Name: Tzakery Elijah Bishop (Tzak The Ripper)
Race: Metahuman (Mutant)
Age: 47
Elemental Affinity: N/A
Height: 5'10"
Weight: 153lbs
Equipment:

Metal Teeth: Throughout the years of growing up in life a hard knock and being involved in many street fights, Bishop's original dentistry has been demolished. His old teeth have been replaced with metal teeth. These metal teeth have been modified with a small diamond embedded in each canine on the top jaw, protecting him against low to mid-level psionic attacks or attacks that mentally target an opponent as opposed to physically.

Customized Morning Star: 36'' handle topped off with a solid steel ball that's dotted with metal spikes. The bottom of the mace head is connected to a foot long chain. Located on the handle is a button, when depressed, the button causes the mace head to launch forth, exposing said chain. By holding the same button in, the mace head is then retracted back to the handle. Despite the releasing function being a snappy one, retracting the chain into the handle is a bit time costly. Launching is just about an instantaneous effect; retracting takes one whole post.

Sonic Pulse Pistol: This 'pistol' can fire off extremely high-power sound waves can disrupt and/or destroy the eardrums of a target and cause severe pain or disorientation. This is usually sufficient to incapacitate a person. Less powerful sound waves can cause humans to experience nausea or discomfort. The use of these frequencies to incapacitate people has occurred both in counterterrorist and crowd control settings. The possibility of a device that produces frequency that causes vibration of the eyeballs, and therefore distortion of vision. This pistol must recharge between shots. When fired, the pulse is roughly the size of a baseball and as it travels up to three meters away it becomes the size of a basketball before dispersing. The speed of these sonic pulses equates to 40mph.

A new alternate firing mode has made this weapon more versatile. A toggle switch has been added. When in toggle mode, the firing mode releases a Sonic wave instead of a pulse. This wave reaches up to three feet away from the barrel in the shape of a cone. The point of the cone comes out of the barrel and the far end expands to a 36-inch diameter. This feature is only better than the pulse because while firing, the pistol can be handled to change firing direction in the case of a moving target.

Cestus: A pair of gloves like items worn by Greek boxer-like competitors. These leather 'gloves' are fitted with inch long steel spikes making them very versatile in close ranged combat.

Blast Knuckles: A seemingly ordinary pair of brass knuckles. However, they were crafted from Drew 'The Brit' as a personal gift to Bishop. Smithed with a part of Bishop's own soul as well as Drew's incantation magic, these special brass knuckles bond with the user in developing an edge in combat. When in use, these knuckles compile a charge. Upon releasing a charge, a concussive blast akin to a grenade explosion minus the fire is produced. Blasting forward from the knuckles and pulverizing opposing solid objects as a result. [Note: These bad boys can only retain a max charge of three a piece. When used, each piece of the pair must cool down the same number of posts as charges used. The knuckles can release charges already withheld during cooldown but cannot recharge until cooldown has completed.]

Spetsnaz Ballistic Knives [x3]: These knives have a five-inch blade and a six-inch handle. A small red button is located on the handle that when pressed releases a burst of compressed air, allowing the blade to be ejected from the handle and fired at the target. Once the blade is released, the handle becomes useless until the item is properly reset.

Abilities:

Compound V

This million-dollar steroid is taken one time only. The purpose of the serum is to enhance strength and speed in a human being to make them a more formidable opponent against other/out world-ish creatures. This serum also allows for larger bursts of adrenaline to travel through the blood stream at a slightly accelerated speed, this makes the user experience an unnaturally high threshold for pain. [Max Lifting Capacity: 1200lbs, Max Running Speed: 32mph.]


Hyperkinesis
For Hyperkinetics the mind's imaging systems and muscle control are perfectly in tune with the motor skills center of the brain. Hyperkinetics possesses flawless aim, perfect balance, and greatly enhanced motor skills. The human nervous system is a collection of separate systems working to make the body and mind function. In the case of the hyperkinetic, the two systems effected are the somatic and sensory networks. This is augmented by an increase in precognition, imagining precise possible outcomes.

The somatic nervous system controls the voluntary use of muscles. The sensory systems take in sensory data and process it. In the hyperkinetic's brain, both systems are much more efficient. The somatic system works more quickly and can react to stimuli better than most Olympic-level athletes. The sensory systems (usually hearing and vision) can process data much more finely, allowing Bishop to focus on the data pertinent to their desired action.

Last, there seems to be some sort of increase in the ability to envision future outcomes. When planning to jump over a short brick wall, the hyperkinetic can judge the angle and force of the jump necessary to vault the wall, as well as the probable energy required to land and roll safely. The hyperkinetic can judge very specific outcomes from physical actions. Hyperkinetics tend to have a deep mistrust in authority and typically resist seeking help with emotional and physiological problems. Hyperkinetics create troubling situations for themselves by not accepting assistance when needed.


Super Breath
The user can exhale gale-force winds or inhale air to generate a vortex of wind, can range from exhalation on par with gale force winds to inhalation on par the power of a gravitational vortex. The user’s lungs are largely expansive and will take a long time to expire.


Fire Breath
The user can manipulate the fire in their lungs in a way that allows them to shape the exhaling of fire. These shapes can include a cone or pillar from the mouth. Users have thermal resistance in their throats and mouths.


Feral Mind
User can tap into primal, unstoppable rage that allows them to perform in vastly increased capacity, taking and inflicting damage that they wouldn't in their normal state. In some cases, the user's mind descends so far into the feral rage that, mentally, they are little more than animals.

Due to Bishop unlocking his own Metahuman latent ability of Hyperkinesis, his pre-existing Compound V booster and his Intermittent Explosive disorder has pushed him to become a berserker in great times of stress. Though this rage doesn't boost him past his capabilities in anything but pain suppression, it does push all his capabilities to their limits. This mode makes him incredibly dangerous, to himself and others. When enraged, Bishop lacks the ability to tell the difference between friend and foe. Meaning that it is best for his friends to just stay out of his way. He also fails to retain full memory of what happens when in this berserker state.


History: Bishop had a long-standing history and reputation, though arguably left his past life behind to raise his family in safety. In the modern day he dares to rear his face again, pursuing mercenary work under the alias John Lito. He should take care in who he openly shares his identity/history with, lest he wishes to answer for crimes he's long gotten away with. Not like he is reluctant to break more.

Fighting Style: FYSU-ryu (********- style)
Theme Song:


Appearance:

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