the point where he could see his own reflection in his blade. Two chains are 20 meters, and the other two chains barely reach up to 5 meters.

Zanpakuto Ability: [Released Shikai]: This Zanpakuto looked extremely heavy, but to Jinjaku, they are very light, they barely even weigh more than a normal Zanpakuto. Due to this, he can control the way the chains go. He can make them float in the air, or lay on the ground or anything he wishes. Each link in the chain seems separate from the others meaning they can move completely independently of each other. Even though it looks and logically seems like it should be a very noisy Zanpakuto, it is incredible silent, no matter which way he decides to move it. Due to the whole chain/blade having it's own Reiatsu flood through it, it makes a kind of cushion, ensuring that when and if they hit each other, it makes no noise. Jinjaku can rotate the blade or chain in any way he wishes, allowing him to use them to increase his height or as a grappling hook.

The side effect of this Zanpakuto is a sensory deprivation. It clogs the ears up, making it sound like you would be in a tunnel. Your eyes would get cloudy making it harder to use your peripheral vision, even your smell is put off. The affects of this Zanpakuto isn't follow felt at the start of the battle, the affects slowly add on making it more and more potent as the fight continues. the affects slowly build up, at the start of the battle, the opponent wouldn't even feel like anything has changed. This ability is an area affect, the closer someone if to Jinjaku, the faster they will be affected. The affects of this Zanpakuto can be felt for up to 40 meters. When/if he decides, he can turn off his ability, to only reply on his fighting ability. After a large amount of time being exposed to this, almost every single sense will be affected, touch, smell, taste, sight, hearing (I don't count the sixth sense because well... how can I affect that XD).

Zanpakuto Appearance [Bankai]:

User Image

That is the shape of the blades at the end of the chain. These are the same size of Jinjaku. and their the same shape. The chains that hold the blades now have a glow to them, their glow a light blue (similar to that of the moon). Each chain can now extend when ever he wishes. They can reach up to 50 meters.

Zanpakuto Ability [Bankai]: Jinjaku can manipulate these Zanpakuto in any way he can (movement wise). If he wished he could make them tie into a knot, or make a scythe. The chain can also be extended up to 50 meters or reduced to 1 meter. As the blade extends, it looks as if each link in the chain is breaking effortlessly and then another link forming to re-link it back up. It takes no strength for Jinjaku to break a link in the chain.

The sensory deprivation ability is very similar to the Shikai version except the affects are worse. When Jinjaku brings out this form, the opponent (if felt the affects of the Shikai) will slowly be feeling better. After a few minutes, their eye sight will come back, they will be able to hear and all their senses will go back to normal but this takes time. Jinjaku changes this sensory deprivation for an exchange for a different affect. As the battle goes on, the opponent will start to lose their balance, co-ordination, lose of inhibition, communication and after an extended period of time, vomiting will be induced. (Guess what has happened XD). Like the Shikai, this ability isn't one that instantly takes affect, it takes time. Also depending on how to the person is to Jinjaku, will change the speed at which the affects happen. He can also decide to not allow this affect to happen, relying only on his fighting ability.

Zanpakuto Spirit:: The spirit is simply a drunken money with four tails. Nothing to it. The money often insults Jinjaku in a drunken slur.

Kidou:
Hado
1.Sai (塞, Block): Locks a target's arms in place behind their back.

4. Hainawa (這縄, Crawling Rope): An energy rope entangles the target's arms.

8. Seki (斥, Repulsion): Creates a round shield that seems to temporarily paralyze and repel whatever strikes it.

9. Geki (撃, Strike): Engulfs the target in red light, completely paralyzing them.

9. Hōrin (崩輪, Disintegrating Circle): Causes an orange hued tendril with spiraling yellow patterns to erupt from the users hand and attempt to trap a target. The Kidō is able to connect with another one of itself if both have captured a target and bind them together.

21. Sekienton (赤煙遁, Red Smoke Flight): Creates a blast upon activation and is used like a ninja's smoke bomb.

26. Kyokkō (曲光, Bent Light) : Hides the target from sight, by bending light. The spell has the ability to totally hide the presence and reiatsu of the user or specified object.


30. Shitotsu Sansen (嘴突三閃, Beak-Thrust Tri-Flash): Forming a golden triangle with one's finger, it shoots three beams of light that pin the target to one place on a surface, slamming into his or her body in three places in a shape of an equilateral triangle.

37. Tsuriboshi (吊星, Hanging Star): Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.

39. Enkōsen (円閘扇, Round Lock Fan): Summons a shield of condensed reiatsu to block opponents' attacks.

58. Kakushitsuijaku (摑趾追雀, Trace-Catching Pursuit Sparrows): Tracks and locates any spiritual force the user focuses on.

Bakudo
1. Shō (衝, Clash): Pushes the target away from the caster.

4. Byakurai (白雷, Pale Lightning): The user fires a concentrated, powerful lightning bolt from their finger.

11. Tsuzuri Raiden (綴雷電, Bound Lightning): Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.

12. Fushibi (伏火, Lain Fire): Momo Hinamori uses this spell in conjunction with Shakkahō and a Kidō net that has entangled her opponents resulting in a large explosion around them all.

31. Shakkahō (赤火砲, Red Fire Cannon): Fires a ball of red energy at a target.

32. Ōkasen (黄火閃, Yellow Fire Flash): Fires a wide arc of yellow energy at a target.

33. Sōkatsui (蒼火墜, Blue Firefall): Fires a burst of blue spiritual energy at a target in a similar manner to #31, but over a wider area and with more power.

54. Haien (廃炎, Nullific Flames): Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.

58. Tenran (闐嵐, Swelling Storm): A widening tornado-like blast is fired towards the target.

History: (This is what happened when your character was live (Not a Shinigami), also what might have happened when he was in the Soul Society. It doesn't have to be detailed but we must know some things).
PostPosted: Fri Jan 27, 2012 9:43 am


approve XD

welsh-wyvern

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