
Name
●: Robin Nero
Gender
●: Female
Age
●: 23
Homeworld
●: Radiant Gardens
Ethnicity
●: American
Family
●: None
Race
●: Somebody
Sexuality
●: Who cares? If she likes it, she likes it.
Unusual markings/makeup:(Optional)
●: She has a tattoo spanning across both arms, as well as the back and the front of her torso. The design is celtic, and prominently features the mandalas of the Tree of Life and the Celtic Spiral.
Relationship Status
●: Single. Not that it bothers her, to be honest.
Personality
●: Peppy, perky, every other word involved with energy, beginning with p or otherwise. She's happy to be a helping hand whenever she gets the chance to be, although if she's tricked into it she isn't that much happier. It doesn't help that she can be rather ditzy and ignorant of people's social cues whenever they crop up, let alone the fact she doesn't generally follow along if she does catch one. Regardless, she does her best for her allies and her enemies in order to prove herself as an ally - even at 23.
Backstory
●: Her story is somewhat unique in comparison to the many others heard of. Although she was raised in Radiant Gardens, it was not her birthplace. Sometimes, at night, she dreams of her original world - a land of crystals and winds, a knight of some kind, and magic of all kinds. She remembered the darkness had taken it, and cast her out into light then shadows. The next thing she found, in dreamland and reality, was herself in Radiant Gardens.
Not that she minded much. But she did end up having a strong affinity for healing and wind magic so she did wonder from time to time whether or not she was a part of something bigger...
Affiliation:
●: Currently Neutral.
Power(s)/Skills
●: Robin has an immense affinity for Aero, Cure and Esuna magicks, specifically having learnt to use even the highest tiers of the healing spells but only being able to burst fire up to Aerora, let alone releasing a single Aeroga. Beyond that, she tends to fight using the wind when she gets worked up.
TL;DR: Knows Aero, Aerora, Cure, Cura, Curaga and Esuna. Fights using the wind as a weapon.
Battle Style
●: Ever seen Avatar: The Last Airbender? Think the Earthbenders, but more air, when she's going offensive - unleashing balls of air capable of knocking enemies up, out or away or unleashing gusts slowing enemy advances to a crawl. On the defensive side, she almost seems like she's dancing to evade attacks with the wind blowing her to make attacks miss and supportively, she almost seems to entice people into getting back to fighting condition.
Element Type Alignment
●: Wind
Weapon
●: The wind. And you thought I was kidding...

Likes
●: Fights
●: Making friends
●: Making enemies
Dislikes
●: Being taken away from a fight
●: Indifference
●: Materialism
Strengths
●: Strongly supportive - works well to control enemy movements and keep allies in.
●: Attracting enemy attention - she's a cleric and she can dodge most attacks. Do the math.
●: Magical beast - high mana reserves and Magic potential to tap into.
Weaknesses
●: Physically weak - whilst not slow, she's not strong. Her physical attacks are more love taps than anything and she can't sustain extended damage (especially if she loses magic)
●: Haughty - has a lot of bark against everyone, even folks she's got no chance against.
●: Poor judgement - she's just as liable to decide an ally is worth fighting or an enemy is worth leaving alive if she can be convinced to or otherwise believes so.
-Other Information-
●:
(Approved AFAIK cos I added none to family ;^))
